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Independent Contractor Game Developer Jobs in New York

... Game Developer - XR/VR Full Time Professional Fort Gregg-Adams, VA, US CODE Plus, Inc., an ... contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and ...

Python Game Developer (Panda3D)

Manhattan, NY · Remote

$55.50 - $76.25/hr

Join our customer's team as an expert Pyhton Game Developer (Panda3D), where you'll contribute to ... Ability to work independently in a remote environment, meeting deadlines with minimal supervision.

Python Game Developer (Panda3D)

Manhattan, NY · Remote

$55.50 - $76.25/hr

Join our customer's team as an expert Pyhton Game Developer (Panda3D), where you'll contribute to ... Ability to work independently in a remote environment, meeting deadlines with minimal supervision.

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Showing results 1-20

Independent Contractor Game Developer information

See New York salary details

$35.6K

$118.7K

$196.9K

How much do independent contractor game developer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for independent contractor game developer in New York is $118,671.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,200.00 and $135,700.00 per year, depending on experience, location, and employer.

What does an independent contractor game developer do?

An Independent Contractor Game Developer is a self-employed professional who designs, develops, and programs video games on a contract basis. They typically work with clients or studios on specific projects, handling tasks such as coding, game design, asset integration, and optimization. Unlike full-time employees, they are responsible for managing their own schedules, contracts, and taxes. This role offers flexibility and the opportunity to work on a variety of projects but requires strong self-discipline and business management skills.

What are some common challenges faced by independent contractor game developers, and how can they be managed?

Independent contractor game developers often face challenges such as managing multiple clients, adapting to different project requirements, and ensuring clear communication in remote settings. Balancing workloads and meeting varied deadlines requires strong organizational skills and proactive time management. Staying updated on the latest industry tools and technologies is also important, as clients may have different technical preferences. Building a routine for regular client check-ins and using project management tools can help streamline communication and project delivery. Overall, adaptability and self-discipline are key to overcoming these challenges and succeeding in this flexible, dynamic career path.

What are the key skills and qualifications needed to thrive as an independent contractor game developer, and why are they important?

To thrive as an Independent Contractor Game Developer, you must have strong programming abilities (such as C++, C#, or Unity), a portfolio demonstrating completed projects, and up-to-date knowledge of game development workflows. Proficiency in game engines like Unity or Unreal Engine, experience with version control systems like Git, and familiarity with digital art tools or middleware are highly valuable. Excellent time management, communication, and self-motivation are crucial soft skills for coordinating remotely with clients or teams and managing multiple projects. These competencies allow you to deliver quality work efficiently, handle various responsibilities independently, and build lasting professional relationships as a contractor.

What are the most commonly searched types of Game Developer jobs in New York?

The most popular types of Game Developer jobs in New York are:

What are popular job titles related to Independent Contractor Game Developer jobs in New York?

For Independent Contractor Game Developer jobs in New York, the most frequently searched job titles are:

What job categories do people searching Independent Contractor Game Developer jobs in New York look for?

The top searched job categories for Independent Contractor Game Developer jobs in New York are:

What cities in New York are hiring for Independent Contractor Game Developer jobs?

Cities in New York with the most Independent Contractor Game Developer job openings:

Infographic showing various Independent Contractor Game Developer job openings in New York as of August 2026, with employment types broken down into 90% Full Time, and 10% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $118,671 per year, or $57.1 per hour.

3D Game Developer - XR/VR

Code Plus Inc

Fort Lee, NJ • On-site

$90 - $130/hr

Other

Re-posted 3 days ago


Key responsibilities

  • Design and develop immersive, interactive 3D training applications for VR/XR platforms.

  • Create, optimize, and integrate 3D assets into Unity, ensuring performance and proper functionality.

  • Build and implement immersive interactions, user experiences, and UI/UX systems for VR/XR applications.


Job description

If you are unable to complete this application due to a disability, contact this employer to ask for an accommodation or an alternative application process.

3D Game Developer - XR/VR

Full Time Professional Fort Gregg-Adams, VA, US

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army - CASCOM Location: Fort Lee, VA (Onsite) Clearance: As required by Army contract Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.

Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.
Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.
Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Knowledge of Agile or iterative development processes.
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