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Home Based Ux Designer Jobs in Raleigh, NC (NOW HIRING)

From Sid Meier's Civilization to XCOM, we create deeply strategic, turn-based experiences that ... Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership.

As a Senior UX Product Designer, you'll support the engineering and product teams in transforming innovative products into seamless and creative user experiences. You'll take the lead of the end-to ...

If you are someone who has experience on the visualisation of a fantastic user experience, this ... based on experience and location. If you'd like to understand more on the salary range, please ...

If you are someone who has experience on the visualisation of a fantastic user experience, this ... based on experience and location. If you'd like to understand more on the salary range, please ...

If you are someone who has experience on the visualisation of a fantastic user experience, this ... based on experience and location. If you'd like to understand more on the salary range, please ...

If you are someone who has experience on the visualisation of a fantastic user experience, this ... based on experience and location. If you'd like to understand more on the salary range, please ...

What You'll Do As an experienced Senior Technical UI Designer, you will work closely with UX Designers, UI Artists, and UI Engineers to implement UI systems and features. Much of our work starts ...

The successful candidate will partner closely with UX Designers, Product Managers, and Engineers to ... Strong understanding of component-based design methodologies. * Proven ability to collaborate with ...

The successful candidate will partner closely with UX Designers, Product Managers, and Engineers to ... Strong understanding of component-based design methodologies. * Proven ability to collaborate with ...

This role is based in Raleigh, NC, and we're primarily seeking candidates who are currently located ... Experience working closely with animation systems and/or designing melee or ranged combat systems.

Work closely with UX Designers and Product Owners to develop beautiful, usable UIs and creative ... Experience integrating UI clients with JSON-based REST services built using server-side ...

Showing results 21-40

Home Based Ux Designer information

See Raleigh, NC salary details

$52K

$103.3K

$167.2K

How much do home based ux designer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for home based ux designer in Raleigh, NC is $103,258.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,500.00 and $121,500.00 per year, depending on experience, location, and employer.

Can I work from home as a home based UX designer?

Yes, many home-based UX designers work remotely, collaborating with teams through tools like Slack, Figma, or Adobe XD. Remote work allows flexibility in schedule and location, but some employers may require occasional in-person meetings or specific certifications to qualify for a home-based role.

What are the key skills and qualifications needed to thrive as a home based UX designer?

To thrive as a Home Based UX Designer, you need expertise in user-centered design principles, wireframing, prototyping, and a relevant degree or experience in UX/UI design. Proficiency with tools such as Sketch, Figma, Adobe XD, and familiarity with usability testing platforms is typically required. Exceptional communication, self-motivation, and collaboration skills are crucial for remote work and delivering solutions that align with client and user needs. These skills ensure effective creation of intuitive digital experiences and successful project delivery in a remote environment.

What is a home based UX designer?

A Home Based UX Designer is a professional who works remotely from their own home to design and improve the user experience of digital products such as websites, mobile apps, or software. They conduct user research, create wireframes and prototypes, and collaborate with other team members virtually to ensure products are user-friendly and meet customer needs. This role requires strong communication skills, proficiency with design tools, and the ability to manage projects independently while working from a home office.

What is the difference between Home Based Ux Designer vs Remote Ux Designer?

AspectHome Based Ux DesignerRemote Ux Designer
Work EnvironmentWorks primarily from home, often independentlyWorks remotely, may be part of a team across locations
CredentialsTypically requires a UX design degree or certificationSimilar credentials, often with additional experience in remote collaboration
Industry UsageCommon in freelance, consulting, or flexible employment rolesWidely used in tech companies, agencies, and startups

Both roles involve UX design skills and similar credentials, but a Home Based Ux Designer often works independently from home, while a Remote Ux Designer may work as part of a team across various locations. The choice depends on the work setup and employer preferences.

What are some common challenges faced by home based UX designers, and how can they be addressed?

Home-based UX Designers often encounter challenges related to remote collaboration, such as communicating design ideas effectively and receiving timely feedback from stakeholders. To overcome these obstacles, it's important to utilize collaborative design tools (like Figma or Miro), schedule regular check-ins with team members, and maintain clear documentation of design decisions. Building strong relationships with developers and product managers through proactive communication can also help ensure alignment and smooth project workflows.
What are the most commonly searched types of Ux Designer jobs in Raleigh, NC? The most popular types of Ux Designer jobs in Raleigh, NC are:

Director of UI/UX

Firaxis

Cary, NC โ€ข On-site

Full-time

Re-posted 7 days ago


Job description

MAKE STRATEGY GAMES THAT STAND THE TEST OF TIME.For nearly 30 years, Firaxis Games has built the strategy games players don't just play; they master, replay, and argue about for years. From Sid Meier's Civilization to XCOM, we create deeply strategic, turn-based experiences that reward patience, planning, and a healthy dose of obsession. Founded in 1996 by industry legend Sid Meier, our studio has earned BAFTAs, D.I.C.E. Awards, and Game of the Year honors along the way - and we're just getting started on the next generation of strategy games. To build the best, we need people who care as much about getting the details right as our players do. We're looking for teammates who own their craft, bring real curiosity, and never lose sight of the player on the other side of the screen. If that sounds like your kind of studio, we'd love to hear from you.
People First | Gameplay Focused | Be Accountable | Embrace Enthusiasm | Work Smart
What We Need
Firaxis Games is looking for a talented, motivated, and experienced Director to define the vision and execution for user experience (UX) and user interface (UI) design for a franchise in Firaxis' future. The Director of UX/UI will deliver world class experiences for our players, while also improving the outcomes, quality, and efficiency of the UX/UI team.
  • You are OUTCOME focused and know how to deliver the appropriate quality for the milestone or release.
  • You know when speed is required and you know when it's time to slow down and think through a problem.
  • Context switching is easy for you, as you can operate as a Director, a Lead or an Individual Contributor, focused on the Franchise or on multiple projects in the Franchise, multiple times within the same day.
  • You are able to direct the work across all UI development regardless of discipline, and you can define and drive the tooling and pipeline needs of the team.
  • You have excellent people and management skills.
  • You're comfortable in Unreal Engine, Figma and every other tool or technology that emerges.
  • You can easily navigate multiple worlds of competing priorities.
  • You can build, grow and retain a world class team of design, art and /or tech professionals.
  • You know when to use a soft touch... a Bulldozer... or anything in between.

Still here? Then we want to talk to you!
What You Will Do
  • Lead a cross-discipline UI team team of UX designers (up to 10)
  • Work with Game Directors and Designers to translate goals and constraints into compelling user-facing experiences
  • Collaborate with other UX/UI Craft leads, ensuring strong cross-team relationships and communication
  • Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership.
  • Produce UX design work such as competitive analysis, information design, content strategy, user stories, journey mapping, and accessibility standards
  • Work collaboratively across multiple teams within the Franchise to create consistency and resolve design discrepancies
  • Build flexible design systems that enhance our ability to develop design more efficiently and consistently

Who We Think Will Be A Great Fit
  • You have 7+ years of experience working collaboratively in at least one of UX design, UI art, or UI engineering, actively developing UI features in video games.to design features and complex UX systems and complete them across multiple platforms (mobile, web, PC, consoles)
  • You have 7+ years of experience working in flexible environments and on multi-disciplinary teams
  • You have 5+ years of experience managing a team up to 10 people or equivalent training
  • 5+ years of experience presenting to other team members and stakeholders
  • You are a results oriented, empathetic, and compassionate leader
  • You are skilled with Unreal Engine's UMG system, Figma, the Adobe Suite, and prototyping software
  • You have a strong portfolio demonstrating user-centered design solutions with strong visual direction and interaction design
  • Thorough understanding of UI/UX design, art, and engineering practices.
  • Significant management and mentoring experience including experience with disciplinary and career development practices.
  • Strong understanding of game development processes and gameplay mechanics.
  • A willingness to advocate for the player and be their voice when needed.
  • Strong alignment with Firaxis values and Mission
  • Must possess current US work authorization.
  • Leadership: Proven ability to manage, mentor, and influence cross-functional teams.
  • Tools: Familiarity with modern design/prototyping tools (e.g., Figma, Sketch), Unreal Engine, etc.

2K is an equal opportunity employer. We provide reasonable accommodations to enable individuals with disabilities to perform the essential functions of the role. Information regarding salary ranges and benefits is provided in accordance with applicable pay transparency laws.
The pay range for this position in North Carolinaat the start of employment is expected to be between $145,900 and $215,920 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.