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Home Based Junior Java Developer Remote Jobs (NOW HIRING)

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How much do home based junior java developer remote jobs pay per year?

As of Jun 3, 2026, the average yearly pay for home based junior java developer remote in the United States is $106,825.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,500.00 and $106,500.00 per year, depending on experience, location, and employer.

What is the difference between Home Based Junior Java Developer Remote vs Junior Software Engineer?

AspectHome Based Junior Java Developer RemoteJunior Software Engineer
Work EnvironmentRemote, home-basedTypically office-based, but may include remote options
Required SkillsJava programming, basic software development, problem-solvingProgramming skills, software development fundamentals, possibly multiple languages
CertificationsJava certifications helpful but not mandatorySimilar certifications, such as Java or software development courses
Industry UsageCommon in tech companies, startups, remote-friendly firmsUsed across various industries, often in office settings

Home Based Junior Java Developer Remote roles focus on Java programming in a remote setting, while Junior Software Engineer positions may involve broader programming tasks and often require working in an office environment. Both roles share similar skills and certifications but differ mainly in work location and scope.

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Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Virginia Beach, VA • Remote

$20 - $120/hr

Part-time

Posted 9 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.