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Graphics Programmer Jobs in Providence, RI (NOW HIRING)

Tig Welder

Cranston, RI · On-site

$18 - $25/hr

LYTS) specializes in the creation of advanced lighting, graphics, and display solutions across ... Read blueprints and engineers specifications. * Maintain cleanliness in assigned area. * Maintain ...

Tig Welder

Cranston, RI

$20 - $26/hr

LYTS) specializes in the creation of advanced lighting, graphics, and display solutions across ... Read blueprints and engineers specifications. * Maintain cleanliness in assigned area. * Maintain ...

Tig Welder

Cranston, RI

$20 - $26/hr

LYTS) specializes in the creation of advanced lighting, graphics, and display solutions across ... Read blueprints and engineers specifications. * Maintain cleanliness in assigned area. * Maintain ...

Welder - Hiring Now

Cranston, RI

$20 - $26/hr

LYTS) specializes in the creation of advanced lighting, graphics, and display solutions across ... Read blueprints and engineers specifications. * Maintain cleanliness in assigned area. * Maintain ...

Electrical Engr Schedule: Full-Time Shift: Day Job Travel: No Minimum Clearance Required: None ... PCB design with Mentor Graphics PADS Layout, Cadence OrCAD PCB Designer, Altium, or Eagle.

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Graphics Programmer information

See Providence, RI salary details

$111.6K

$136.4K

$158.1K

How much do graphics programmer jobs pay per year?

As of Jun 14, 2026, the average yearly pay for graphics programmer in Providence, RI is $136,381.00, according to ZipRecruiter salary data. Most workers in this role earn between $126,300.00 and $146,500.00 per year, depending on experience, location, and employer.

Are graphics programmers in demand?

Graphics programmers are in demand in the gaming, entertainment, and simulation industries due to the need for advanced visual effects and real-time rendering. They often require knowledge of graphics APIs like DirectX or OpenGL and programming skills in C++ or similar languages. The role is expected to grow as visual technology continues to advance across various digital platforms.

How do I become a graphics programmer?

A graphics programmer typically needs a bachelor's degree in computer science, computer graphics, or a related field. Developing strong programming skills in languages like C++ and understanding graphics APIs such as DirectX or OpenGL are essential. Gaining experience through personal projects, internships, or contributing to open-source graphics engines can also help build a portfolio for this role.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What is the highest paying graphic design job?

In the field of graphics programming, senior roles such as Lead Graphics Programmer or Technical Director often have the highest salaries, especially in large gaming or software development companies. These positions typically require advanced skills in graphics APIs like DirectX or Vulkan, and extensive experience in real-time rendering, with salaries reaching six figures or more in some regions.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

Is graphics programming difficult?

Graphics programming is considered challenging because it requires understanding complex concepts such as rendering pipelines, shaders, and mathematical calculations. It often involves proficiency in programming languages like C++ and knowledge of graphics APIs such as DirectX or OpenGL. Success in this field depends on strong problem-solving skills and continuous learning of new tools and techniques.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What job categories do people searching Graphics Programmer jobs in Providence, RI look for? The top searched job categories for Graphics Programmer jobs in Providence, RI are:
Infographic showing various Graphics Programmer job openings in Providence, RI as of June 2026, with employment types broken down into 75% Full Time, 16% Part Time, and 9% Contract. Highlights an 100% In-person job distribution, with an average salary of $136,381 per year, or $65.6 per hour.

Distribution Design and Standards Engineer III

JY Legner Associates

Providence, RI • Hybrid

Other

Posted 18 days ago


Job description

Job Description Engineer - Electric Distribution Standards & Codes (Hybrid - Providence, RI) Purpose This position is responsible for the development and maintenance of electric distribution equipment specifications, overhead and underground construction standards, and ensuring compliance with the National Electric Safety Code (NESC). The role also supports field personnel in the correct application of material and equipment, investigates equipment failures, coordinates with Supply Chain for continuity of supply (including approvals of alternate sources and substitutions), and provides support during emergency call-in operations and other assignments as requested by the Group Leader, Electric System Codes and Standards. Key Callouts Hybrid role based in Providence, RI Electric utility or transmission line standards/design experience preferred Distribution line or design experience will be considered Strong knowledge of industry codes such as NERC, FERC, PJM, IEEE required Core Responsibilities Perform engineering assignments related to the design, construction, performance enhancement, cost efficiency, safety, operation, and maintenance of electric distribution facilities, equipment, and systems.

Provide engineering and technical support to Operations Centers, System Restoration & Dispatch, Substation Construction & Maintenance, Distribution Asset Management, Supply Chain, Systems Analysis & Planning, Protection & Control Engineering, and others. Assist in the development of new equipment specifications, construction standards, and application of electric distribution materials/equipment in alignment with policies, standards, and codes. Direct and coordinate CAD/Graphics Specialists and/or Project Coordinators in preparing and maintaining engineering, construction, and maintenance drawings/documentation.

Work with manufacturers to evaluate and approve new materials and equipment, investigate applications, and resolve performance or failure issues. Interpret and apply industry standards, codes, and regulations to ensure compliance. Represent the company in industry organizations such as MEDE, EPRI, NEETRAC, SEE, etc.

Support large and complex projects in collaboration with other engineers. Promote a safe and accident-free workplace through planning and oversight. Perform additional duties as directed by management.

Education & Experience Bachelor's degree in an applicable Engineering discipline required. Knowledge of electric distribution systems, materials, equipment, standards, and regulatory codes preferred. Familiarity with or ability to quickly learn Microsoft Office, ORACLE Applications, PoleForeman, Cascade, Powerbase, and related corporate systems.

Work Conditions Hybrid office/field role: majority office-based with occasional field work (walking, climbing, light lifting, uneven terrain). Travel throughout the service area required; occasional overnight assignments. Primarily desk work with low physical hazard exposure.

Attendance Regular and reliable attendance is essential to satisfactory performance.