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Hourly Developer Operations Jobs in Hebron, IN (NOW HIRING)

PURPOSE AND PERFORMANCE GOALS Plan and manage the operations areas of the hotel to achieve customer ... Engineer, Director of F&B. Indirect supervisory responsibility for all hourly employees that report ...

When you join Metropolis, you'll join a team of world-class product leaders and engineers, building ... The anticipated base pay for this position is $24.00 USD to $29.00 USD hourly. The actual base pay ...

Manager - Quality

Chicago, IL · On-site

$102 - $133/hr

Partner with application DevOps teams and build CICD pipeline for the sanity, integration and ... The base salary range/hourly rate listed is dependent on job-related, factors such as experience ...

Showing results 41-60

Hourly Developer Operations information

See Hebron, IN salary details

$27

$56

$72

How much do hourly developer operations jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for hourly developer operations in Hebron, IN is $56.60, according to ZipRecruiter salary data. Most workers in this role earn between $59.76 and $68.94 per hour, depending on experience, location, and employer.

What is the difference between Hourly Developer Operations vs Hourly Software Developer?

AspectHourly Developer OperationsHourly Software Developer
Primary FocusManaging deployment, infrastructure, and system reliabilityWriting, testing, and maintaining software applications
Skills & CertificationsDevOps tools, scripting, cloud platformsProgramming languages, software development frameworks
Work EnvironmentOperations teams, cloud environments, continuous integration systemsDevelopment teams, coding environments, project-based
Common UsageEnsuring system uptime, automation, deploymentBuilding new features, bug fixes, software design

Hourly Developer Operations professionals focus on system deployment, automation, and infrastructure management, while Hourly Software Developers concentrate on creating and maintaining software applications. Both roles require technical skills but serve different aspects of the software lifecycle.

What cities near Hebron, IN are hiring for Hourly Developer Operations jobs?

Cities near Hebron, IN with the most Hourly Developer Operations job openings:

Infographic showing various Hourly Developer Operations job openings in Hebron, IN as of August 2026, with employment types broken down into 88% Full Time, 11% Part Time, and 1% Contract. Highlights an 93% Physical, 3% Hybrid, and 4% Remote job distribution, with an average salary of $117,734 per year, or $56.6 per hour.

AI Agent Trajectory Annotator and Reviewer

Bespoke Labs

Gary, IN • On-site

$20 - $30/hr

Full-time

Posted 4 days ago


Job description

Type: Contract, hourly

Location: Remote

Hours: 20–30 per week

Pay: $20–30/hour, based on experience and language coverage

Start: Immediate

ABOUT THE ROLE

We evaluate how well advanced AI coding agents solve real engineering problems. An agent is given a real open source codebase inside a container and a hard task, then works on its own for 80 to 250 steps. A trajectory is the full record of that run — every command, result, and decision.

You will do two jobs, and you should expect either on any given day.

•Annotate — Read a trajectory nobody has looked at yet and judge it step by step.

• Review — Take an existing annotation, written by our AI tooling or another person, and confirm, correct, or reject it.

TASKS YOU'LL SEE

• Feature build — Add a working feature to a live library without breaking anything that already worked.

• Rebuild — Work out what a compiled tool does by running it, then rebuild it to match its output, exit codes, and file effects.

• Bug hunt — Find and fix twenty undocumented bugs across a dozen files with no test suite, then record what caused them.

Mostly Python and Go, with some Rust, C, and Ct+. A trajectory runs about 100 steps.

WHAT YOU JUDGE IN A TRAJECTORY

• Was the command right for the state the environment was actually in?

• Did the agent read the previous output correctly?

• Was the step wrong, or only inefficient — these are scored differently.

• Where did the run first go off course — usually earlier than where it visibly broke.

• Did the agent notice its own mistake and recover, or keep building on a false assumption?

• Did it game the grader instead of solving the task (e.g., weakening a test or hardcoding an expected value)?

WHAT WE NEED FROM YOU

• Experience — 2+ years in software engineering, DevOps, or site reliability, with real debugging in real codebases.

• Languages — Strong in Python or Go, and able to read a language you've never used.

• Linux — Comfortable with logs, running processes, build failures, and containers.

• Workflow — Everyday Git, diffs, pull requests, and issue tracking.

• Debugging — Able to work with no test suite and no error message pointing at the cause.

• Focus — Able to hold context across a long run, because step 74 can depend on step 12.

• Writing — Clear English, since every judgement needs an explanation another engineer can check.