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Hand Modeling Jobs in Austin, TX (NOW HIRING)

AI Model Architect

Austin, TX · On-site

  • Medical

  • Dental

  • Life

  • Retirement

  • PTO

You'll work hand-in-hand with the SDK team to ensure that what the researcher intended and what the ... nce Modeling Experience with SystemC, Transaction-Level Modeling, or custom cycle-accurate ...

AI Model Architect

Austin, TX · On-site

  • Medical

  • Dental

  • Life

  • Retirement

  • PTO

You'll work hand-in-hand with the SDK team to ensure that what the researcher intended and what the ... nce Modeling Experience with SystemC, Transaction-Level Modeling, or custom cycle-accurate ...

Drafter I

Austin, TX · On-site

  • Retirement

  • PTO

... hand in hand. If you're passionate about making a difference and want to work where your impact ... Model basic parts and assist in preparing drawings and files for the production team. * Assist in ...

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Hand Modeling information

See Austin, TX salary details

$12

$18

$23

How much do hand modeling jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for hand modeling in Austin, TX is $18.15, according to ZipRecruiter salary data. Most workers in this role earn between $16.44 and $19.04 per hour, depending on experience, location, and employer.

Are hand models in high demand?

Hand modeling is a niche profession with steady demand in advertising, fashion, and product photography, especially for jewelry, skincare, and hand care products. Opportunities can vary based on industry needs, and successful hand models often maintain well-groomed hands and may need to build a portfolio to attract clients.

What is hand modeling?

A hand modeling job involves using your hands to showcase products in advertisements, commercials, and editorial shoots. Hand models are often hired for their well-groomed, symmetrical hands and fingers. They may pose with jewelry, skincare products, or handle objects to highlight their features. Professional hand models must maintain their hands carefully and often work with photographers, directors, and brands. It is a specialized niche within the modeling industry that requires precision and attention to detail.

What skills and qualifications are needed for hand modeling?

To thrive as a Hand Model, you need well-groomed, symmetrical, and photogenic hands, along with an understanding of posing and hand care routines. Familiarity with photographic studios, posing aids, and sometimes specialized skincare products is beneficial, though no formal certifications are typically required. Patience, attention to detail, and the ability to take direction help hand models excel during long shoots and precise positioning. These skills ensure consistent professional presentation and maximize opportunities in advertising, fashion, and commercial work.

What does a hand model do?

A typical workday for a Hand Model often involves traveling to studios or on-location shoots, where you'll work closely with photographers, stylists, and product teams to showcase items like jewelry, cosmetics, or technology. You'll spend considerable time following exact instructions to position your hands for the best angles and lighting, with frequent attention paid to skincare and nail maintenance before and during shoots. Downtime can be spent waiting for setup changes, reviewing creative direction, or caring for your hands. Collaboration with creative professionals and adaptability to different shoot requirements are integral parts of the job, offering variety and the potential to work on high-profile campaigns.

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What cities near Austin, TX are hiring for Hand Modeling jobs?

Cities near Austin, TX with the most Hand Modeling job openings:

Infographic showing various Hand Modeling job openings in Austin, TX as of August 2026, with employment types broken down into 94% Full Time, 3% Part Time, and 3% Contract. Highlights an 97% In-person, and 3% Remote job distribution, with an average salary of $37,747 per year, or $18.1 per hour.

Software Engineer - Dexterous Manipulation

Apptronik

Austin, TX • On-site

Full-time

Posted 9 days ago


Job description

JOB SUMMARY

The Software Engineer - Dexterous Manipulation is a core contributor to our robots' ability to interact with the world with human-like precision. You will implement, tune, and deploy reinforcement learning and related learning-based control for high-DOF, multi-fingered robotic hands-translating state-of-the-art research (reinforcement / imitation learning, teleoperation retargeting) into reliable, production-grade software that runs in both simulation and on physical hardware. Working across simulation, hardware, and systems teams, you will get complex manipulation tasks working robustly on real robots.

ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES

  • Implement and tune control algorithms for multi-fingered hands-grasping, in-hand manipulation, and tactile-feedback integration.
  • Develop and maintain manipulation software with low-latency, reliable execution inside the real-time controls stack.
  • Translate state-of-the-art methods (RL / imitation policies, human-to-robot motion retargeting) into production-grade C++/Python.
  • Build and refine sim-to-real pipelines-hand models, domain randomization, and validation in IsaacSim / MuJoCo / Drake.
  • Deploy and debug manipulation capabilities on physical robots; diagnose sensor-noise, latency, and calibration issues.
  • Collaborate with hardware and systems engineers, feeding back on hand performance and sensor/actuator requirements.
  • Uphold code quality through rigorous testing, documentation, and peer review.

SKILLS AND REQUIREMENTS

  • Dexterous manipulation experience: multi-fingered grasping, in-hand manipulation, and high-DOF hand control.
  • Reinforcement learning for robotic control-reward design, training, and debugging-ideally applied to dexterous manipulation (imitation learning and diffusion policies a plus).
  • Strong Python and working C++ for real-time robotic software.
  • Hands-on experience training and validating policies in a physics simulator (IsaacSim, MuJoCo, or Drake).
  • Robotics fundamentals: kinematics, dynamics, and Jacobian-based control.
  • A track record of getting algorithms working on physical hardware, not simulation alone.
  • Nice to have: teleoperation (VR/haptic) and retargeting, tactile-sensing integration, computer vision (6D pose / point clouds), and end-effector bring-up & calibration.

EDUCATION and/or EXPERIENCE

  • BS/MS/PhD in Robotics, Computer Science, Electrical Engineering, or a related field. 
  • 3+ years of relevant experience in robotic manipulation or complex motion control (recent PhD graduates considered).
  • Evidence of taking complex algorithms from research / simulation to successful deployment on physical hardware.

PHYSICAL REQUIREMENTS

  • Prolonged periods of sitting at a desk and working on a computer 
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate