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Gstreamer Developer Jobs in Utah (NOW HIRING)

Lead Software Engineer

Salt Lake City, UT · On-site

$180K - $200K/yr

We are looking for a talented Software Engineer to implement solutions to enhance the video and ... Knowledge of GStreamer / FFmpeg is a plus. * Knowledge of machine vision camera technology is a ...

The Lead Software Engineer will implement solutions to enhance the video and media capabilities of ... GStreamer / FFmpeg is a plus. • Knowledge of machine vision camera technology is a plus. • ...

We are looking for a talented Software Engineer to implement solutions to enhance the video and ... Knowledge of GStreamer / FFmpeg is a plus. * Knowledge of machine vision camera technology is a ...

Lead Software Engineer

Los Angeles, CA · On-site

$180K - $200K/yr

We are looking for a talented Software Engineer to implement solutions to enhance the video and ... Knowledge of GStreamer / FFmpeg is a plus. * Knowledge of machine vision camera technology is a ...

Lead Software Engineer

Salt Lake City, UT · On-site

$180K - $200K/yr

We are looking for a talented Software Engineer to implement solutions to enhance the video and ... Knowledge of GStreamer / FFmpeg is a plus. * Knowledge of machine vision camera technology is a ...

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Gstreamer Developer information

What is the difference between Gstreamer Developer vs Multimedia Software Engineer?

AspectGstreamer DeveloperMultimedia Software Engineer
Required CredentialsProficiency in GStreamer, C/C++, LinuxKnowledge of multimedia frameworks, C/C++, Linux/Windows
Work EnvironmentEmbedded systems, multimedia applications, open-source projectsMultimedia applications, software development teams, cross-platform
Industry UsageStreaming, multimedia processing, embedded devicesMedia players, video editing, broadcasting

Gstreamer Developers specialize in multimedia streaming and processing using the GStreamer framework, often working on embedded and open-source projects. Multimedia Software Engineers have a broader focus on developing multimedia applications across various platforms. While both roles require C/C++ skills and Linux knowledge, Gstreamer Developers focus more on streaming pipelines, whereas Multimedia Software Engineers work on diverse multimedia functionalities.

What are the key skills and qualifications needed to thrive as a Gstreamer Developer, and why are they important?

To thrive as a Gstreamer Developer, you need strong programming skills in C/C++, a solid understanding of multimedia processing, and experience with the GStreamer framework. Familiarity with Linux environments, version control systems like Git, and relevant multimedia libraries or APIs is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills help you collaborate with teams and troubleshoot complex media pipeline issues. These skills and qualities are essential for building efficient, scalable multimedia applications and ensuring seamless integration and performance.

What are Gstreamer Developers?

Gstreamer Developers are software engineers who specialize in using the GStreamer multimedia framework to build, customize, and optimize audio and video streaming applications. They work with pipelines, plugins, and elements to process and transport media data efficiently across various platforms. Their role often involves integrating codecs, enabling hardware acceleration, troubleshooting media issues, and ensuring smooth playback or streaming experiences. Gstreamer Developers are commonly found in industries such as media playback, broadcasting, video conferencing, and embedded systems.

What are some typical challenges faced by Gstreamer Developers when integrating multimedia pipelines with various hardware and platforms?

Gstreamer Developers often encounter challenges related to ensuring compatibility and optimal performance across different operating systems, hardware architectures, and drivers. Handling hardware acceleration, synchronizing audio and video streams, and debugging pipeline issues can be complex due to the wide variety of plugins and external dependencies involved. Effective collaboration with hardware engineers and QA teams is essential to resolve platform-specific bugs and to optimize resource usage, especially when deploying to embedded or resource-constrained devices.
What cities in Utah are hiring for Gstreamer Developer jobs? Cities in Utah with the most Gstreamer Developer job openings:
Lead Software Engineer

Lead Software Engineer

cosm

Salt Lake City, UT • On-site

$180K - $200K/yr

Other

Posted 27 days ago


Job description

Summary:

We are looking for a talented Software Engineer to implement solutions to enhance the video and media capabilities of our CX Engine application and its integration with Unreal Engine. The ideal candidate has significant hands-on experience developing with Unreal Engine, with either a video technology or graphics programming background to complement it. You are solutions oriented, unafraid to get your hands dirty, and fluent in C++ and object-oriented concepts. We expect our engineers to be versatile, display leadership qualities, and enthusiastic when taking on new problems across the full-stack as we continue to push our technology forward.

 

Responsibilities:

  • Provide mentoring to less senior members of the development team.
  • Set forth quality code guidelines and standards, lead code reviews, and ensure solutions are aligned to pre-defined architectural specifications.
  • Contribute to high-level strategic decisions with the rest of the Engineering and Executive teams.
  • Stay on top of industry trends and emerging technologies.
  • Proactively search for the best solutions and ideas in the marketplace, taking calculated risks and pushing the limits of what is possible.
  • Work independently and as part of a team, remaining flexible and agile to meet quick turnarounds and hard deadlines.

Experience:

  • BS degree in Computer Science or related field or equivalent practical experience.
  • 6-8+ years of significant experience as a software engineer in a media related field.
  • Significant experience in modern C++ required.
  • Experience with low latency hardware and software encoding/decoding for high quality (8K+) real-time video, or proven experience with real-time rendering, shading, lighting, and visual effects — ideally both.
  • Experience optimizing performance including memory management, CPU and GPU utilization to ensure smooth playback and efficient resource utilization.
  • Development experience with Microsoft Visual Studio and Git.
  • Driven to automate your processes, test continually, and document your work.
  • Must be highly organized, proactive, and collaborative.
  • Inform opinions on application design and library development while being willing to listen to differing opinions.
  • You're not afraid of an open, candid, and respectful work environment.
  • Experience with 3D realtime engines such as Unreal Engine is a plus — modifying engine source code, developing plugins in C++, writing shaders, and integrating with rendering pipelines such as DirectX.
  • Familiarity with nDisplay or other multi-node rendering systems is a plus.
  • Knowledge of broadcast (SMPTE) standards is a plus.
  • Knowledge of GStreamer / FFmpeg is a plus.
  • Knowledge of machine vision camera technology is a plus.
  • Passion for gaming, video live-streaming, sports, or eSports is a plus.

 The annualized base salary range for this position in California is $180,000- $200,000. The base salary offered will factor in internal equity and may also vary depending on the candidate's geographic region, job-related knowledge, skills, and relevant experience, among other factors.