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Graphics Programmer Jobs in Redmond, WA (NOW HIRING)

Collaborates with developers to create and refine web-based customer tools and interactive mockups * Conceptualizes and produces graphics for all types of print and digital marketing, including ...

Graphic Designer

Seattle, WA · On-site

$28 - $34/hr

Collaborates with developers to create and refine web-based customer tools and interactive mockups * Conceptualizes and produces graphics for all types of print and digital marketing, including ...

Sr. Engine Programmer

Bellevue, WA · On-site

$150K - $200K/yr

Survival Evolved - Sr. Engine Programmer - Seattle, WA Studio Wildcard, creators of the smash indie ... Graphics * Audio including Voice Chat * Networking for Games * Cybersecurity * Experience with ...

Survival Evolved - Sr. Engine Programmer - Seattle, WA Studio Wildcard, creators of the smash indie ... Graphics * Audio including Voice Chat * Networking for Games * Cybersecurity * Experience with ...

Survival Evolved - Sr. Engine Programmer - Seattle, WA Studio Wildcard, creators of the smash indie ... Graphics * Audio including Voice Chat * Networking for Games * Cybersecurity * Experience with ...

Lead the design and production of trade show materials including booth graphics, banners, backdrops ... Engage in detailed discussions with internal clients, product and engineering product managers, and ...

Lead the design and production of trade show materials including booth graphics, banners, backdrops ... Engage in detailed discussions with internal clients, product and engineering product managers, and ...

Lead the design and production of trade show materials including booth graphics, banners, backdrops ... Engage in detailed discussions with internal clients, product and engineering product managers, and ...

OpenXR App Developer

Redmond, WA · On-site

$48 - $50/hr

Debug runtime/device issues (graphics, tracking, input) and provide clear repro steps and fixes. * Collaborate with product/UX and engineering stakeholders; document designs and tradeoffs. Minimum ...

C++, gSOAP Developer

Bellevue, WA · On-site

$55.25 - $74.50/hr

Responsible for Design, programming, debugging, and testing of numerical algorithms together with the graphic libraries • Experience in Webservices. Metaphase Object Definition Language (MODEL ...

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Graphics Programmer information

See Redmond, WA salary details

$123.8K

$151.2K

$175.3K

How much do graphics programmer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for graphics programmer in Redmond, WA is $151,193.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $162,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What cities near Redmond, WA are hiring for Graphics Programmer jobs? Cities near Redmond, WA with the most Graphics Programmer job openings:
Infographic showing various Graphics Programmer job openings in Redmond, WA as of May 2026, with employment types broken down into 1% Internship, 93% Full Time, 2% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 88% Physical, 5% Hybrid, and 7% Remote job distribution, with an average salary of $151,193 per year, or $72.7 per hour.
Software Engineer, Neural Graphics Developer Tools

Software Engineer, Neural Graphics Developer Tools

Nvidia

Seattle, WA • On-site

$159K - $196K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering technology? Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and experienced team? Are you ready to move at the speed of light?

NVIDIA is seeking a deeply technical, creative and innovative software engineer help pioneer the next generation of Graphics Developer Tools. In this role, you will work closely with our research team to develop new tools and related technologies that not only streamline graphics performance but also support emerging technologies, like neural rendering, to enhance visual quality and efficiency.

What you'll be doing:

As a key member of the team, you will create new technical designs and implement features while working in an agile environment. You can expect to:

  • Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.

  • Create innovative new tools that bridge AI & graphics in next generation workflows.

  • Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.

  • Drive technology discussions and provide feedback on system architecture.

  • Accurately estimate and prioritize tasks in order to create realistic delivery schedules.

  • Write fast, effective, maintainable, reliable and well-documented object-oriented code.

  • Document requirements and designs, and review documents with key partners.

  • Meet with the QA Department to develop test plans for new features.

What we need to see:

  • BS/MS in Computer Science, Computer Engineering, or equivalent experience.

  • 5+ years of relevant work experience in software development

  • Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.

  • Excellent C/C++ programming skills.

  • Ability to provide accurate estimates to ensure delivery of software on time.

  • Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.

  • Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as TensorFlow or PyTorch.

  • Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.

  • Excellent written and verbal communication skills.

Ways to stand out from the crowd:

  • Familiarity with deep learning and AI, particularly in applying these technologies to enhance graphics performance and quality.

  • Background in the game industry, research, or in a field that requires high-performance graphics.

  • Be able to demonstrate initiative and determination to get things done.

NVIDIA is widely considered to be one of the technology world's most desirable employers with some of the most forward-thinking and hardworking people in the world working here.

If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 3, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993