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Graphics Engineer Jobs in Seattle, WA (NOW HIRING)

Senior Engineer

Pacific, WA · On-site

$105.44K - $143.33K/yr

Skill in the use of spreadsheets, graphic editors, databases, word processors, project management software and in the operation of various engineering specific computer programs. * Ability to work ...

Design Engineer

Renton, WA · On-site

$68K - $124K/yr

Controls programming and graphics development * Support the development and implementation of internal engineering standards and design guidelines * Assist in the development of standardized design ...

Design Engineer

Renton, WA · On-site

$68K - $124K/yr

Controls programming and graphics development * Support the development and implementation of internal engineering standards and design guidelines * Assist in the development of standardized design ...

Controls programming and graphics development * Support the development and implementation of internal engineering standards and design guidelines * Assist in the development of standardized design ...

Title: UX Motion Engineer Location: Redmond, WA Openings: 1 Type: Long-term Contract We are looking ... motion and graphics experiences on the web for all screens. Design, Action, Motion, Software ...

Title: UX Motion Engineer Location: Redmond, WA Openings: 1 Type: Long-term Contract We are looking ... motion and graphics experiences on the web for all screens. Design, Action, Motion, Software ...

iOS Engineer

Bellevue, WA · On-site

$58 - $80/hr

They are seeking an iOS Engineer to build a companion app and contribute to the iOS team ... graphics-intensive applications. • Experience integrating BLE peripherals on iOS. • Metal or ...

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Showing results 1-20

Graphics Engineer information

See Seattle, WA salary details

$71.1K

$162.1K

$199.2K

How much do graphics engineer jobs pay per year?

As of May 31, 2026, the average yearly pay for graphics engineer in Seattle, WA is $162,133.00, according to ZipRecruiter salary data. Most workers in this role earn between $159,300.00 and $180,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Engineer, and why are they important?

To thrive as a Graphics Engineer, you need a strong background in computer graphics, mathematics, and programming languages such as C++ or Python, often supported by a degree in computer science or a related field. Familiarity with graphics APIs (like DirectX, OpenGL, or Vulkan), shader programming, and real-time rendering engines is typically required. Exceptional problem-solving, creativity, and communication skills help you devise innovative solutions and collaborate effectively with multidisciplinary teams. Mastering these skills ensures the delivery of visually compelling, high-performance graphics crucial for gaming, simulation, and visualization industries.

How do Graphics Engineers typically collaborate with artists and game designers during a project's development cycle?

Graphics Engineers work closely with artists and game designers to ensure that visual assets and effects are integrated seamlessly into the project. They often participate in regular meetings to discuss technical feasibility, optimize rendering pipelines, and troubleshoot graphical issues. This collaboration helps translate creative vision into efficient, real-time graphics while balancing performance and quality. Establishing clear communication and understanding both artistic goals and technical constraints are key to successful teamwork in this role.

What are Graphics Engineers?

Graphics Engineers are specialized software engineers who design, develop, and optimize computer graphics systems and applications. They work on rendering engines, visual effects, shaders, and graphics APIs to create realistic and efficient visual experiences in video games, simulations, movies, and other multimedia platforms. Graphics Engineers need strong programming skills, particularly in languages like C++ and knowledge of graphics libraries such as DirectX, OpenGL, or Vulkan. Their work bridges the gap between hardware capabilities and artistic vision, ensuring smooth and visually appealing graphics performance.
What are the most commonly searched types of Graphics Engineer jobs in Seattle, WA? The most popular types of Graphics Engineer jobs in Seattle, WA are:
What job categories do people searching Graphics Engineer jobs in Seattle, WA look for? The top searched job categories for Graphics Engineer jobs in Seattle, WA are:
Infographic showing various Graphics Engineer job openings in Seattle, WA as of May 2026, with employment types broken down into 99% Full Time, and 1% Part Time. Highlights an 55% Physical, 39% Hybrid, and 6% Remote job distribution, with an average salary of $162,133 per year, or $77.9 per hour.
Software Engineer, Neural Graphics Developer Tools

Software Engineer, Neural Graphics Developer Tools

Nvidia

Seattle, WA

$159.30K - $196.90K/yr

Full-time

Posted yesterday


Job description

Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering technology? Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and experienced team? Are you ready to move at the speed of light?

NVIDIA is seeking a deeply technical, creative and innovative software engineer help pioneer the next generation of Graphics Developer Tools. In this role, you will work closely with our research team to develop new tools and related technologies that not only streamline graphics performance but also support emerging technologies, like neural rendering, to enhance visual quality and efficiency.

What you'll be doing:

As a key member of the team, you will create new technical designs and implement features while working in an agile environment. You can expect to:

  • Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.

  • Create innovative new tools that bridge AI & graphics in next generation workflows.

  • Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.

  • Drive technology discussions and provide feedback on system architecture.

  • Accurately estimate and prioritize tasks in order to create realistic delivery schedules.

  • Write fast, effective, maintainable, reliable and well-documented object-oriented code.

  • Document requirements and designs, and review documents with key partners.

  • Meet with the QA Department to develop test plans for new features.

What we need to see:

  • BS/MS in Computer Science, Computer Engineering, or equivalent experience.

  • 5+ years of relevant work experience in software development

  • Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.

  • Excellent C/C++ programming skills.

  • Ability to provide accurate estimates to ensure delivery of software on time.

  • Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.

  • Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as TensorFlow or PyTorch.

  • Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.

  • Excellent written and verbal communication skills.

Ways to stand out from the crowd:

  • Familiarity with deep learning and AI, particularly in applying these technologies to enhance graphics performance and quality.

  • Background in the game industry, research, or in a field that requires high-performance graphics.

  • Be able to demonstrate initiative and determination to get things done.

NVIDIA is widely considered to be one of the technology world's most desirable employers with some of the most forward-thinking and hardworking people in the world working here.

If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 3, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993