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Graphics Hiring Jobs (NOW HIRING)

Principal Graphics Developer Tools Engineer

Austin, TX · On-site

$138K - $171K/yr

The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the ... hiring and promotion practices) on the basis of race, religion, color, national origin, gender ...

Graphics Artist, Journeyman

Odenton, MD · On-site

$142K - $170K/yr

Design and produce high-quality graphic content using Microsoft Office and Adobe Creative Suite products. * Develop visual concepts from start to finish with creativity and precision, while adhering ...

This role is ideal for someone with a strong foundation in graphic design and a flair for storytelling through both static and motion visuals and interactives. You'll be responsible for developing ...

Graphics Specialist I/II

Ventura, CA · Hybrid

$32.56 - $43.51/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Coordinate graphic production from concept through final product, including working with outside ... City's hiring process, visit the City of Ventura Hiring Process page. Questions? Contact the ...

Graphics Artist, Journeyman

Odenton, MD · On-site

$142K - $170K/yr

Design and produce high-quality graphic content using Microsoft Office and Adobe Creative Suite products. * Develop visual concepts from start to finish with creativity and precision, while adhering ...

Graphics Specialist I/II

Ventura, CA · On-site

$32.56 - $43.51/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Coordinate graphic production from concept through final product, including working with outside ... City's hiring process, visit the City of Ventura Hiring Process page. Questions? Contact the ...

Showing results 41-60

Graphics Hiring information

See salary details

$14

$26

$41

How much do graphics hiring jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for graphics hiring in the United States is $26.14, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $32.21 per hour, depending on experience, location, and employer.

What is the difference between Graphics Hiring vs Graphic Designer?

AspectGraphics HiringGraphic Designer
Required CredentialsTypically no formal credentials; focus on hiring processDegree in Graphic Design or related field often required
Work EnvironmentHR or recruitment setting, collaborating with design teamsDesign studios, agencies, or corporate offices
Employer & Industry UsageUsed by HR departments to find design talentUsed by individuals creating visual content
Search & Comparison IntentLooking to hire graphic designersLooking for graphic design services or employment

Graphics Hiring focuses on the recruitment process for graphic designers, involving candidate sourcing and selection. In contrast, a Graphic Designer is a professional who creates visual content. While Graphics Hiring is a hiring function, Graphic Designer is a job role. Understanding this difference helps employers and job seekers navigate the industry effectively.

Are graphic designers still being hired?

Yes, graphic designers are still in demand across various industries, especially for digital media, branding, and marketing projects. Many companies seek skilled designers proficient in tools like Adobe Creative Suite and with strong portfolios, and employment opportunities are available in both full-time and freelance roles.

How to get hired for graphics hiring?

To get hired for a graphics-related role, build a strong portfolio showcasing your design skills, proficiency in tools like Adobe Photoshop or Illustrator, and relevant experience. Networking, applying through job boards, and obtaining certifications can also improve your chances of securing a position in the field.

What jobs can you get with graphics?

With a background in graphics, you can pursue roles such as graphic designer, visual artist, multimedia artist, or digital illustrator. These jobs typically require skills in design software like Adobe Photoshop or Illustrator and may involve working in advertising, marketing, or media production environments.
More about Graphics Hiring jobs

What cities are hiring for Graphics Hiring jobs?

Cities with the most Graphics Hiring job openings:

What states have the most Graphics Hiring jobs?

States with the most job openings for Graphics Hiring jobs include:

Infographic showing various Graphics Hiring job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 19% Part Time, 2% Contract, and 1% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $54,374 per year, or $26.1 per hour.

Principal Graphics Developer Tools Engineer

Nvidia

Austin, TX • On-site

$138K - $171K/yr

Full-time

Re-posted 4 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 245 rated software companies


Job description

The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the future of graphics development. This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across developer tools, graphics technologies, and next-generation development workflows. You will create and lead new strategic initiatives, partnering closely with NVIDIA Research, GPU Architecture, Driver, SDK, and Developer Technology teams to evaluate emerging technologies, prototype new ideas, and deliver solutions that improve how developers build, debug, profile, and optimize graphics applications. This is a hands-on technical leadership role emphasizing vision, execution, influence, and collaboration. Success in this role comes from technical excellence and the ability to align teams around ambitious ideas.

What You'll Be Doing:

  • Define and implement the technical vision and strategy for next-generation developer tools, workflows, and technologies that improve developer productivity.

  • Design and prototype new tools that can evolve into production-ready software.

  • Collaborate with GPU architects, driver engineers, SDK teams, and graphics developers to understand future needs and influence product direction.

  • Drive technical initiatives across multiple organizations through collaboration and technical leadership.

  • Mentor engineers and help establish engineering excellence within the larger Developer Tools organization.

  • Engage with external developers, game studios, engine teams, and strategic partners to understand real-world workflows and pain points.

  • Represent NVIDIA at industry events, technical conferences, and developer engagements.

  • Influence the evolution of graphics development as AI increasingly transforms how software is built, optimized, and maintained.

What We Need To See:

  • BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience).

  • 15+ years of experience developing graphics software, developer tools, game engines, GPU technologies, or related systems.

  • Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal.

  • Strong C++ software engineering skills and experience building large-scale software systems.

  • Demonstrated technical leadership driving complex projects across multiple teams.

  • Experience designing software architectures and influencing technical direction beyond a single codebase.

  • Strong communication skills with the ability to collaborate across engineering, research, product, and external developer communities.

  • Proven ability to thrive in ambiguous environments and transform ideas into shipped products.

Ways To Stand Out From The Crowd:

  • Expertise in GPU architecture, memory systems, performance analysis, or graphics debugging.

  • Experience with ray tracing technologies, neural rendering, or advanced rendering techniques using Vulkan or D3D12.

  • Experience developing profilers, debuggers, validation tools, or SDKs.

  • Experience applying machine learning or generative AI techniques to software development workflows.

  • Contributions to game engines, graphics middleware, graphics SDKs, or open-source graphics projects.

NVIDIA is widely considered to be one of the technology world's most desirable employers with some of the most forward-thinking and hardworking people in the world working here. If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 20, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993