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Hand Modeling Jobs in Sunnyvale, CA (NOW HIRING)

This role sits within the Modeling & Optimization team, the technical and analytical backbone of ... Build and hand off self-serve tooling to the commercial org - so solutions engineers and designers ...

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Hand Modeling information

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How much do hand modeling jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for hand modeling in Sunnyvale, CA is $21.49, according to ZipRecruiter salary data. Most workers in this role earn between $19.47 and $22.55 per hour, depending on experience, location, and employer.

What is hand modeling?

A hand modeling job involves using your hands to showcase products in advertisements, commercials, and editorial shoots. Hand models are often hired for their well-groomed, symmetrical hands and fingers. They may pose with jewelry, skincare products, or handle objects to highlight their features. Professional hand models must maintain their hands carefully and often work with photographers, directors, and brands. It is a specialized niche within the modeling industry that requires precision and attention to detail.

What does a hand model do?

A typical workday for a Hand Model often involves traveling to studios or on-location shoots, where you'll work closely with photographers, stylists, and product teams to showcase items like jewelry, cosmetics, or technology. You'll spend considerable time following exact instructions to position your hands for the best angles and lighting, with frequent attention paid to skincare and nail maintenance before and during shoots. Downtime can be spent waiting for setup changes, reviewing creative direction, or caring for your hands. Collaboration with creative professionals and adaptability to different shoot requirements are integral parts of the job, offering variety and the potential to work on high-profile campaigns.

What skills and qualifications are needed for hand modeling?

To thrive as a Hand Model, you need well-groomed, symmetrical, and photogenic hands, along with an understanding of posing and hand care routines. Familiarity with photographic studios, posing aids, and sometimes specialized skincare products is beneficial, though no formal certifications are typically required. Patience, attention to detail, and the ability to take direction help hand models excel during long shoots and precise positioning. These skills ensure consistent professional presentation and maximize opportunities in advertising, fashion, and commercial work.

Are hand models in high demand?

Hand modeling is a niche profession with steady demand in advertising, fashion, and product photography, especially for jewelry, skincare, and hand care products. Opportunities can vary based on industry needs, and successful hand models often maintain well-groomed, healthy hands and may need to build a strong portfolio to attract clients.

What are popular job titles related to Hand Modeling jobs in Sunnyvale, CA?

For Hand Modeling jobs in Sunnyvale, CA, the most frequently searched job titles are:

What job categories do people searching Hand Modeling jobs in Sunnyvale, CA look for?

The top searched job categories for Hand Modeling jobs in Sunnyvale, CA are:

What cities near Sunnyvale, CA are hiring for Hand Modeling jobs?

Cities near Sunnyvale, CA with the most Hand Modeling job openings:

Infographic showing various Hand Modeling job openings in Sunnyvale, CA as of August 2026, with employment types broken down into 62% Full Time, and 38% Part Time. Highlights an 100% In-person job distribution, with an average salary of $44,695 per year, or $21.5 per hour.

Machine Learning Engineer (Egocentric 3D Human Pose)

Maxinsights

Santa Clara, CA โ€ข On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 16 days ago


Job description

Job Description:

We are looking for a Machine Learning Engineer to join our core research and development team, focused on recovering accurate 3D human body and hand motion from egocentric (first-person) video.

Human demonstration data is the fuel for robot learning, and the quality of that data is bounded by how well we can reconstruct what the hands and body actually did. In this role, you will own models and pipelines that turn head-mounted and body-mounted camera streams — often wide-FOV, stereo, motion-blurred, and heavily self-occluded — into metrically accurate, temporally stable 3D pose that is directly usable for robot policy training and human-to-robot retargeting.

You will work across the full stack: capture rig and calibration, ground-truth annotation tooling, model training and evaluation, and production deployment at scale. This role suits engineers who are equally comfortable with multi-view geometry and modern deep learning, and who are motivated by hard, measurable accuracy problems on real-world data.

Responsibilities
  • Build 3D body and hand pose estimation models for egocentric video, covering 2D/3D keypoints, parametric body and hand models (SMPL/SMPL-X, MANO), and full-sequence motion recovery from monocular and stereo first-person cameras.

  • Solve the hard cases specific to the egocentric viewpoint — severe self-occlusion, truncated limbs, extreme perspective foreshortening, hand–object interaction, rapid head motion, and rolling-shutter and motion-blur artifacts.

  • Own camera geometry and calibration: fisheye and wide-FOV camera models (Kannala-Brandt, Double Sphere), intrinsic/extrinsic calibration, stereo triangulation, and head-to-body coordinate-frame alignment for metric-scale output.

  • Drive temporal consistency and physical plausibility through robust estimation, smoothing and filtering, kinematic and anatomical constraints, contact and penetration reasoning, and multi-view or multi-modal fusion (e.g. IMU, exocentric cameras, marker-based mocap).

  • Build the ground-truth and evaluation loop: semi-automatic annotation and keypoint propagation tools, confidence-aware quality gating, and evaluation protocols that separate real accuracy gains from benchmark noise.

  • Ship end-to-end systems at scale — large-scale training, high-throughput video inference, and reliable production pipelines over high-bandwidth multi-camera data.

  • Translate reconstructed human motion into robot-usable data, collaborating with robotics and product teams on retargeting fidelity for dexterous hands and humanoid end-effectors.

  • Contribute to technical design, code quality, and best practices, and help shape the long-term direction of the company’s perception stack.

Minimum Qualifications
  • Bachelor’s, Master’s, or PhD in Computer Science, Machine Learning, Computer Vision, Robotics, or a related technical field, or equivalent practical experience.

  • 3+ years of experience building and shipping machine learning systems.

  • Proven hands-on experience developing and deploying 3D human pose, hand pose, or human motion tracking models from video.

  • Working knowledge of multi-view geometry and camera models: projection, calibration, triangulation, rigid-body transforms, and coordinate-frame management.

  • Strong proficiency in Python and at least one major deep learning framework (e.g. PyTorch, TensorFlow).

  • Solid understanding of modern deep learning concepts, training workflows, model evaluation, and real-world, production-oriented ML pipelines.

  • Strong problem-solving skills and the ability to work effectively in a fast-moving, collaborative environment.

Preferred Qualifications
  • Direct experience with egocentric or head-mounted perception (AR/VR headsets, smart glasses, chest- or head-mounted capture rigs), including fisheye and stereo pipelines.

  • Deep expertise in human kinematics and parametric models — SMPL/SMPL-X, MANO, inverse kinematics, markerless motion capture, and hand–object pose estimation.

  • Familiarity with relevant egocentric vision datasets and benchmarks.

  • Familiarity with state-of-the-art architectures for video and 3D data (e.g. video transformers, diffusion-based motion priors, 3D CNNs, etc).

  • Experience building or operating multi-camera capture systems, time synchronization, and calibration infrastructure.

  • Experience with human-to-robot motion retargeting, teleoperation data, or imitation learning pipelines.

  • Experience with annotation tooling, active learning, or data quality systems for large-scale video.

  • Publications at leading venues (CVPR, ICCV, ECCV, NeurIPS, SIGGRAPH, 3DV), open-source contributions, or demonstrated impact in applied ML or AI systems.

What We Offer
  • Competitive salary and options package.

  • Comprehensive health, dental, and vision insurance.

  • 401(k) plan.

  • Paid time off.

  • Direct collaboration with leading experts in the field of robotics and AI.

MaxInsights is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

Default Benefits:
  • Health insurance

  • Vision care

  • Dental coverage

  • 401(k)

  • Paid holidays

  • PTO (Paid Time Off)

  • Sick leave