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Graphics Programming Internships Jobs in California

The role is deliberately broad: machine learning, geometry, graphics, and AI, spanning geometry and ... Internships or research at organizations with a high hiring bar: top aerospace, automotive, or ...

The role is deliberately broad: machine learning, geometry, graphics, and AI, spanning geometry and ... Internships or research at organizations with a high hiring bar: top aerospace, automotive, or ...

The role is deliberately broad: machine learning, geometry, graphics, and AI, spanning geometry and ... Internships or research at organizations with a high hiring bar: top aerospace, automotive, or ...

The role is deliberately broad: machine learning, geometry, graphics, and AI, spanning geometry and ... Internships or research at organizations with a high hiring bar: top aerospace, automotive, or ...

Interns assist with implementing CAIR's youth programming with a focus on the issues of identity ... Graphic and Web Design: Responsibilities include the development and maintenance of the CAIR-CA ...

Engineer, New Grad

San Francisco, CA · On-site

$150 - $220/hr

... graphics, data systems, evaluation, and internal tooling. You will begin with well-scoped projects ... programming ability in Python and/or C or C++. * Evidence of high performance through internships ...

New

... graphics, data systems, evaluation, and internal tooling. You will begin with well-scoped projects ... programming ability in Python and/or C or C++. * Evidence of high performance through internships ...

Engineer, New Grad

San Francisco, CA · On-site

$150 - $220/hr

Python, C/C++, PyTorch, CUDA, data pipelines, computer graphics, computational geometry, Linux, Git Requirements * Up to roughly two years of software engineering experience, counting internships and ...

New

... graphics, data systems, evaluation, and internal tooling. You will begin with well-scoped projects ... programming ability in Python and/or C or C++. • Evidence of high performance through internships ...

Company Description SightCall's Video Platform as a Service (PaaS) provides developers the APIs and ... Qualifications Current enrollment or Bachelor's Degree in Computer Sciences, Web or Graphic Design ...

Showing results 41-60

Graphics Programming Internships information

What is the difference between Graphics Programming Internships vs Graphics Software Developer?

AspectGraphics Programming InternshipsGraphics Software Developer
Required CredentialsTypically students or recent graduates with coursework in computer graphics, programming, or related fieldsBachelor's or master's degree in computer science, software engineering, or related fields; more experience often required
Work EnvironmentInternship programs within tech companies, gaming studios, or research labs, often temporaryFull-time employment in software development teams, often with ongoing projects
Employer & Industry UsageUsed by companies seeking to train future talent, common in gaming, AR/VR, and visualization industriesEstablished role in software companies, game studios, and tech firms focusing on graphics applications

In summary, Graphics Programming Internships are entry-level, temporary positions aimed at students or recent graduates gaining experience, while Graphics Software Developers are full-time professionals responsible for creating and maintaining graphics software in a professional setting.

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For Graphics Programming Internships jobs in California, the most frequently searched job titles are:

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What cities in California are hiring for Graphics Programming Internships jobs?

Cities in California with the most Graphics Programming Internships job openings:

Infographic showing various Graphics Programming Internships job openings in California as of August 2026, with employment types broken down into 19% Internship, 61% Full Time, 8% Part Time, 8% Temporary, and 4% Contract. Highlights an 100% In-person job distribution.

Engineer (early career)

StaffGreat.com

San Mateo, CA • On-site

Other

Posted 4 days ago


Job description

Our client is a fast-moving startup doing ambitious work in AI. They're hiring early-career engineers with raw ability rather than domain experience. The role is deliberately broad: machine learning, geometry, graphics, and AI, spanning geometry and data pipelines, evaluation harnesses, internal tooling, and training and experiment support. They want real strength in one of those areas and curiosity about the rest.


What will you be doing?

  • Build and maintain geometry and data pipelines. Parse CAD, convert formats, extract features, and verify that what comes out matches what went in.
  • Write the evaluation harnesses and tooling that tell the team whether a model actually got better.
  • Support training and experiment runs. Instrument them, debug failures, and turn results into something readable at a glance.
  • Build internal tools that remove friction for everyone else.
  • Take well-scoped pieces of larger research and engineering efforts, then grow your scope as you earn it.


Dealbreaker

Work experience

  • Experience with ML training, data pipelines, or internal tooling
  • Internships or research at organizations with a high hiring bar: top aerospace, automotive, or robotics companies, leading AI research labs, or major tech companies, or a lab affiliation

Education

  • BS or MS in CS, engineering, math, physics, or a related technical field, from a highly competitive, top-tier program

Hard skills

  • Proficient in Python and/or C/C++

Baseline

Seniority

  • 0–2 years of experience (ONLY) in software engineering, including internships and research

Miscellaneous

  • Willing to start as a generalist before specializing

Nice-to-have

Hard skills

  • Exposure to one of four adjacent domains: CAD, robotics, perception, or graphics and game design. Coursework or projects count; depth is not expected.