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Hand Modeling Jobs in Boston, MA (NOW HIRING)

Relevant experience in model development, digital linking and integration of models of required fidelity to answer the question at hand * Experience with methodologies for analysis of alternatives ...

Relevant experience in model development, digital linking and integration of models of required fidelity to answer the question at hand * Experience with methodologies for analysis of alternatives ...

Company Description Altorel born in 2008 with a vision of providing flexible delivery models at an ... Our consultants are professionals hand picked to build long-lasting & trusting relationships that ...

Company Description Altorel born in 2008 with a vision of providing flexible delivery models at an ... Our consultants are professionals hand picked to build long-lasting & trusting relationships that ...

Lead AI Engineer (MLX)

Cambridge, MA

$112K - $147K/yr

We work hand-in-hand with our partners across the company to advance the state of the art in ... Our AI models and platforms empower teams across Capital One to enhance their products with the ...

Showing results 41-60

Hand Modeling information

See Boston, MA salary details

$13

$19

$25

How much do hand modeling jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for hand modeling in Boston, MA is $19.89, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $20.91 per hour, depending on experience, location, and employer.

Are hand models in high demand?

Hand modeling is a niche profession with steady demand in advertising, fashion, and product photography, especially for jewelry, skincare, and hand care products. Opportunities can vary based on industry needs, and successful hand models often maintain well-groomed hands and may need to build a portfolio to attract clients.

What is hand modeling?

A hand modeling job involves using your hands to showcase products in advertisements, commercials, and editorial shoots. Hand models are often hired for their well-groomed, symmetrical hands and fingers. They may pose with jewelry, skincare products, or handle objects to highlight their features. Professional hand models must maintain their hands carefully and often work with photographers, directors, and brands. It is a specialized niche within the modeling industry that requires precision and attention to detail.

What skills and qualifications are needed for hand modeling?

To thrive as a Hand Model, you need well-groomed, symmetrical, and photogenic hands, along with an understanding of posing and hand care routines. Familiarity with photographic studios, posing aids, and sometimes specialized skincare products is beneficial, though no formal certifications are typically required. Patience, attention to detail, and the ability to take direction help hand models excel during long shoots and precise positioning. These skills ensure consistent professional presentation and maximize opportunities in advertising, fashion, and commercial work.

What does a hand model do?

A typical workday for a Hand Model often involves traveling to studios or on-location shoots, where you'll work closely with photographers, stylists, and product teams to showcase items like jewelry, cosmetics, or technology. You'll spend considerable time following exact instructions to position your hands for the best angles and lighting, with frequent attention paid to skincare and nail maintenance before and during shoots. Downtime can be spent waiting for setup changes, reviewing creative direction, or caring for your hands. Collaboration with creative professionals and adaptability to different shoot requirements are integral parts of the job, offering variety and the potential to work on high-profile campaigns.

What are the most commonly searched types of Hand Modeling jobs in Boston, MA? The most popular types of Hand Modeling jobs in Boston, MA are:
What are popular job titles related to Hand Modeling jobs in Boston, MA? For Hand Modeling jobs in Boston, MA, the most frequently searched job titles are:
What job categories do people searching Hand Modeling jobs in Boston, MA look for? The top searched job categories for Hand Modeling jobs in Boston, MA are:
What cities near Boston, MA are hiring for Hand Modeling jobs? Cities near Boston, MA with the most Hand Modeling job openings:
Infographic showing various Hand Modeling job openings in Boston, MA as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 16% Part Time, 1% Temporary, 4% Contract, and 1% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $41,373 per year, or $19.9 per hour.

Mechanical Engineer (Spring 2027 Co-op)

Reframe Systems

Andover, MA โ€ข On-site

Full-time

Posted 2 days ago

New


Job description

About Us
Reframe Systems is a Physical AI and robotics company on a mission to make high-performance housing attainable and abundant in the communities where people want to live. Through our vertically integrated delivery model and highly automated microfactories, we deliver climate-resilient homes and buildings with greater speed and predictability than traditional construction.
Our volumetric modular buildings are produced in our Andover, MA microfactory, with a growing pipeline across North America and a new microfactory on the way. We are building a system that balances repeatability with site-responsive design, enabling homes adaptable to each site, community, and customer need. Our cross-disciplinary team brings together architecture, robotics, design engineering, software, factory operations, and field delivery to change how housing gets delivered.
We're reimagining the future of housing through a smarter and more sustainable system that empowers people to live better. Come build it with us.
What We're Looking For
We're looking for a Mechanical Engineering Co-op to join our team at FAB1, our first full-scale microfactory in Billerica, MA, this fall. This role is built for someone who loves the full loop of engineering: sketch it, model it, build it, test it, and fix it - fast. You'll rotate across active projects on our Mechanical Engineering team, working alongside engineers designing the workcells, fixturing, and production infrastructure that make our factory run.
This is a hands-on role. You'll spend real time in the shop - cutting, welding, printing, and machining your own parts - not just handing drawings off to someone else. We move quickly here, so we need someone who can take a rough idea, iterate on it in CAD, get a physical version in hand, and improve it based on what they learn, on a tight timeline.
What You'll Do
  • Design and Iterate Fast: Take on real mechanical design problems across FAB1 projects - fixtures, workstations, material handling, tooling - and move quickly from concept to CAD to working prototype.
  • Build What You Design: Fabricate and assemble your own prototypes and production hardware using mills, lathes, laser cutters, welders, 3D printers, and standard shop tools.
  • Rotate Across Projects: Work across multiple active workstreams on the ME team rather than a single fixed project, picking up context quickly and contributing wherever the team needs hands and ideas.
  • Test and Improve: Validate your designs on the shop floor, troubleshoot what doesn't work, and iterate toward a production-ready result.
  • Support Documentation: Produce clear CAD models and basic technical drawings that a teammate or vendor could build from.
  • Learn the Full Stack: Get exposure to how mechanical design connects to robotics, automation, and factory operations in a live manufacturing environment.

Qualifications
  • Currently pursuing a BS in Mechanical Engineering or a related field; junior or senior standing preferred.
  • Solid CAD skills (Onshape, SolidWorks, Fusion 360, or similar) and the ability to go from a rough idea to a modeled part quickly.
  • Comfortable and safe operating shop tools and equipment - mills, lathes, laser cutters, welding, 3D printing, hand and power tools.
  • A fast learner who can pick up new tools, processes, and project context with minimal ramp-up.
  • Bias toward action: you'd rather build a rough prototype and learn from it than perfect a design on paper.
  • Strong communicator who works well within a team and can take direction from multiple engineers across rotating projects.
  • Available for a full-time, semester-length co-op in Billerica, MA this fall.

Nice to Have
  • Prior shop, machine design, or robotics club/competition experience (FSAE, FRC, Baja SAE, etc.).
  • Experience with sheet metal, weldments, or basic structural design.
  • Exposure to manufacturing, construction, or factory automation environments.
  • Familiarity with GD&T fundamentals.