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Graphics Software Engineer Jobs in Durham, NC (NOW HIRING)

Senior Software Engineer - HPC

Durham, NC · Hybrid

$118K - $156K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are looking for a Senior Software Engineer to join our mission to continue improving our HPC ...

Senior VLSI CAD Software Engineer

Durham, NC

$118K - $156K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... NVIDIA is seeking a talented Software Engineer to join our small team building custom, high-impact ...

Senior GPU Architect

Durham, NC

$125K - $170K/yr

... and software developers to join and lead our various architecture efforts. A key part of NVIDIA's strength is to innovate in the graphics and parallel computing fields delivering the highest ...

Senior Solution Engineer, Networking

Durham, NC

$53.50 - $68.75/hr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Our software engineers connect customer support teams and R&D. They focus on solving tough problems ...

Showing results 21-40

Graphics Software Engineer information

See Durham, NC salary details

$133.8K

$156.6K

$168.6K

How much do graphics software engineer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for graphics software engineer in Durham, NC is $156,602.00, according to ZipRecruiter salary data. Most workers in this role earn between $135,300.00 and $167,200.00 per year, depending on experience, location, and employer.

What is a graphics software engineer?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the typical daily responsibilities of a graphics software engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What are the key skills and qualifications needed to thrive in the graphics software engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are popular job titles related to Graphics Software Engineer jobs in Durham, NC?

For Graphics Software Engineer jobs in Durham, NC, the most frequently searched job titles are:

What job categories do people searching Graphics Software Engineer jobs in Durham, NC look for?

The top searched job categories for Graphics Software Engineer jobs in Durham, NC are:

What cities near Durham, NC are hiring for Graphics Software Engineer jobs?

Cities near Durham, NC with the most Graphics Software Engineer job openings:

Infographic showing various Graphics Software Engineer job openings in Durham, NC as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 11% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $156,602 per year, or $75.3 per hour.

Senior Software Engineer - HPC

Nvidia

Durham, NC • Hybrid

$118K - $156K/yr

Full-time

Re-posted 15 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 246 rated software companies


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people.Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

We are looking for a Senior Software Engineer to join our mission to continue improving our HPC infrastructure. Our team builds and operates sophisticated infrastructure to enable business critical services and AI applications. You will be working with a team of passionate and skilled engineers that are continuously working to provide better tools to build and manage this infrastructure. The ideal candidate is strong in software development, crafting and building reliable distributed systems, and has the ability to implement well thought out long term maintenance strategy.

What you'll be doing:

  • Apply modern distributed systems patterns to push the limits of scale, latency, and reliability.

  • Continuously improve infrastructure provisioning and operations with automation, APIs, and selfservice platforms.

  • Operate in a globally distributed, hybrid multicloud environment (AWS, GCP, onprem), building systems that are cloudnative and locationagnostic.

  • Build strong cross-functional relationships and align with collaborators across various business units.

  • Improve uptime and Quality of Service (QoS) through data-driven operations, strong SLOs, and robust incident practices.

  • Participate in the team's oncall rotation and lead highimpact incident response when needed.

What we need to see:

  • Strong coding skills in at least two of: Go, Java, C/C++, Scala, Python, Elixir, with a focus on backend, systems, or infrastructure engineering.

  • Deep understanding of scalability, consistency, and performance tradeoffs in serverside systems; ability to build horizontally scalable, resilient, and lowlatency services.

  • Experience owning services endtoend: architecture, build reviews, implementation, testing, rollout, observability, and iterative improvement.

  • Handson experience with at least one major cloud provider (GCP, AWS, or Azure) and cloudnative primitives (managed storage, messaging, compute).

  • Proficiency with modern CI/CD, GitOps workflows, and Infrastructure as Code practices for safe, repeatable changes.

  • Bias for action, strong problemsolving skills, and a track record of simplifying complex systems.

  • B.S. in Computer Science or related field (or equivalent experience), with 5+ years of relevant experience.

  • Careful communication and collaboration skills; comfortable guiding technical decisions across teams.

Ways to stand out from the crowd:

  • Prior experience building core infrastructure or control planes for HPC clusters, large-scale AI/ML platforms, or systems managed by job schedulers (e.g., Slurm or Kubernetes).

  • Maintainer or comaintainer responsibilities for an open source component used in production (plugins, operators, exporters, controllers, or SDKs) at large scale.

#LI-Hybrid

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 19, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993