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Interactive Design Manager Jobs in Boca Raton, FL

... interactive media programs. * Conceptual Teaching & Problem-Solving: Skilled at teaching game ... Familiar with game design curricula and common challenges such as scope management for game ...

... interactive media programs. * Conceptual Teaching & Problem-Solving: Skilled at teaching game ... Familiar with game design curricula and common challenges such as scope management for game ...

... interactive media programs. * Conceptual Teaching & Problem-Solving: Skilled at teaching game ... Familiar with game design curricula and common challenges such as scope management for game ...

Art Director

Fort Lauderdale, FL · On-site

$115K - $121K/yr

Execute front-end UI and Interaction design concepts along with implementation of new features ... Collaborate with product management, engineering and senior executives to create original user ...

Art Director

Fort Lauderdale, FL · On-site

$115K - $121K/yr

Execute front-end UI and Interaction design concepts along with implementation of new features ... Collaborate with product management, engineering and senior executives to create original user ...

... interactive media. * Design graphics and layouts for marketing materials, social media ... Manage post-production workflow including sound mixing, color correction, and subtitling. Digital ...

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Interactive Design Manager information

See Boca Raton, FL salary details

$63.1K

$83.5K

$86.4K

How much do interactive design manager jobs pay per year?

As of Aug 12, 2026, the average yearly pay for interactive design manager in Boca Raton, FL is $83,510.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,400.00 and $85,400.00 per year, depending on experience, location, and employer.
What cities near Boca Raton, FL are hiring for Interactive Design Manager jobs? Cities near Boca Raton, FL with the most Interactive Design Manager job openings:
Infographic showing various Interactive Design Manager job openings in Boca Raton, FL as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 16% Part Time, and 1% Contract. Highlights an 93% Physical, 3% Hybrid, and 4% Remote job distribution, with an average salary of $83,510 per year, or $40.1 per hour.

Game Design - (Various Disciplines) - Talent Pool (N Americas)

Side

Fort Lauderdale, FL • On-site

$148K/yr

Contractor

Posted yesterday

New


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Requirements

  • Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives, depending on your specialization.
  • Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ensure seamless gameplay integration.
  • Develop and maintain design documentation, prototypes, and iterative improvements based on internal testing and player feedback.
  • Balance and refine gameplay mechanics to achieve engaging and rewarding player experiences.
  • Analyze player behavior, feedback, and data to inform design decisions and enhance engagement.
  • Participate in design reviews, offering and receiving constructive feedback to refine design implementations.
  • Ensure consistency and alignment with the game's creative vision and project objectives.

Qualifications:

    • 3+ years of professional experience in game design (level design, combat design, worldbuilding, narrative design, technical design, or encounter design).
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with game engines such as Unreal Engine or Unity.
    • Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
    • Strong understanding of player psychology, game mechanics, pacing, and balance.

Collaboration and Communication Skills:

    • Ability to work effectively within a cross-functional team and integrate feedback into iterative design.
    • Strong written and verbal communication skills to convey complex design ideas clearly.

Passion for Game Design:

    • Deep knowledge of game design principles, industry trends, and player expectations.
    • Enthusiasm for problem-solving and pushing the boundaries of interactive experiences.

Preferred Skills

  • Experience working on AAA titles.
  • Knowledge of procedural design, emergent gameplay systems, or AI-driven gameplay mechanics.
  • Background in narrative design, interactive storytelling, or dialogue systems.
  • Experience with multiplayer, live-service, or co-op game design.

Note: Specific requirements may vary depending on project needs.

About the Talent Pool

This is a general game designer application. We encourage all qualified designers to apply regardless of specialization. We regularly review this pool when staffing new or ongoing projects, so even if there isn't an open role now, joining ensures you'll be top of mind when client needs arise.

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Experience our side of life. For more information, visit www.side.inc