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Hourly Developer Operations Jobs in Eagan, MN (NOW HIRING)

As a senior leader you will oversee upwards of 1,000+ salaried and hourly employees, in a fast ... Engineering, Safety, IT and other leaders) to build and secure support and resources for projects ...

As a senior leader you will oversee upwards of 1,000+ salaried and hourly employees, in a fast ... Engineering, Safety, IT and other leaders) to build and secure support and resources for projects ...

This position will be responsible for monitoring, maintenance, and operation of the central heating ... Compensation : $45.68-$45.68 Hourly Union: Local 70 - Engineers Benefits At Macalester, we are ...

This position will be responsible for monitoring, maintenance, and operation of the central heating ... Compensation : $45.68-$45.68 Hourly Union: Local 70 - Engineers Benefits At Macalester, we are ...

Traffic Engineer

Minnetonka, MN · On-site

$45 - $65/hr

Hourly with overtime rate of 1.5x base pay for all hours worked over 40 in a week Responsibilities ... Ability to complete traffic impact analyses (TIA), traffic operation modeling, traffic signal ...

Traffic Engineer

Minnetonka, MN · On-site

$45 - $65/hr

Hourly with overtime rate of 1.5x base pay for all hours worked over 40 in a week Responsibilities ... Ability to complete traffic impact analyses (TIA), traffic operation modeling, traffic signal ...

Traffic Engineer

Minnetonka, MN · On-site

$45 - $65/hr

Hourly with overtime rate of 1.5x base pay for all hours worked over 40 in a week Responsibilities ... Ability to complete traffic impact analyses (TIA), traffic operation modeling, traffic signal ...

Facility Operations

Eagan, MN · On-site

$20.92/hr

Salary: $20.92 Hourly Location : Eagan Civic Arena Job Type: Seasonal/Temporary Job Number ... Areas of employment include finance, engineering, law enforcement, fire safety, parks and ...

Showing results 21-40

Hourly Developer Operations information

See Eagan, MN salary details

$29

$60

$77

How much do hourly developer operations jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for hourly developer operations in Eagan, MN is $60.36, according to ZipRecruiter salary data. Most workers in this role earn between $63.75 and $73.56 per hour, depending on experience, location, and employer.

What is the difference between Hourly Developer Operations vs Hourly Software Developer?

AspectHourly Developer OperationsHourly Software Developer
Primary FocusManaging deployment, infrastructure, and system reliabilityWriting, testing, and maintaining software applications
Skills & CertificationsDevOps tools, scripting, cloud platformsProgramming languages, software development frameworks
Work EnvironmentOperations teams, cloud environments, continuous integration systemsDevelopment teams, coding environments, project-based
Common UsageEnsuring system uptime, automation, deploymentBuilding new features, bug fixes, software design

Hourly Developer Operations professionals focus on system deployment, automation, and infrastructure management, while Hourly Software Developers concentrate on creating and maintaining software applications. Both roles require technical skills but serve different aspects of the software lifecycle.

What are the most commonly searched types of Developer Operations jobs in Eagan, MN?

The most popular types of Developer Operations jobs in Eagan, MN are:

What are popular job titles related to Hourly Developer Operations jobs in Eagan, MN?

For Hourly Developer Operations jobs in Eagan, MN, the most frequently searched job titles are:

Infographic showing various Hourly Developer Operations job openings in Eagan, MN as of August 2026, with employment types broken down into 81% Full Time, 16% Part Time, 1% Temporary, and 2% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $125,556 per year, or $60.4 per hour.

AI Agent Trajectory Annotator and Reviewer

Bespoke Labs

Plymouth, MN • On-site

$20 - $30/hr

Full-time

Posted 2 days ago

New


Job description

Type: Contract, hourly

Location: Remote

Hours: 20–30 per week

Pay: $20–30/hour, based on experience and language coverage

Start: Immediate

ABOUT THE ROLE

We evaluate how well advanced AI coding agents solve real engineering problems. An agent is given a real open source codebase inside a container and a hard task, then works on its own for 80 to 250 steps. A trajectory is the full record of that run — every command, result, and decision.

You will do two jobs, and you should expect either on any given day.

•Annotate — Read a trajectory nobody has looked at yet and judge it step by step.

• Review — Take an existing annotation, written by our AI tooling or another person, and confirm, correct, or reject it.

TASKS YOU'LL SEE

• Feature build — Add a working feature to a live library without breaking anything that already worked.

• Rebuild — Work out what a compiled tool does by running it, then rebuild it to match its output, exit codes, and file effects.

• Bug hunt — Find and fix twenty undocumented bugs across a dozen files with no test suite, then record what caused them.

Mostly Python and Go, with some Rust, C, and Ct+. A trajectory runs about 100 steps.

WHAT YOU JUDGE IN A TRAJECTORY

• Was the command right for the state the environment was actually in?

• Did the agent read the previous output correctly?

• Was the step wrong, or only inefficient — these are scored differently.

• Where did the run first go off course — usually earlier than where it visibly broke.

• Did the agent notice its own mistake and recover, or keep building on a false assumption?

• Did it game the grader instead of solving the task (e.g., weakening a test or hardcoding an expected value)?

WHAT WE NEED FROM YOU

• Experience — 2+ years in software engineering, DevOps, or site reliability, with real debugging in real codebases.

• Languages — Strong in Python or Go, and able to read a language you've never used.

• Linux — Comfortable with logs, running processes, build failures, and containers.

• Workflow — Everyday Git, diffs, pull requests, and issue tracking.

• Debugging — Able to work with no test suite and no error message pointing at the cause.

• Focus — Able to hold context across a long run, because step 74 can depend on step 12.

• Writing — Clear English, since every judgement needs an explanation another engineer can check.