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Hard Surface Modeling Intern Jobs (NOW HIRING)

Proficiency in organic and hard surface modeling. * At least 4 years' experience working as an environment artist in game development. * AAA game development experience. * Driven to learn and develop ...

Collaborate with the paint team on part preparation and surfacing * Maintain impeccable workshop ... The Lead Hard Modeler will contribute to the development of groundbreaking vehicles like the Lucid ...

... models. You'll own continuous, high-quality evals and benchmarks (reasoning, code, agent/tooluse ... hard failures surfaced by evals. * Experiment and prototype RLHF/RLAIF/RLVR/RM/DPOstyle training ...

Create SolidWorks models, assemblies and drawings * Support machine improvements, troubleshooting ... To learn more, please visit us at Surface Treatment and Metal Improvement | CWST #LI-BR No ...

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Create SolidWorks models, assemblies and drawings * Support machine improvements, troubleshooting ... To learn more, please visit us at Surface Treatment and Metal Improvement | CWST #LI-BR No ...

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Hard Surface Modeling Intern information

What are hard surface modeling interns?

Hard surface modeling interns are entry-level artists who assist in creating 3D models of non-organic objects, such as vehicles, buildings, weapons, and machinery, for use in film, animation, or video games. They work under the supervision of experienced modelers and learn industry-standard software tools like Maya, Blender, or 3ds Max. Their primary focus is on building clean, detailed, and accurate models that meet the technical and artistic requirements of a project. This internship provides valuable hands-on experience in a professional environment and helps build a portfolio for future career opportunities.

What are the key skills and qualifications needed to thrive as a Hard Surface Modeling Intern, and why are they important?

To thrive as a Hard Surface Modeling Intern, you need a solid understanding of 3D modeling fundamentals, geometry, and topology, often supported by coursework or a portfolio in digital art or game design. Familiarity with industry-standard software such as Autodesk Maya, 3ds Max, Blender, or ZBrush is crucial, and knowledge of texturing tools like Substance Painter is often beneficial. Attention to detail, creative problem-solving, and strong communication skills help you collaborate effectively within a team and respond to feedback. These competencies ensure high-quality, production-ready models that meet both aesthetic and technical requirements in industries like gaming, film, or animation.

What types of projects and collaboration can a Hard Surface Modeling Intern expect during their internship?

As a Hard Surface Modeling Intern, you can expect to work on creating detailed 3D models of mechanical objects, vehicles, props, or architectural elements for use in games, films, or animations. You'll typically collaborate closely with concept artists, texture artists, and other members of the modeling team to ensure models meet both artistic and technical requirements. Interns often participate in regular team meetings and receive feedback from senior artists, which helps develop both technical skills and an understanding of industry workflows. This collaborative environment not only enhances your portfolio but also prepares you for full-time roles in 3D modeling or digital content creation.

What is the difference between Hard Surface Modeling Intern vs 3D Modeling Intern?

AspectHard Surface Modeling Intern3D Modeling Intern
Required SkillsProficiency in CAD software, understanding of mechanical parts, precision modelingGeneral 3D software skills, organic and hard surface modeling, creative design
Work EnvironmentDesign studios, manufacturing companies, game/film industries focusing on detailed hard surface assetsAnimation studios, game development, visual effects, broader 3D asset creation
Industry UsageUsed in engineering, product design, and detailed asset creationUsed across entertainment, gaming, and animation sectors

The main difference between a Hard Surface Modeling Intern and a 3D Modeling Intern lies in their focus areas. Hard Surface Modeling Interns specialize in creating precise, mechanical, and industrial models often used in engineering or product design. In contrast, 3D Modeling Interns have a broader scope, working on both organic and hard surface models for entertainment and visual effects. Both roles require strong software skills, but their applications and industries differ.

CAD Engineer/Librarian Intern (Fall 2026)

CAD Engineer/Librarian Intern (Fall 2026)

Astranis

San Francisco, CA โ€ข On-site

$29/hr

Full-time, Internship

Posted 24 days ago


Job description

Astranis builds advanced satellites for high orbits, expanding humanity's reach into the solar system. Today, Astranis satellites provide dedicated, secure networks to highly-sophisticated customers across the globe- large enterprises, sovereign governments, and the US military. With five satellites on orbit and many more set to launch soon, the company is servicing a backlog of more than $1 billion of commercial contracts.
Astranis is the preferred satellite communications partner for buyers with stringent requirements for uptime, data security, network visibility, and customization. Astranis has raised over $750 million from some of the world's best investors, from Andreessen Horowitz to Blackrock and Fidelity, and employs a team of 450 engineers and entrepreneurs. Astranis designs, builds, and operates its satellites out of its 153,000 sq. ft. headquarters in Northern California, USA.
CAD Engineer/Librarian Intern (Fall 2026)
As an Intern, you will have an amazing opportunity to work on hard problems - we pride ourselves on giving everyone at Astranis a chance to do meaningful work on complex projects, no matter their seniority. Many past interns have designed and tested hardware/software that have gone to space, and many of them are now full-time employees at Astranis.
Internships at Astranis typically last for twelve weeks, and are hourly roles designed for individuals who are enrolled at a college or university. If you have already graduated from a four-year university, please apply to be an Associate Engineer.
If you have already graduated from a four-year university, please apply to be an Associate Engineer.
Role
  • Model and draw components, structures, and manifolds for the spacecraft and its supporting structures
  • Maintain and improve our design library and data infrastructure
  • Develop, ideate, and document considerate practices that enable good and efficient design
Requirements
  • Hold a four-year B.S. degree or currently pursuing a M.S. in either mechanical, aerospace, or an equivalent technical degree like physics, applied math, or industrial design
  • Has a passion for hardware development, including working in a fast-paced environment with hands-on development
  • Experience with SolidWorks
  • Experience with GD+T and engineering drawings
Bonus
  • Experience with design of complex assemblies and components
  • Experience in the design of spaceflight components and/or vacuum compatible systems
  • Experience with surface modeling

The base pay for this position is $29.00 per hour.
Base Hourly Pay
$29-$29 USD
U.S. Citizenship, Lawful Permanent Residency, or Refugee/Asylee Status Required
(To comply with U.S. Government space technology export regulations, applicant must be a U.S. citizen, lawful permanent resident of the United States, or other protected individual as defined by 8 U.S.C. 1324b(a)(3))
Our mission and our products are meant to connect the world and everyone in it, regardless of gender, race, creed, or any other distinction. We believe in a diverse and inclusive workplace, and we encourage all people to join our team and bring their unique perspective to help make us stronger.