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Graphics Manager Jobs in Laurel, MD (NOW HIRING)

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Create event graphics, environmental graphics, signage, branding elements, and other visual assets ... Work within established project timelines and manage multiple projects and deadlines simultaneously.

Graphics Design Intern

Washington, DC · On-site

$15.75 - $21/hr

... Ability to manage several projects with keen attention to details and process • Good ... Graphic Design preferred • Strong analytical skills Excellent organizational and multi-tasking ...

Graphics Design Intern

Washington, DC

$15.75 - $21/hr

Candidates must have graphics experience and be knowledgeable and experienced with technology and ... Ability to manage several projects with keen attention to details and process Good interpersonal ...

Showing results 41-60

Graphics Manager information

See Laurel, MD salary details

$13

$34

$67

How much do graphics manager jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for graphics manager in Laurel, MD is $34.23, according to ZipRecruiter salary data. Most workers in this role earn between $20.48 and $41.49 per hour, depending on experience, location, and employer.

What does a graphics manager do?

A Graphics Manager oversees the design and production of visual materials for a company or organization. They lead a team of graphic designers, coordinate with other departments, and ensure that all visual content aligns with brand guidelines and project goals. Their responsibilities include managing workflows, setting deadlines, providing creative direction, and maintaining high-quality design standards. Graphics Managers also stay updated on industry trends and may help with hiring and training team members.

What skills and qualifications are needed to thrive as a graphics manager?

To thrive as a Graphics Manager, you need expertise in graphic design principles, project management, and a relevant degree or equivalent experience in design or visual communications. Familiarity with industry-standard tools like Adobe Creative Suite, digital asset management systems, and sometimes certifications in design software are typically required. Leadership, strong communication, and creative problem-solving are valuable soft skills for managing teams and collaborating with stakeholders. These skills and qualities are crucial for delivering high-quality visual content, meeting project deadlines, and driving creative direction within an organization.

How does a graphics manager typically collaborate with other departments to ensure cohesive visual branding?

A Graphics Manager frequently works alongside marketing, product, and communications teams to align visual assets with the company’s overall branding strategy. This involves participating in cross-departmental meetings, interpreting project briefs, and gathering feedback to ensure all graphics meet the needs and expectations of each department. Effective collaboration helps maintain consistent messaging and cohesive visuals across all channels, which is essential for strong brand recognition. Strong communication and project management skills are key to navigating these collaborative efforts successfully.

What is the difference between Graphics Manager vs Graphic Designer?

AspectGraphics ManagerGraphic Designer
CredentialsBachelor's degree in graphic design, marketing, or related field; experience in managementBachelor's degree in graphic design, visual arts, or related field
Work EnvironmentOversees teams, manages projects, collaborates with clients and departmentsCreates visual content, works independently or in small teams
Industry UsageUsed in marketing, advertising, media companies, and large organizationsFound across advertising agencies, in-house marketing teams, freelance work

The main difference is that a Graphics Manager oversees design teams and projects, focusing on management and strategy, while a Graphic Designer primarily creates visual content. Both roles require strong design skills, but the Graphics Manager also needs leadership and project management experience.

Is a graphics manager a stressful job?

A graphics manager oversees creative teams and project deadlines, which can involve high-pressure situations, especially when managing multiple projects or tight schedules. The role requires strong organizational skills and the ability to handle client feedback, making it potentially stressful during busy periods. However, workload and stress levels vary depending on the company and industry environment.

What are the most commonly searched types of Graphics jobs in Laurel, MD?

The most popular types of Graphics jobs in Laurel, MD are:

What job categories do people searching Graphics Manager jobs in Laurel, MD look for?

The top searched job categories for Graphics Manager jobs in Laurel, MD are:

What cities near Laurel, MD are hiring for Graphics Manager jobs?

Cities near Laurel, MD with the most Graphics Manager job openings:

Infographic showing various Graphics Manager job openings in Laurel, MD as of August 2026, with employment types broken down into 85% Full Time, 14% Part Time, and 1% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $71,202 per year, or $34.2 per hour.

Graphics Software Engineer with Security Clearance

Johns Hopkins University Applied Physics Laboratory

Laurel, MD • On-site

$139K - $172K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 20 days ago


Job description

Description Are you looking for a unique opportunity to impact significant advances to the nation's groundbreaking integrated air and missile defense (IAMD) systems? Are you an engineer driven to expand your skills in order to solve both current and emerging needs of the Department of Defense (DoD) and Intelligence Community (IC)? Would you like to join a team of skilled engineers and scientists to develop Electro-Optical (EO)/Infrared (IR) simulation capabilities? If so, we're looking for someone like you to join our team at APL! We are seeking a creative, driven, and motivated software engineer to help invent, build, and sustain engineering rendering software for producing complex scenes, objects, and simulation-derived data. You will join a hardworking, multidisciplinary team that develops high-impact engineering capabilities for programs of national importance. As a member of our team, you will collaborate with engineers, scientists, and analysts to advance rendering methods that support analysis, simulation, and assessment of complex operational systems. As a Graphics Software Engineer, you will: * Develop multispectral rendering methodologies for Electro-Optical/Infrared, and related applications grounded by physical phenomenology.
* Contribute to a broad variety of tasks across the codebase, such as user interface, continuous integration, and non-graphics features.
* Optimize at the application and shader level to achieve peak performance in both latency and throughput.
* Diagnose and debug graphics, performance, memory, numerical, and integration issues in Linux and/or Windows development environments.
* Provide technical leadership for graphics techniques, implementation planning, code quality, testing strategy, and long-term maintainability.
* Mentor other developers and help establish effective graphics and scientific software development practices.
* Work on a small team to create high-impact software capabilities for challenging national security problems.
* Communicate technical approaches, trade-offs, progress, and results to project teams, technical leadership, and sponsors. Qualifications You meet our minimum qualifications for the job if you... * Possess a BS with 8+ years, an MS with 6+ years, or a PhD with 3+ years of experience in Computer Science, Computer Engineering, Electrical Engineering, Applied Mathematics, Physics, or a related technical field, developing graphics, rendering, simulation, game-engine, or other GPU rendering software.
* Have experience working effectively in large codebases.
* Have direct experience with Vulkan, OpenGL, DirectX, or comparable modern graphics APIs, with demonstrated ability to design, implement, and debug rendering pipelines.
* Are proficient in C++ and comfortable developing performance-sensitive software.
* Have experience with graphics concepts such as rendering pipelines, shaders, buffers, textures, camera models, coordinate transforms, lighting, materials, or scene management.
* Are comfortable solving problems in 3D geometry using linear algebra.
* Can work effectively both independently and as part of a collaborative technical team.
* Have demonstrated experience in GPU programming, shader optimization, real-time rendering performance analysis, or graphics pipeline profiling.
* Can communicate technical ideas clearly through documentation, presentations, and technical discussions.
* Are able to obtain a Secret security clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship. About Us Why Work at APL? The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates. At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area. Learn more about our career opportunities at https://www.jhuapl.edu/careers. All qualified applicants will receive consideration for employment without regard to race, creed, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, physical or mental disability, genetic information, veteran status, occupation, marital or familial status, political opinion, personal appearance, or any other characteristic protected by applicable law. APL is committed to providing reasonable accommodation to individuals of all abilities, including those with disabilities. If you require a reasonable accommodation to participate in any part of the hiring process, please contact . The referenced pay range is based on JHU APL's good faith belief at the time of posting. Actual compensation may vary based on factors such as geographic location, work experience, market conditions, education/training and skill level with consideration for internal parity. For salaried employees scheduled to work less than 40 hours per week, annual salary will be prorated based on the number of hours worked. APL may offer bonuses or other forms of compensation per internal policy and/or contractual designation. Additional compensation may be provided in the form of a sign-on bonus, relocation benefits, locality allowance or discretionary payments for exceptional performance. APL provides eligible staff with a comprehensive benefits package including retirement plans, paid time off, medical, dental, vision, life insurance, short-term disability, long-term disability, flexible spending accounts, education assistance, and training and development. Applications are accepted on a rolling basis. Minimum Rate $105,000 Annually Maximum Rate $290,000 Annually