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Houdini Effects Artist Jobs (NOW HIRING)

... effects, and large-scale destruction. · Develop and refine procedural FX setups that are efficient ... by other artists · Work from scratch or enhance existing setups, optimizing for performance ...

... effects, and large-scale destruction. · Develop and refine procedural FX setups that are efficient ... by other artists · Work from scratch or enhance existing setups, optimizing for performance ...

Unreal VFX Artist

Pleasant Grove, UT · On-site

$80 - $100/hr

Create the highest quality real-time visual and particle effects, both in appearance and ... Experience in Houdini, including digital assets for Houdini Engine in Unity/Unreal/Maya.

VFX Artist

Houston, TX · On-site

$150K - $165K/yr

We are seeking an experienced and highly creative VFX Artist to produce high-quality visual effects ... Maya, Houdini, Nuke, After Effects, Cinema 4D * Experience with Unreal Engine preferred * Strong ...

Review real-time VFX assets (environmental effects, combat FX, character abilities, particle ... Experienced in industry-standard tools such as Houdini, Maya/Blender, Substance tools, Photoshop ...

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Houdini Effects Artist information

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$84.5K

$246.3K

$400K

How much do houdini effects artist jobs pay per year?

As of Sep 9, 2026, the average yearly pay for houdini effects artist in the United States is $246,250.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,500.00 and $400,000.00 per year, depending on experience, location, and employer.

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For Houdini Effects Artist jobs, the most frequently searched job titles are:

Infographic showing various Houdini Effects Artist job openings in the United States as of August 2026, with employment types broken down into 3% As Needed, 76% Full Time, 16% Part Time, and 5% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $246,250 per year, or $118.4 per hour.

Visual Effects Animation Artist

Santa Clara, CA • On-site

Anatomage Inc.
Medical Equipment and Supplies Manufacturing • 51 - 200 employees

$100 - $125/hr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 25 days ago


Job description

Who is Anatomage?

Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.

About the Role

As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real‑time simulations and visual effects. While this role requires a well-rounded 3D generalist skillset including modeling, texturing, and lighting, your primary focus will be crafting stunning visual effects and lifelike animations.

What You’ll Do

You will utilize your 3D generalist skills—spanning modeling, texturing, and lighting—to create a variety of digital environments. Your main emphasis will be bringing these environments to life by executing workflows across both real‑time simulation and character animation within Unreal Engine. You will utilize the Niagara system and Houdini to create scientifically accurate special effects. You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively deliver results across both disciplines, ensuring all assets are technically optimized for our interactive platforms.

Skills and Abilities Required

Candidates should have a strong 3D generalist foundation in industry‑standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands‑on experience in either real‑time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.

Resume and Portfolio required in order to be considered

Minimum Education and Experience Required

Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.

What We Offer
  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!
Compensation

In the U.S., the standard base pay range for this role is $80,000.00–$120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.

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