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Home Based Unity Game Developer Jobs in New Jersey

Prepare technical requirements and solution design based on functional requirements. * Deliver ... Develop interfaces between OnBase and other applications using Hyland's Unity toolkit, external ...

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Home Based Unity Game Developer information

What does a home based Unity game developer do?

A Home Based Unity Game Developer designs, codes, and tests video games or interactive experiences using the Unity game engine, all from a remote or home office setting. Their responsibilities include collaborating with artists and designers, implementing gameplay features, optimizing performance, and debugging issues. Working from home allows them to connect with team members online, often using tools like version control systems and project management platforms. This role requires strong programming skills, creativity, and the ability to work independently.

What are the key skills and qualifications needed to thrive as a home based Unity game developer?

To thrive as a Home Based Unity Game Developer, you need a strong background in C# programming, game design principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Proficiency in Unity Editor, version control systems like Git, and familiarity with asset management tools are typically required, with certifications in Unity development considered a plus. Creativity, self-motivation, and effective remote communication are vital soft skills for collaborating with distributed teams and managing independent workflows. These skills and qualities are essential for delivering high-quality, engaging games efficiently while working remotely.

What are some common challenges faced by home based Unity game developers, and how can they be addressed?

Home-based Unity Game Developers often face challenges such as maintaining effective communication with remote teams, managing their own schedules, and staying motivated without in-person supervision. To address these, it's important to establish clear communication routines using tools like Slack or Discord, set regular check-ins with project managers, and create a dedicated workspace to minimize distractions. Additionally, leveraging online communities and resources can help developers stay updated with the latest Unity features and best practices while fostering a sense of collaboration.

What is the difference between Home Based Unity Game Developer vs Remote Unity Game Programmer?

AspectHome Based Unity Game DeveloperRemote Unity Game Programmer
Required SkillsUnity engine, C#, game designUnity engine, C#, scripting, debugging
Work EnvironmentHome office, independent setupHome or remote office, flexible location
Industry UsageGame studios, indie developersGame development companies, freelance projects

Both roles involve Unity engine and C# skills, often working remotely. The main difference lies in job focus: Home Based Unity Game Developers typically handle entire game development processes, while Remote Unity Game Programmers focus more on coding and technical implementation. Both roles are common in the gaming industry and offer flexible, remote work options.

What are the most commonly searched types of Unity Game Developer jobs in New Jersey?

The most popular types of Unity Game Developer jobs in New Jersey are:

What cities in New Jersey are hiring for Home Based Unity Game Developer jobs?

Cities in New Jersey with the most Home Based Unity Game Developer job openings:

$65/hr

Full-time

Re-posted 26 days ago


Job description

Title: OnBase Developer (15012)
Location: Princeton, NJ (08540)
Type: Contract
Rate: $65 per hour
Education: Bachelor's degree
Responsibilities
  • Prepare technical requirements and solution design based on functional requirements.
  • Deliver assigned projects covering full life-cycle from development to production go-live.
  • Maintain/refine existing content management solutions to meet future service requirements including, but not limited to: document imaging (scan, sweep, etc), advanced capture, document/content management (basic configuration, folders, etc), document import processes (DIP, COLD), workflow, html forms, and unity forms.
  • Build reports leveraging the Hyland Report Services and Reporting Dashboards modules and/or write custom SQL scripts against the OnBase Oracle database for support and administration purposes.
  • As needed, leverage OnBase API, C# and/or VBScript to further enhance OnBase solutions to enable user adoption and meet business process needs.
  • Develop interfaces between OnBase and other applications using Hyland’s Unity toolkit, external database links, API/web services and/or custom integration applications to link enterprise applications with OnBase solutions, achieving a seamless user experience.
  • Differentiate configuration between controlled environments and migrate changes through the development lifecycle, per established dev/ops procedures.
  • Provide back-up for the administration and maintenance of the ECM application. Ability to partner with the application administrator to develop tools that enable automation where applicable.
  • Assess new Hyland modules to determine how the added functionality would enhance service offerings. Assist in identifying a strategic roadmap and associate service model for implementation and ongoing support.
Qualifications
  • 3-5 years’ experience as a developer working with OnBase.
  • Experience working as a developer on full lifecycle projects leveraging SDLC methodology including waterfall and agile approaches to project implementation.
  • Experience in the configuration and setup of ECM document imaging, document management, document import processing, workflow, electronic forms (html, unity) and reporting modules.
  • Familiarity configuring and supporting OnBase API, C# and/or VBScript within an ECM solution design.
  • Ability to use SQL scripting for the creation of reports or database queries.
  • Highly motivated with very strong interpersonal skills, communication skills, and the ability to work effectively independently or as a team.
  • Ability to multi-task between projects and applications, and adapt to changing business operations.
  • Strong analytical and problem-solving skills.
  • Preferred (not required):
    • OnBase Certified Workflow Administrator, OnBase Certified Advanced Workflow Administrator, OnBase Certified Application Programming Interface (API) professional.
    • Knowledge of and experience with OnBase integrations with third party systems (i.e: PeopleSoft, Slate) using API/web service technology.
    • Familiarity with ServiceNow.
    • Experience in a higher education setting.