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Graphics Programmer Jobs in Orlando, FL (NOW HIRING)

GPU Design Verification Engineer

Orlando, FL ยท On-site

$127K - $155K/yr

Description As a Senior Graphics Core Hardware Verification Engineer, you will be tasked with the following: - Lead teams of engineers in delivering well-verified IP. - Collaborate with architecture ...

GPU Design Verification Engineer

Orlando, FL ยท On-site

$127K - $155K/yr

Description As a Senior Graphics Core Hardware Verification Engineer, you will be tasked with the following: - Lead teams of engineers in delivering well-verified IP. - Collaborate with architecture ...

Turbine Controls Engineer, II

Orlando, FL ยท On-site

$77K - $100K/yr

Engineer II, Turbine Controls Company Overview At Mitsubishi Power, we're not just building better ... Able to perform logic and graphics modifications to Mitsubishi Power control systems including ...

Wayfinding Planner

Orlando, FL ยท On-site

$70 - $100/hr

Wayfinding & Environmental Graphic Designer Job Category : Marketing Requisition Number ... You'll join a collaborative, multidisciplinary firm bringing together engineering, planning, and ...

Showing results 21-40

Graphics Programmer information

See Orlando, FL salary details

$103.2K

$126K

$146.1K

How much do graphics programmer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for graphics programmer in Orlando, FL is $126,024.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,700.00 and $135,400.00 per year, depending on experience, location, and employer.

What is a graphics programmer?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What does a graphics programmer do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What are the key skills and qualifications needed to thrive as a graphics programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

How do graphics programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

What job categories do people searching Graphics Programmer jobs in Orlando, FL look for?

The top searched job categories for Graphics Programmer jobs in Orlando, FL are:

What cities near Orlando, FL are hiring for Graphics Programmer jobs?

Cities near Orlando, FL with the most Graphics Programmer job openings:

Infographic showing various Graphics Programmer job openings in Orlando, FL as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $126,024 per year, or $60.6 per hour.

Senior Software Engineer C#/.NET

Streamline Technologies

Winter Springs, FL โ€ข On-site

$107K - $141K/yr

Full-time

Medical, Dental, Vision

Re-posted yesterday


Job description

Overview
We have an opening for a Senior Software Engineer specializing in C#/.NET, with 8+ years of experience graphics programming, and Windows desktop application development. The successful candidate will be part of our Software Development Team and assist in maintaining, enhancing, and developing creating new features for our desktop application (StormWiseTM StormWiseTM), working closely with our software engineers and subject-matter experts. The candidate's initial primary focus will be learning and supporting the architecture of the existing codebase. Ultimately, the candidate will be tasked with optimizing the existing codebase and developing new features and enhancements.
Streamline Technologies Inc. is a software development firm located in the Orlando,FL area, specializing in water resources engineering applications and flood forecasting.
Our philosophy and reputation are built on providing innovative software solutions such as the widely used hydrodynamic stormwater model, StormWiseTM (formerly ICPR ยฎ), and our flood forecasting technology, FloodWiseTM.
Our water resources and flood forecasting applications include complex physics-based mathematical models that simulate the rainfall-runoff process, natural & man-made drainage system hydraulics, groundwater flow, water quality, and green stormwater infrastructure. Our applications center around a geospatial graphical interface that utilizes aerial imagery, thematic-based polygons, and digital elevation models.
#LI-onsite
Responsibilities
  • Own and evolve the geospatial rendering engine, the cartographic display layer that visualizes aerial imagery, thematic polygon layers, terrain surfaces, and drainage networks within our desktop platform
  • Build, maintain, and enhance the drawing and editing tools that engineers use to create, modify, and inspect hydraulic/hydrologic model geometry directly on the map
  • Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces)
  • Develop computational geometry algorithms for spatial operations such as polygon intersection, triangulation, coordinate transformations, and surface interpolation
  • Integrate geospatial data formats and coordinate systems (shapefiles, geodatabases, raster formats)
  • Collaborate directly with subject-matter experts to optimize the existing codebase and develop new features and enhancements.
  • Participate in code reviews, technical documentation, unit testing, and continuous improvement of engineering practices
  • Mentor junior staff and assist with the technical direction of our platform

Qualifications
Required Skills
  • Strong proficiency in C# / .NET development (Framework 4.8+, WinForms)
  • Experience with DirectX, OpenGL, or a comparable graphics API for custom 2D/3D rendering (not just consuming a charting library)
  • Strong background in vector and raster display technologies, - built or substantially extended a mapping, GIS/CAD, or geospatial visualization layer
  • Strong background in geometry and linear algebra as applied to graphics or GIS (projections, transformations, spatial indexing)
  • Experience with programming vector and raster display technologies
  • Experience with Git, branching strategies, CI/CD pipelines, and modern software engineering best practices
  • Ability to communicate complex technical concepts clearly to cross-functional and non-technical stakeholders
  • Experience with GDAL, SlimDX, or SharpDX
  • Strong debugging skills using Visual Studio, VS Code, and diagnostic tools

Preferred but required
  • Familiarity with GIS concepts and processes - coordinate reference systems, map projections, spatial databases, and geoprocessing
  • General knowledge of ArcGIS, QGIS, Global Mapper, Civil3D, or OpenRoads
  • Experience with C++
  • Basic knowledge in H&H modeling and/or water resources engineering
  • Experience working with large language models (LLMs) such as Claude or similar AI systems to support software development, data analysis, and workflow automation.

Experience
  • A Bachelor's or Master's (preferred) degree in Computer Science, Mathematics, Physics, or a related field
  • Minimum of 8 years of software development experience

Applicants must be currently authorized to work in the U.S. on a full-time basis. We are unable to sponsor or take over the sponsorship of employment visas
Benefits: At Streamline Technologies, you'll enjoy the best of both worlds: the close-knit atmosphere of a small company and the industry-leading benefits and support of being part of the WGI family of companies. We offer a competitive salary and an exceptional benefits package that includes comprehensive medical, dental, and vision coverage, along with a wide range of additional perks designed to support your well-being and career growth.
We pride ourselves on hiring the best and brightest in our field. At Streamline, we work in an atmosphere of cooperation and mutual respect, and as a company, we embrace a high standard of both external and internal accountability. We value safety, integrity, quality service, business success, and most importantly, our employees.
Streamline is committed to providing equal employment opportunities to all qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status or individuals with disability. Streamline is an Equal Opportunity Employer.
Physical Demands:
The physical demands are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. Work is performed in an office setting. Hand-eye coordination is necessary to operate a computer, keyboard and mouse. Use of a telephone headset will allow for virtual communication with team members through Zoom and/or Microsoft Teams. While performing the duties of this job, the employee is often required to sit for prolonged periods, use hands/fingers to handle, feel or operate objects, tools or controls and reach with hands and arms, speak and hear. Specific vision abilities required by this job include close vision, distance vision, color vision, peripheral vision, depth perception, and the ability to adjust focus.
Streamline does not accept any unsolicited resumes. should any 3rd part agency or recruiter forward or submit any resume(s) to a Streamline associate without a pre-existing contractual agreement, the submitted resume(s) will be deemed the property of Streamline and no placement fee will be provided.
All agencies and vendors are required to have a signed Streamline vendor agreement form the Streamline Chief HR Officer permitting them to work directly through our Talent Acquisition team. Obtaining this signed vendor agreement is the only way you will receive payment. Verbal or written commitments from any other member of our staff will not be binding.
All third-part recruiting/supplemental staffing agencies are expected to familiarize themselves and abide by this policy.