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Home Based Remote Unity 3D Jobs in Illinois (NOW HIRING)

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a ...

Work Location: 100% Remote / Work from Home. * Tech Stack: RPCE Tech Stack, Mosaic. * Workload ... Mammography: Screening and Diagnostic 2D/3D Tomosynthesis, Post-Biopsy Clip Checks, Specimen ...

Senior Applied AI Engineer

Chicago, IL ยท On-site +1

$107K - $147K/yr

The hiring team owns a large data store in Databricks Unity Catalog containing all ITSM data that ... Selected candidates may be asked to complete a small take-home assessment prior to being ...

Senior Applied AI Engineer

Chicago, IL ยท On-site +1

$107K - $147K/yr

The hiring team owns a large data store in Databricks Unity Catalog containing all ITSM data that ... Selected candidates may be asked to complete a small take-home assessment prior to being ...

Senior Applied AI Engineer

Chicago, IL ยท On-site +1

$107K - $147K/yr

The hiring team owns a large data store in Databricks Unity Catalog containing all ITSM data that ... Selected candidates may be asked to complete a small take-home assessment prior to being ...

Substation Physical Engineer - REMOTE

Chicago, IL ยท On-site +1

$101K - $129K/yr

You should be proactive, self-sufficient, and able to productively work out of your home without ... Development of Bill of Materials based on Design Criteria * Coordination with protection & controls ...

... remote/home-based. Education & Experience 1. Bachelor's degree or equivalent experience. Professional designations preferred. 2. Typically a minimum of five to eight years risk control experience ...

Care Transformation RN

Chicago, IL ยท Remote

$41.14 - $67.88/hr

Job Summary and Responsibilities Thiis is a remote position requring travel to support enterprise ... home-based services and virtual care offerings. CommonSpirit has more than 157,000 employees, 45 ...

Contract Spatial Designer

Chicago, IL ยท On-site +1

$55 - $85/hr

This position is based in Chicago and will involve a combination of remote and in-office work. This ... Rhinoceros 3D amp; V-Ray - Preferred * SketchUp, 3d Max * Twinmotion * AutoCAD * Adobe Creative ...

Are you ready to revolutionize sales from the comfort of your own home? We're seeking exceptional ... Performance-based bonuses Why Join Us? * Be part of an innovative, remote-first company culture

Are you ready to revolutionize sales from the comfort of your own home? We're seeking exceptional ... Performance-based bonuses Why Join Us? * Be part of an innovative, remote-first company culture

Are you ready to revolutionize sales from the comfort of your own home? We're seeking exceptional ... Performance-based bonuses Why Join Us? * Be part of an innovative, remote-first company culture

Are you ready to revolutionize sales from the comfort of your own home? We're seeking exceptional ... Performance-based bonuses Why Join Us? * Be part of an innovative, remote-first company culture

Are you ready to revolutionize sales from the comfort of your own home? We're seeking exceptional ... Performance-based bonuses Why Join Us? * Be part of an innovative, remote-first company culture

Are you ready to revolutionize sales from the comfort of your own home? We're seeking exceptional ... Performance-based bonuses Why Join Us? * Be part of an innovative, remote-first company culture

Showing results 21-40

Home Based Remote Unity 3D information

What is the difference between Home Based Remote Unity 3D vs Home Based Remote Game Developer?

AspectHome Based Remote Unity 3DHome Based Remote Game Developer
Required SkillsUnity 3D, C#, 3D modelingGame design, Unity or Unreal, C++/C#, 3D modeling
Work EnvironmentRemote, independent projects, client collaborationRemote, project-based, collaboration with teams
Industry UsageGame development, AR/VR, simulationsVideo games, interactive media, VR/AR

While both roles involve Unity 3D skills and remote work, Home Based Remote Unity 3D specialists focus on creating 3D content and applications using Unity, often for clients or projects. Home Based Remote Game Developers may work on broader game design and development, sometimes using other engines like Unreal. Both roles require similar technical skills but differ in project scope and industry focus.

What are the key skills and qualifications needed to thrive as a home based remote Unity 3D developer, and why are they important?

To thrive as a Home Based Remote Unity 3D Developer, you need strong proficiency in C# programming, 3D game development, and experience with the Unity engine, usually backed by a degree in computer science or a related field. Familiarity with version control systems like Git, asset management tools, and possibly Unity certifications are commonly required. Excellent communication, self-motivation, and time management skills help remote developers collaborate effectively and meet project deadlines. These skills ensure seamless project execution, high-quality interactive experiences, and successful teamwork in a remote work environment.

What is a home based remote Unity 3D job?

Home Based Remote Unity 3D jobs are positions where professionals use the Unity 3D game engine to design, develop, and maintain interactive content such as games, simulations, or virtual experiences, all while working remotely from their own home. These roles can include responsibilities like coding, 3D modeling, asset integration, and testing, often collaborating with a distributed team using online communication tools. Remote Unity 3D developers typically need strong programming skills in C#, familiarity with game development workflows, and the ability to manage their time effectively. The flexibility of remote work offers greater autonomy, but also requires self-motivation and strong communication skills.

How do remote Unity 3D developers typically collaborate with team members across different locations?

Remote Unity 3D developers often use a combination of collaboration tools such as version control systems (like Git), project management platforms (such as Jira or Trello), and regular video meetings to stay connected with their teams. Clear communication is crucial, as developers often work closely with artists, designers, and other programmers to integrate assets and troubleshoot issues. Many teams establish structured workflows for code reviews and asset integration to ensure smooth progress and maintain project consistency despite working from different locations.
What are the most commonly searched types of Remote Unity 3D jobs in Illinois? The most popular types of Remote Unity 3D jobs in Illinois are:
What are popular job titles related to Home Based Remote Unity 3D jobs in Illinois? For Home Based Remote Unity 3D jobs in Illinois, the most frequently searched job titles are:
What cities in Illinois are hiring for Home Based Remote Unity 3D jobs? Cities in Illinois with the most Home Based Remote Unity 3D job openings:

Technical Artist

NxT Level

Chicago, IL โ€ข On-site, Remote

$130K - $156K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 18 days ago


Job description

Remote โ€“ US and Canada only

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that makes positive change to the human psyche worldwide. If youโ€™ve been wanting to have a positive impact on people's lives and the creative challenges associated with doing something different and unique, then come help us shine brighter together.

Major Responsibilities

  • Work with engineering and art teams to develop custom shaders from scratch
  • Work across several art disciplines including shading, environment art, character art, animation and general art to support as the need arises.
  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX, and material tests.
  • Coordinate with art, technical, and studio leads to help build and maintain a high-performance art pipeline from creation to final package delivery.
  • Contribute to the unique product artistic vision holding high standards for aesthetics and technical art implementation.
  • Optimizing art content for performance.

Additional Responsibilities

  • Profile and optimize shaders and VFX for optimal performance across a wide range of target platforms.
  • Working in our proprietary engine, help to establish our material and vfx pipelines.
  • Document workflows and best practices for materials and vfx

Must-Haves

  • A good understanding of shaders (HLSL and/or GLSL) and ideally able to handle supporting c++ code for those prototypes or tools if required
  • Solid experience working with shader, materials and vfx in an industry standard or proprietary game engine
  • Experience implementing visual effects in an industry standard or proprietary Game Engine from concept to completion
  • Solid experience profiling and optimizing shaders and vfx on multiple platforms
  • 3-5 or more years experience as a Technical Artist
  • Must have 3 or more years experience with Maya and modern 3D art pipelines
  • Proven experience building tools for modern art pipeline with a solid understanding of game engine scripting (ex. Unity, Unreal, Proprietary Engine)
  • Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx
  • Self-motivated and diligent, with established habits for tracking oneโ€™s own tasks and seeking out answers when needed

Nice to Haves

  • Writing c++ code would be a plus
  • Knowing Mel, Python, Lua, C++, is a plus
  • Understanding of animation pipelines, including character and environment systems
  • Strong communication skills and a positive and professional attitude
  • Bachelorโ€™s degree or equivalent years of experience in Computer Science, 3D graphics, or related field
  • Experience working with offsite art and programming teams

Perks:

  • Paid Time Off, Holidays and Two Weeks Winter Break
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the jobโ€”thereโ€™s no waiting period before they kick in.
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who needs to take care of their family members
  • Pre-tax wellness stipend
  • Pre-tax work from home stipend
  • Access our savings plan (401K program) with company match
  • Mental health resources including Headspace membership and Employee Assistance Program (CCA)
  • Discount portal for everyday goods and services
  • Employee inclusive and diversity initiatives such as Grow Together
  • Support for personal professional development