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Indie Developer Jobs (NOW HIRING)

ARK has become one of the most successful cross-platform indie titles ever and continues to break industry records. We are looking for a Senior Graphics Programmer with an obsessive focus on ...

Developer-Full Stack - Mid Level Location: Mclean, VA (5 Days Onsite) Duration: Contract Only ... Previous hackathon, bootcamp, or indie project experience. * Experience in automation, low-code/no ...

Developer Relations Engineer

San Francisco, CA ยท On-site +1

$125K - $180K/yr

More than one million developers, from indie researchers to teams running frontier models in production, use Runpod to experiment, train, fine-tune, deploy, and scale AI on one platform. The platform ...

Senior Technical Producer

Bellevue, WA ยท On-site

$150K - $200K/yr

ARK has become one of the most successful cross-platform indie titles ever and continues to break industry records. We are looking for a Senior Technical Producer who perfectly combines an engineer ...

Senior Technical Producer

Bellevue, WA

$128K - $176K/yr

ARK has become one of the most successful cross-platform indie titles ever and continues to break industry records. We are looking for a Senior Technical Producer who perfectly combines an engineer ...

VP, Engineering

San Francisco, CA ยท On-site

$212K - $273K/yr

... , DevOps. This leader will drive the architectural vision, delivery excellence, and technical culture behind our consumer subscription products and our growing B2B indie label business. A core ...

VP, Engineering

San Francisco, CA ยท On-site

$212K - $273K/yr

... , DevOps. This leader will drive the architectural vision, delivery excellence, and technical culture behind our consumer subscription products and our growing B2B indie label business. A core ...

Senior Technical Producer

Bellevue, WA ยท Remote

$116K - $160K/yr

ARK has become one of the most successful cross-platform indie titles ever and continues to break industry records. We are looking for a Senior Technical Producer who perfectly combines an engineer ...

Showing results 41-60

Indie Developer information

What is an indie developer?

Indie developers are individuals or small teams who create, design, and publish software, most commonly video games, without the financial support of a large company or publisher. They are known for their creative freedom, experimental ideas, and unique approaches to game development. Indie developers often handle multiple aspects of production themselves, including coding, art, marketing, and distribution. This allows them to innovate and take risks that larger studios might avoid, but it can also mean limited resources and smaller budgets. The rise of digital distribution platforms has made it easier for indie developers to reach global audiences.

What are the key skills and qualifications needed to thrive as an indie developer?

To thrive as an Indie Developer, you need strong programming skills, a solid understanding of game or app design principles, and ideally a relevant degree or portfolio showcasing completed projects. Familiarity with game engines (such as Unity or Unreal), version control systems (like Git), and possibly publishing platforms is often required. Creativity, self-motivation, and problem-solving abilities help Indie Developers stand out, as they often work independently or in small teams. These skills and qualities are crucial for independently bringing a project from concept to completion and successfully navigating the challenges of self-publishing.

What are some common challenges indie developers face when working independently and how can they be managed?

Indie developers often encounter challenges such as managing multiple roles (e.g., programming, art, marketing), limited budgets, and maintaining motivation over longer development cycles. Balancing creative freedom with practical business considerations can be difficult, as can building visibility for their games in a crowded market. To manage these challenges, it's helpful to set clear milestones, seek collaboration through online communities, and utilize free or low-cost development tools. Regularly sharing progress and networking with other developers can also provide valuable feedback and support.

What is the difference between Indie Developer vs Game Developer?

AspectIndie DeveloperGame Developer
CredentialsOften self-taught or with informal trainingTypically holds a degree in computer science, game design, or related fields
Work EnvironmentIndependent, small teams or solo projectsLarge studios or companies, collaborative teams
Industry UsageUsed for solo or small-scale game projectsUsed broadly across all game development levels
Search & Comparison IntentFocuses on independent, self-published gamesEncompasses all professional game development roles

Indie Developers are typically independent creators working solo or in small teams, often self-funding and self-publishing their games. Game Developers, on the other hand, usually work within larger studios or companies, following structured development processes. While both roles involve game creation, Indie Developers emphasize independence and smaller projects, whereas Game Developers may work on larger, commercial titles within a team environment.

How much do indie developers make?

Indie developers' earnings vary widely based on experience, project success, and platform, with many earning from a few thousand dollars annually to six-figure incomes for successful titles. Income often depends on skills in game design, programming, marketing, and distribution channels like app stores or digital marketplaces.

Is indie game development a good career?

Indie game development as a career involves creating and publishing games independently, often requiring skills in programming, design, and marketing. It can be rewarding but also competitive and financially uncertain, with success depending on creativity, persistence, and market understanding.
More about Indie Developer jobs

What states have the most Indie Developer jobs?

States with the most job openings for Indie Developer jobs include:

What are popular job titles related to Indie Developer jobs?

For Indie Developer jobs, the most frequently searched job titles are:

Infographic showing various Indie Developer job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 2% Part Time, and 14% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution.

Senior Graphics Programmer

Bellevue, WA โ€ข On-site

Studio Wildcard
PC Gamesย โ€ขย 11 - 50 employees

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 20 days ago


Job description

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK has become one of the most successful cross-platform indie titles ever and continues to break industry records. We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual fidelity to push Unreal Engine 5 to its absolute limits.

Reporting directly to the Chief Technical Officer, you will be responsible for wrestling with core rendering systems, GPU performance, and cutting-edge visual tech. This role sits at the bleeding edge of game development, wrestling with core rendering systems, massive hardware budgets, and cutting-edge tech to ensure our wildest, most ambitious environments look stunning while maintaining a respectable frame rate.

Responsibilities can include:

  • Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that support massive open-world gameplay.
  • Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of detail (LOD) transitions, and overdraw
  • Dive deep into the specific hardware profiles of modern consoles (PlayStation 5, Xbox Series X|S), pushing the limits of their architecture while strictly adhering to their unique VRAM constraints, memory bandwidths, and certification standards
  • Enhance and optimize Unreal Engine 5's rendering ecosystem, working intimately with features like Lumen, Nanite, and hardware ray tracing.
  • Collaborate directly with the Technical Art and VFX teams to build and optimize custom rendering systems for dynamic in-world elements. You will provide deep technical support for materials and shader pipelines to bring complex environmental reactions to life, such as dense interactive foliage and physical weather systems.
  • Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques, including advanced fur, skin shaders, and deformation. You will support their creative vision while aggressively optimizing draw calls and rendering costs for scenes densely packed with massive numbers of creatures.
  • Define scalability scenarios across different GPU tiers to manage VRAM budgets and hit strict performance targets.
  • Integrate, tweak, and optimize modern upscaling and frame generation technologies (such as DLSS, FSR, PSSR, and TSR).
  • Co-define engine-level technical artist tooling and create documentation or best practices to raise the rendering capability floor for artists across the studio.
  • Vigorously investigate, debug, and solve complex low-level graphics crashes and rendering anomalies across PC and modern console platforms.
  • Perform periodic memory tracking, deep performance analysis, load time analysis, and critical race condition/deadlock fixes.
  • Develop internal tools and extend engine features to improve iteration times and support the development pipelines for massive survival ecosystems.
  • Manage and optimize large-scale asset pipelines, packaging, and streaming architectures to handle the massive data footprint of a dense open-world survival game.

Requirements:

  • 5+ years of professional C/C++ experience focusing entirely on real-time rendering and low-level GPU systems.
  • Deep expertise in shaping rendering architecture using modern graphics APIs, specifically DirectX 12 (DX12).
  • Hands-on experience profiling, debugging, and identifying frame time optimizations using tools like PIX.
  • Strong proficiency in authoring HLSL shaders, compute shaders, and PBR materials.
  • Deep, hands-on experience modifying and extending the Unreal Engine 4/5 source code.
  • Deep experience working with version control platforms, specifically Perforce.
  • Ability to work core hours of 10:00 AM PST to 4:00 PM PST.
  • Willingness to be on-call for live issue firefighting and to crunch around critical shipping periods to support major content launches.

Pluses:

  • Shipped titles credited as a Senior Graphics Programmer, Senior Rendering Engineer, Principal Graphics Engineer or similar technical role
  • Familiarity with the ARK franchise (Survival Evolved / Survival Ascended).

Required Application Materials:

  • Resume
  • Cover Letter including:
    • Why you are interested in this role
    • Why are you interested in working for Studio Wildcard
    • What other games are you currently playing

About The Studio

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.

Equal Opportunity Employer
Wildcard is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.

Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.

Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (3 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options