Expertlevel GPU and shader programming experience (HLSL/GLSL, DirectX 12). * Advanced expertise in multithreading, SIMD, and CPU/GPU workload orchestration for realtime performance. * Excellent ...
Expertlevel GPU and shader programming experience (HLSL/GLSL, DirectX 12). * Advanced expertise in multithreading, SIMD, and CPU/GPU workload orchestration for realtime performance. * Excellent ...
Graphics Engineer - NBA 2K
Novato, CA · On-site +1
$120K - $174K/yr
Our talented NBA 2K team is looking for a Graphics Engineer with a passion for cutting‐edge ... Advanced proficiency in HLSL or a comparable shading language * Strong grasp of 3D math concepts ...
Graphics Engineer - NBA 2K
Novato, CA · On-site +1
$120K - $174K/yr
Our talented NBA 2K team is looking for a Graphics Engineer with a passion for cutting‐edge ... Advanced proficiency in HLSL or a comparable shading language * Strong grasp of 3D math concepts ...
Senior Graphics Engineer
Plymouth, MI · On-site
$100K - $200K/yr
We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game ... Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering ...
Senior Graphics Engineer
Plymouth, MI · On-site
$100K - $200K/yr
We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game ... Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering ...
Senior Game Developer
Plymouth, MI · On-site
$120K - $160K/yr
Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... HLSL/GLSL shaders, pipelines, terrain. * Able to learn new technology quickly and execute on a ...
Senior Game Developer
Plymouth, MI · On-site
$120K - $160K/yr
Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... HLSL/GLSL shaders, pipelines, terrain. * Able to learn new technology quickly and execute on a ...
Graphics Engineer - NBA 2K
Novato, CA · On-site
$120K - $174K/yr
Our talented NBA 2K team is looking for a Graphics Engineer with a passion for cutting-edge ... Advanced proficiency in HLSL or a comparable shading language * Strong grasp of 3D math concepts ...
Graphics Engineer - NBA 2K
Novato, CA · On-site
$120K - $174K/yr
Our talented NBA 2K team is looking for a Graphics Engineer with a passion for cutting-edge ... Advanced proficiency in HLSL or a comparable shading language * Strong grasp of 3D math concepts ...
Principal Graphics Engineer | Unannounced Project - Irvine, CA
Irvine, CA · On-site
$150K - $185K/yr
Principal Graphics Engineer | Unannounced Project - Irvine, CA Requisition ID: R027082 At Blizzard ... Advanced experience developing and optimising shaders using HLSL and ShaderLab, including GPU ...
Principal Graphics Engineer | Unannounced Project - Irvine, CA
Irvine, CA · On-site
$150K - $185K/yr
Principal Graphics Engineer | Unannounced Project - Irvine, CA Requisition ID: R027082 At Blizzard ... Advanced experience developing and optimising shaders using HLSL and ShaderLab, including GPU ...
Lead Developer
Manhattan, NY · On-site
$64.75 - $84.75/hr
Fluency writing real-time shaders using GLSL/HLSL. * Understanding of the real-time graphics GPU ... Comfortable learning new software and programming languages. * Understanding of content & technical ...
Lead Developer
Manhattan, NY · On-site
$64.75 - $84.75/hr
Fluency writing real-time shaders using GLSL/HLSL. * Understanding of the real-time graphics GPU ... Comfortable learning new software and programming languages. * Understanding of content & technical ...
Expert-level GPU and shader programming experience (HLSL/GLSL, DirectX 12). * Advanced expertise in multi-threading, SIMD, and CPU/GPU workload orchestration for real-time performance. * Excellent ...
Expert-level GPU and shader programming experience (HLSL/GLSL, DirectX 12). * Advanced expertise in multi-threading, SIMD, and CPU/GPU workload orchestration for real-time performance. * Excellent ...
Lead Developer
Manhattan, NY · On-site
$64.75 - $84.75/hr
Fluency writing real-time shaders using GLSL/HLSL. * Understanding of the real-time graphics GPU ... Comfortable learning new software and programming languages. * Understanding of content & technical ...
Lead Developer
Manhattan, NY · On-site
$64.75 - $84.75/hr
Fluency writing real-time shaders using GLSL/HLSL. * Understanding of the real-time graphics GPU ... Comfortable learning new software and programming languages. * Understanding of content & technical ...
Graphics Engineer - NBA 2K Novato, California, United States
Novato, CA · On-site +1
$120K - $174K/yr
... HLSL shaders, contributing directly to the visual fidelity of our games. We welcome candidates ... This position reports to the Lead Graphics Engineer. What You Will Do Explore and implement new ...
Graphics Engineer - NBA 2K Novato, California, United States
Novato, CA · On-site +1
$120K - $174K/yr
... HLSL shaders, contributing directly to the visual fidelity of our games. We welcome candidates ... This position reports to the Lead Graphics Engineer. What You Will Do Explore and implement new ...
Senior Realtime Rendering and Graphics Software Engineer
Cupertino, CA · On-site
$172K - $213K/yr
... HLSL, GLSL, WGSL)Ability to solve problems in 3D geometry using linear algebraExperience with all stages of software development, from prototyping to performance optimizationSolid debugging and ...
Senior Realtime Rendering and Graphics Software Engineer
Cupertino, CA · On-site
$172K - $213K/yr
... HLSL, GLSL, WGSL)Ability to solve problems in 3D geometry using linear algebraExperience with all stages of software development, from prototyping to performance optimizationSolid debugging and ...
They are seeking a Graphics Engineer to design, develop, and maintain high-performance rendering ... HLSL or a comparable shading language • Strong grasp of 3D math concepts and applications • ...
They are seeking a Graphics Engineer to design, develop, and maintain high-performance rendering ... HLSL or a comparable shading language • Strong grasp of 3D math concepts and applications • ...
Software Engineer V
Cupertino, CA · Remote
$120 - $130/hr
... HLSL, Metal shading language, etc.) Excellent communication skills Adaptable, quick learner ... Engineering and Information Technology Industries IT Services and IT Consulting Pay Range: $120 ...
Software Engineer V
Cupertino, CA · Remote
$120 - $130/hr
... HLSL, Metal shading language, etc.) Excellent communication skills Adaptable, quick learner ... Engineering and Information Technology Industries IT Services and IT Consulting Pay Range: $120 ...
They are seeking a Graphics Engineer for the NBA 2K team to work on high-performance rendering ... HLSL or a comparable shading language • Strong grasp of 3D math concepts and applications • ...
They are seeking a Graphics Engineer for the NBA 2K team to work on high-performance rendering ... HLSL or a comparable shading language • Strong grasp of 3D math concepts and applications • ...
Technical Artist Engineer
Culver City, CA · On-site
$139K - $166K/yr
Strong understanding of shader programming (shader performance optimization and platform constraints) and real-time rendering pipelines (e.g., Metal, HLSL, GLSL, shader graphs)Experience with Metal ...
Technical Artist Engineer
Culver City, CA · On-site
$139K - $166K/yr
Strong understanding of shader programming (shader performance optimization and platform constraints) and real-time rendering pipelines (e.g., Metal, HLSL, GLSL, shader graphs)Experience with Metal ...
Familiarity with shader programming (GLSL/HLSL) and rendering pipelines * Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer ...
Familiarity with shader programming (GLSL/HLSL) and rendering pipelines * Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer ...
Familiarity with shader programming (GLSL/HLSL) and rendering pipelines * Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer ...
Familiarity with shader programming (GLSL/HLSL) and rendering pipelines * Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer ...
Realtime Rendering and Graphics Software Engineer
Cupertino, CA · On-site
$172K - $213K/yr
We're looking for a curious, driven Graphics Software Engineer to join our passionate team. You'll ... MSL, HLSL, GLSL, or WGSLAbility to solve complex problems in 3D geometry using linear ...
Realtime Rendering and Graphics Software Engineer
Cupertino, CA · On-site
$172K - $213K/yr
We're looking for a curious, driven Graphics Software Engineer to join our passionate team. You'll ... MSL, HLSL, GLSL, or WGSLAbility to solve complex problems in 3D geometry using linear ...
Familiarity with shader programming (GLSL/HLSL) and rendering pipelines * Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer ...
Quick apply
Familiarity with shader programming (GLSL/HLSL) and rendering pipelines * Understanding of AI programming for games (pathfinding, decision trees, finite state machines) * Experience with multiplayer ...
They are seeking a Graphics Engineer for their NBA 2K team to work on cutting-edge rendering ... HLSL or a comparable shading language • Strong grasp of 3D math concepts and applications • ...
They are seeking a Graphics Engineer for their NBA 2K team to work on cutting-edge rendering ... HLSL or a comparable shading language • Strong grasp of 3D math concepts and applications • ...
Hlsl Programming information
See salary details
$30K - $46K
5% of jobs
$46K - $62K
1% of jobs
$62K - $78K
2% of jobs
$78K - $94K
4% of jobs
$94K - $110K
9% of jobs
$115.2K is the 25th percentile. Wages below this are outliers.
$110K - $126K
11% of jobs
$126K - $142K
11% of jobs
The median wage is $156.9K / yr.
$142K - $158K
8% of jobs
$158K - $174K
4% of jobs
$174K - $190K
2% of jobs
$196.7K is the 75th percentile. Wages above this are outliers.
$190K - $206K
43% of jobs
$30K
$156.3K
$206K
How much do hlsl programming jobs pay per year?
What are the key skills and qualifications needed to thrive as an HLSL Programmer, and why are they important?
What is the difference between Hlsl Programming vs Shader Developer?
| Aspect | Hlsl Programming | Shader Developer |
|---|---|---|
| Required Credentials | Knowledge of HLSL, graphics programming | Proficiency in shader languages (HLSL, GLSL), graphics APIs |
| Work Environment | Game studios, graphics software, real-time rendering | Game development, visual effects, simulation |
| Industry Usage | Directly used in graphics programming for rendering | Designing and implementing shaders for visual effects |
| Search & Comparison Intent | Focus on HLSL coding skills | Broader shader development skills including multiple languages |
Hlsl Programming primarily involves writing shaders using HLSL for real-time graphics rendering, often within game engines or graphics applications. Shader Developers may work with multiple shader languages and focus on creating complex visual effects. While Hlsl Programming is specialized in HLSL, Shader Developers have a broader scope, including GLSL and other shading languages, making their roles more versatile in graphics development.
What is HLSL programming?
What are some common challenges faced by HLSL programmers when optimizing shader performance, and how can they be addressed?

Other
Posted 19 days ago
Job description
Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We're big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.
Dolby's consumer entertainment and cinema businesses are bringing Dolby's breakthrough technologies, powering the world's top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.
We're seeking a Senior Staff Software Engineer to lead the evolution of Dolby Vision on the PC platform. This highly impactful role sits at the intersection of C++ systems programming, GPU compute, HDR video architecture, and OS-level media frameworks. You'll define the technical roadmap, architect scalable video pipelines, and drive Dolby Vision adoption across the PC ecosystem, working closely with GPU vendors, Microsoft, OEMs, and game engine partners to deliver consistent, best-in-class visual fidelity.
Responsibilities- Lead the design, development, and optimization of highperformance C++ software for realtime video processing and GPUintensive workloads.
- Architect scalable, futureproof Dolby Vision video pipelines across diverse PC hardware configurations.
- Build and maintain Windows Media Foundation transforms and integrate deeply with OS media and display pipelines.
- Develop and optimize GPU shaders (HLSL) using DirectX 11/12 for media and gaming workflows.
- Ensure seamless interoperability across CPU, GPU, OS frameworks, and thirdparty applications (including game engines).
- Act as a technical ambassador, collaborating with GPU vendors (NVIDIA, AMD, Intel), Microsoft, OEMs, and ISVs on drivers, APIs, and certification paths.
- Partner crossfunctionally with research, product, and support teams to define technical requirements and guide execution.
- Lead code reviews, mentor engineers, and champion best practices in performance optimization, multithreading, and advanced video rendering.
- Bachelor's degree in Computer Science or related field (MS/PhD preferred).
- 8+ years of experience in C++ software development with deep expertise in GPU programming and video rendering optimization.
- Proven experience with Windows Media Foundation and browser media decoding/rendering pipelines.
- Strong knowledge of image processing, color formats, and color space transformations.
- Expertlevel GPU and shader programming experience (HLSL/GLSL, DirectX 12).
- Advanced expertise in multithreading, SIMD, and CPU/GPU workload orchestration for realtime performance.
- Excellent debugging, analytical, and performancefocused problemsolving skills.
- Solid understanding of SDR/HDR video pipelines, tone mapping, and endtoend display paths.
- Experience with color science and picture quality evaluation.
- Strong communication and documentation skills.
- Selfmotivated, resultsdriven, and eager to learn new technologies.
#LI-GW1
The San Francisco/Bay Area base salary range for this full-time position is $214,000 - 261,500 which can vary if outside this location, plus bonus, benefits, and some roles may also include equity. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, competencies, experience, market demands, internal parity, and relevant education or training. Your recruiter can share more about the specific salary range and perks and benefits for your location during the hiring process.
Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12
Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.
About Dolby Laboratories
Sourced by ZipRecruiter
Industry
Computer and electronic product manufacturing
Company size
1,001 - 5,000 Employees
Headquarters location
San Francisco, CA, US
Year founded
1965