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Graphics Programmer Jobs in Tampa, FL (NOW HIRING)

Assembler Cabinet

Tampa, FL · On-site

$15 - $18/hr

LYTS) specializes in the creation of advanced lighting, graphics, and display solutions across ... Read blueprints or engineer specifications * Maintain cleanliness and all safety standards in ...

Assembler - Hiring Now

Tampa, FL · On-site

$15 - $18.75/hr

LYTS) specializes in the creation of advanced lighting, graphics, and display solutions across ... Read blueprints or engineer specifications * Maintain cleanliness and all safety standards in ...

Assembler Cabinet

Tampa, FL

$15 - $18/hr

LYTS) specializes in the creation of advanced lighting, graphics, and display solutions across ... Read blueprints or engineer specifications * Maintain cleanliness and all safety standards in ...

Assembler - Manufacturing

Tampa, FL · On-site

$15.50 - $19.25/hr

LYTS) specializes in the creation of advanced lighting, graphics, and display solutions across ... Read blueprints or engineer specifications * Maintain cleanliness and all safety standards in ...

Assembler - Manufacturing

Tampa, FL · On-site

$15.50 - $19.25/hr

LYTS) specializes in the creation of advanced lighting, graphics, and display solutions across ... Read blueprints or engineer specifications * Maintain cleanliness and all safety standards in ...

Assembler Cabinet

Tampa, FL · On-site

$15 - $18/hr

LYTS) specializes in the creation of advanced lighting, graphics, and display solutions across ... Read blueprints or engineer specifications * Maintain cleanliness and all safety standards in ...

AutoCAD Drafter (Civil 3D)

Tampa, FL · On-site

$20.75 - $26.75/hr

You will work with a team as well as independently to complete tasks and projects from a wide variety of engineers. Responsibilities: * Performs drafting, detailing, and graphics layout with limited ...

AutoCAD Drafter (Civil 3D)

Tampa, FL · On-site

$20.75 - $26.75/hr

You will work with a team as well as independently to complete tasks and projects from a wide variety of engineers. Responsibilities: * Performs drafting, detailing, and graphics layout with limited ...

AutoCAD Drafter (Civil 3D)

Tampa, FL · On-site

$20.75 - $26.75/hr

You will work with a team as well as independently to complete tasks and projects from a wide variety of engineers. Responsibilities: * Performs drafting, detailing, and graphics layout with limited ...

Highways Intern

Tampa, FL · On-site

$15.75 - $20.50/hr

Help prepare drawings and documents for programming, schematic design, modeling, graphics, design development, and construction phases * Support the creation of presentation and marketing materials ...

Showing results 21-40

Graphics Programmer information

See Tampa, FL salary details

$104.4K

$127.6K

$147.9K

How much do graphics programmer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for graphics programmer in Tampa, FL is $127,580.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,100.00 and $137,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a graphics programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What is a graphics programmer?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What does a graphics programmer do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do graphics programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are popular job titles related to Graphics Programmer jobs in Tampa, FL? For Graphics Programmer jobs in Tampa, FL, the most frequently searched job titles are:
What job categories do people searching Graphics Programmer jobs in Tampa, FL look for? The top searched job categories for Graphics Programmer jobs in Tampa, FL are:
What cities near Tampa, FL are hiring for Graphics Programmer jobs? Cities near Tampa, FL with the most Graphics Programmer job openings:
Infographic showing various Graphics Programmer job openings in Tampa, FL as of August 2026, with employment types broken down into 100% Full Time. Highlights an 75% In-person, and 25% Remote job distribution, with an average salary of $127,580 per year, or $61.3 per hour.

Full-time

Posted 15 days ago


Job description

Apogee has an exciting new opportunity for a Senior Systems Engineer in support of the Special Operations Forces Acquisition, Technology and Logistics (SOF AT&L) Program Executive Office for Maritime (PEO-M). 

PEO-M leads a diverse maritime portfolio that develops, fields, and sustains SOF-unique surface and undersea mobility and mission solutions—spanning crewed and uncrewed platforms, combat diving systems, and mission equipment. Through close collaboration with Naval Special Warfare operators and strong government/industry partnerships, PEO-M drives modernization, integration, testing, and lifecycle replacement to ensure maritime forces retain lethality and survivability advantages in denied and contested environments. The organization also transitions emerging technologies into operational use, advancing navigation, communications, situational awareness, and training capabilities across the SOF maritime enterprise.

This is a full-time opportunity located at MacDill AFB, FL.


  • Evaluates and recommends programs and development plans, utilizing professional knowledge of multi-discipline engineering.
  • Works with organizational managers, budget personnel, and engineering authorities to develop and gain approval for proposed projects.
  • Provides inputs for status briefings to leadership, outlining assigned programs and projects.
  • Supports technical evaluation elements of market surveys conducted in conjunction with assigned projects and programs.
  • Supports government counterparts regarding the adequacy and clarity of engineering and analysis processes based on daily application of the processes and agency reporting requirements.
  • Provides advanced inputs for status briefings to leadership, outlining assigned programs, projects, problems, and recommended resolution.
  • Supports contract modification and makes technical recommendations for change order approval. Supports budget control directly supporting the engineering effort. Provides decision support inputs for approval of plans, specifications, cost estimates, design calculations, schedules, cost proposals, and engineering studies.
  • Applies advanced tools to document and analyze the results of critical, complex activities and tasks.
  • Plans, executes, and documents surveillance of design, development, and production efforts on behalf of government counterparts, using performance indicators identified in applicable engineering surveillance processes.
  • Provides significant, expert-level support to government counterparts regarding the adequacy and clarity of agency engineering and analysis processes based on daily application of the processes and agency reporting requirements.
  • Completes advanced engineering demand tasks such as reviewing engineering change proposals, requests for waivers and deviations, and nonconforming materials.
  • Provides expert-level inputs for status briefings to leadership, outlining assigned programs, projects, problems, and recommended resolution.
  • Analyzes trends in performance indicators to assist government counterparts with managing Agency-level performance indicators, recommending corrective action, establishing lessons learned, and influencing the improvement of processes.

Minimum Experience:
Citizenship: Must be a US citizen
Clearance: Must have and be able to maintain a Top Secret clearance with SCI Eligibility
Certifications: DAWIA Practitioner Equivalency IAW the PWS (DAWIA Level II equivalent), in the Engineering, Program Management, or Science and Technology (S&T) fields, or the ability to attain within 6 months of hire with approved customer deferral
Education: Bachelor's degree in an engineering field
Years of Experience: 10 years of systems engineering or systems integration experience in support of acquisition programs to include:
  • Experience in US Navy or commercial submarine, submersible, or Naval ship design, construction or certification, and testing processes and criteria preferred
  • Experience preparing, reviewing, and interpreting design concepts and ability to convey ideas and formulate working drawings using computer-aided design systems, graphical interface systems.
  • Experience developing test requirements and overall objectives and preparing test plans to meet the requirements of the project.
  • Experience evaluating state-of-the-art scientific and environmental/engineering technologies and incorporating them into the planning, design, operation, maintenance, repair, and upgrade of applicable systems.
  • Experience in the principles, practices, and policies of professional engineering program management to include program planning and budget cycles, and financial control/budgeting systems.

Preferred Experience:

Education and Experience: Master's degree in an engineering field and 8 years of systems engineering or systems integration experience in support of acquisition programs
  • Knowledge of SOF-unique acquisition processes is desired'
  • Maritime experience is valued

Additional Information
Location: MacDill AFB, FL
On-site/Hybrid/Remote: On-Site
Travel: 25%