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Graphics Programmer Jobs in Atlanta, GA (NOW HIRING)

Collaboration, Documentation & Continuous Improvement - Partner with creative, editorial, and engineering teams to evolve show graphics and workflows. Document graphics processes, templates, and ...

Collaboration, Documentation & Continuous Improvement - Partner with creative, editorial, and engineering teams to evolve show graphics and workflows. Document graphics processes, templates, and ...

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Graphics Programmer information

See Atlanta, GA salary details

$106.4K

$130K

$150.7K

How much do graphics programmer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for graphics programmer in Atlanta, GA is $130,030.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,400.00 and $139,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are the most commonly searched types of Graphics Programmer jobs in Atlanta, GA? The most popular types of Graphics Programmer jobs in Atlanta, GA are:
Infographic showing various Graphics Programmer job openings in Atlanta, GA as of June 2026, with employment types broken down into 78% Full Time, 12% Part Time, and 10% Contract. Highlights an 100% In-person job distribution, with an average salary of $130,030 per year, or $62.5 per hour.
Broadcast Graphics Specialist

Broadcast Graphics Specialist

Primerica, Inc.

Duluth, GA • On-site

$80K - $85K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Primerica rating

9.7

Company rating: 9.7 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Join Our Team
In 2025, USA Today recognized Primerica as a Top Workplace USA for the fifth year in a row, and Newsweek named Primerica one of America's Greatest Workplaces for Diversity for the second consecutive year. In 2024, the Atlanta Journal-Constitution named Primerica as a Top Workplace for the eleventh consecutive year, and Forbes recognized Primerica as one of America's Best Employers for Women for the fifth year in a row. In addition, for the tenth time Primerica has been voted a Best Employer by Gwinnett Magazine. Primerica is a great place to work! Join our team to experience what it's like to work at "one of the best places to work in the metro Atlanta".
About this Position
The Broadcast Graphics Operator & Designer is responsible for the creation, preparation, and real-time execution of on-air graphics for live and recorded broadcasts. This role blends hands-on design with technical operation, ensuring all graphics are visually compelling, editorially accurate, and executed flawlessly under live production deadlines. They will be expected to collaborate with show producers on vision, while being self-motivated and detail oriented. They will be the main operator for Chyron / Ross XPression for all broadcasts and events.
Please submit your portfolio to be considered.
This is an on-site role in Duluth, GA.
This role is not eligible for sponsorship.
The salary range for this role is $80k-$85k.
Responsibilities & Qualifications
Live Broadcast Graphics Operation - Operate Chyron and/or Ross XPression systems during live broadcasts. Trigger lower thirds, full-screens, tickers, and other real-time graphic elements accurately and on cue. Collaborate closely with producers, directors, and technical directors in a fast-paced control room environment. Monitor on-air graphics for accuracy, timing, and visual quality
Troubleshoot graphics issues in real time to maintain broadcast continuity.
Graphics Design & Template Creation - Design broadcast-ready graphics including lower thirds, bugs, full-screens, and specialty elements. Build and maintain templates within Chyron/XPression to support consistent branding and scalability. Apply network or show branding standards, typography, and animation guidelines. Ensure designs are optimized for readability, safe-area compliance, and on-air clarity.
Data Integration & Content Management - Ingest, manage, and update dynamic data feeds (e.g., names, stats, rundowns, scripts) within the graphics system. Coordinate with editorial and production teams to confirm accuracy and last-minute content changes. Maintain organized graphics libraries, playlists, and rundowns for efficient access during shows. Ensure seamless synchronization between graphics systems and production workflows.
Pre-Production Preparation & Quality Control - Prepare graphic rundowns, playlists, and templates ahead of live or taped productions. Conduct pre-show testing to confirm functionality, data accuracy, and system readiness. Verify spelling, timing, branding compliance, and editorial standards prior to air
Support rehearsals and technical run-throughs as required.
Collaboration, Documentation & Continuous Improvement - Partner with creative, editorial, and engineering teams to evolve show graphics and workflows. Document graphics processes, templates, and operational best practices. Provide feedback on system enhancements, workflow efficiencies, and design improvements. Stay current on broadcast graphics tools, updates, and emerging industry trends.
Education & Experience
  • Bachelor's degree or equivalent experience in Bachelor's degree in one of the following fields, or a closely related discipline: Broadcast Production or Television, Graphic Design, Communications or Media Studies. Alternatively, an equivalent combination of formal broadcast graphics training and professional experience demonstrating proficiency in live graphics operation and design for television or streaming productions. or related field
  • 4-5 years of experience operating graphics systems in a live broadcast or live-to-tape production environment
  • Hands-on operation of Chyron and/or Ross XPression during live shows
  • Experience building and executing lower thirds, full-screens, tickers, bugs, and real-time graphics
  • Proven ability to work under tight deadlines and live on-air pressure
  • Experience collaborating with producers, directors, and technical directors in a control room setting
  • In-Depth Knowledge of Chyron/Ross XPression Programs & Equipment, Adobe Creative Suite (Photoshop, Illustrator; After Effects a plus), Broadcast Standards, Experience maintaining organized graphics libraries and project files.
  • Ability to travel as needed

FLSA status:
This position is exempt (not eligible for overtime pay):
No
Our Benefits:
  • Day one health, dental, and vision insurance
  • 401(k) Plan with competitive employer match
  • Vacation, sick, holiday and volunteer time off
  • Life and disability insurance
  • Flexible Spending Account & Health Savings Account
  • Professional development
  • Tuition reimbursement
  • Company-sponsored social and philanthropy events

It has been and will continue to be the policy of Primerica, Inc., and its subsidiaries to be an Equal Opportunity Employer. We provide equal opportunity to all qualified individuals regardless of race, sex, color, religious creed, religion, national origin, citizenship status, age, disability, pregnancy, ancestry, military service or veteran status, genetic or carrier status, marital status, sexual orientation, or any classification protected by applicable federal, state or local laws.
At Primerica, we believe that diversity and inclusion are critical to our future and our mission - creating a foundation for a creative workplace that leads to innovation, growth, and profitability. Through a variety of programs and initiatives, we invest in each employee, seeking to ensure that our people are not only respected as individuals, but also truly valued for their unique perspectives.