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Graphics Assistant Jobs in Ruston, LA (NOW HIRING)

MARKETING ASSISTANT

Ruston, LA · On-site

$32K - $40K/yr

Run errands such as hanging signage, picking up printed materials, and transporting items between stores * Assist with simple graphics and help gather social media content (photos, TikToks, short ...

... 3D graphic modeling; and supporting construction and procurement activities through drawings ... Key Responsibilities * Assist in conceptualizing initial designs and provide guidance to assist ...

Senior Mechanical Engineer

Ruston, LA · On-site

$84K - $111K/yr

... assist in the development and execution of mechanical engineering for assigned projects. This ... 3D graphic modeling. The Senior Mechanical Engineer supports construction and procurement ...

Graphics Assistant information

See Ruston, LA salary details

$21K

$32.4K

$45.6K

How much do graphics assistant jobs pay per year?

As of Aug 21, 2026, the average yearly pay for graphics assistant in Ruston, LA is $32,356.00, according to ZipRecruiter salary data. Most workers in this role earn between $26,600.00 and $35,500.00 per year, depending on experience, location, and employer.

What is a graphics assistant?

Graphics Assistants are professionals who support graphic designers and creative teams by preparing visual materials, managing digital assets, and assisting with the production of graphics for print, web, or video. They may help with tasks such as editing images, creating simple design elements, organizing files, and ensuring that projects meet technical specifications. Graphics Assistants often work in advertising agencies, media companies, or in-house design departments, and their role is essential for streamlining the creative process and meeting project deadlines.

What are some typical challenges a graphics assistant might face when working on multiple projects simultaneously?

As a Graphics Assistant, managing multiple projects at once can be challenging due to tight deadlines and varying creative requirements from different teams. Balancing priorities, staying organized, and communicating effectively with designers, marketers, and other stakeholders are essential to ensure timely delivery and maintain quality. Adapting quickly to feedback and changes in project scope is also a common aspect of the role. Developing strong time management skills and using project management tools can help Graphics Assistants navigate these challenges successfully.

What are the key skills and qualifications needed to thrive as a graphics assistant, and why are they important?

To thrive as a Graphics Assistant, you need a solid grasp of graphic design principles, attention to detail, and familiarity with visual communication, often supported by a degree or coursework in graphic design or a related field. Proficiency in industry-standard software like Adobe Creative Suite (Photoshop, Illustrator, InDesign) and experience with digital asset management systems are typically required. Strong organizational skills, creativity, and effective communication help you collaborate efficiently and adapt to changing project needs. These skills ensure high-quality visual output, timely project delivery, and effective teamwork in dynamic creative environments.

What is the difference between Graphics Assistant vs Graphic Designer?

AspectGraphics AssistantGraphic Designer
Required CredentialsHigh school diploma or equivalent; some roles may prefer associate's degreeBachelor's degree in graphic design, visual arts, or related field
Work EnvironmentSupportive roles in offices, advertising agencies, or media companiesCreative workspaces, design studios, or corporate marketing departments
Employer & Industry UsageUsed across advertising, publishing, and media industries for supporting design tasksPrimary role in creating visual concepts, branding, and marketing materials

In summary, a Graphics Assistant typically supports graphic design teams with basic tasks and requires less formal education, while a Graphic Designer creates original visual content and usually holds a degree in design. Both roles are essential in creative industries but differ in responsibilities and qualifications.

What does a graphics assistant do?

A graphics assistant supports the creation and editing of visual materials for projects such as advertisements, websites, or publications. They often use design software like Adobe Photoshop or Illustrator and may help with tasks like layout, image editing, and preparing files for printing or digital use.

What cities near Ruston, LA are hiring for Graphics Assistant jobs?

Cities near Ruston, LA with the most Graphics Assistant job openings:

Infographic showing various Graphics Assistant job openings in Ruston, LA as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 21% Part Time, 1% Temporary, and 2% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $32,356 per year, or $15.6 per hour.

Assistant Professor, Graphic Design

Louisiana Tech University

Ruston, LA • On-site

$26K - $35K/yr

Full-time

Re-posted 16 days ago


Louisiana Tech University rating

6.7

Company rating: 6.7 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

488th of 620 rated colleges and universities


Job description

Thank you for your interest in employment with Louisiana Tech University.
The Graphic Design Program within the Louisiana Tech University School Design invites applications for an Assistant Professor of Graphic Design. This position is a full-time, nine-month tenure track position beginning in September 2026. We welcome applicants with a strong foundation in graphic design and broad-based expertise in contemporary issues, technologies, and practices.
A successful applicant will have an active record of professional achievement and a strong body of work that may be scholarly, client-driven, and/or self-generated. The applicant will be expected to teach in any of the following areas, but not limited to graphic design foundations, 2d/3d motion design, web design, including UI/UX, experience design, and data visualization.
The new faculty member will teach, advise and mentor students at all levels of the Graphic Design BFA and MFA programs with options for teaching in other areas of the School of Design. The faculty member will play a significant role in building the design community, contribute to pedagogical innovation and curriculum development, support the growth and development of the design program, and participate in school, college, and/or university service. All faculty are expected to be actively involved in their design discipline and to produce creative research and/or work.
The Louisiana Tech University School of Design is an interdisciplinary art and design environment within a diverse research university. We invite applications from applicants who contribute to the academic and creative community's multiplicity of approaches and experiences through their teaching, research/creative practice, and/or service.
Applications by individuals from groups historically underrepresented in academia are particularly welcomed. The Louisiana Tech University School of Design strives to foster diversity, equity, and justice in our academic and creative communities. The Graphic Design Program seeks to contribute to this mission both in the orientation of our degree programs and in our daily practices.
Specific Duties and Responsibilities
• Teaching graphic design studio and seminar classes across all levels of the Graphic Design BFA and MFA programs, with potential to collaborate with other disciplines in the School of Design.
• Sustaining a professional design practice or engaging in scholarly research.
• Actively engaging in undergraduate and graduate student recruitment.
• Providing guidance and support to students, actively contributing to student retention endeavors.
• Managing departmental and student records.
• Contributing to the development and innovation of Design curricula.
• Fostering community and identity within the Design program.
• Participating in departmental, university, and committee service and meetings.
Qualifications:
Applicants must have at the time of appointment:
• A terminal degree (MFA , M.Des, or Ph.D. in Design) in Graphic Design, Visual Communication Design, Motion Design, Interaction Design, or related fields from an accredited institution.
• Demonstrated professional design experience (client-driven or self-initiated) with a focus on creative practice and/or research, encompassing areas like graphic design foundations, 2D/3D motion design, web design, experience design, or data visualization.
• Experience teaching at the university level, with a proven ability to address contemporary, emerging, and experimental design topics.
• Proficiency in contemporary design tools, technologies, and software.
• Experience in collaborative design processes.
• Strong interpersonal skills demonstrated through student work, teaching evaluations, or professional recommendations.
Application Materials:
  • Cover letter - explaining interest in the position;
  • Updated Curriculum Vitae (C.V.) or Resume;
  • Personal statement addressing teaching pedagogy and research interests;
  • Brief statement describing your specific contributions to equity, diversity, and inclusion (EDI);
  • Provide a portfolio that includes examples of visual assets for print and digital applications. The portfolio can be:
    • a PDF portfolio or
    • a link to a website of recent professional work
    • If you have teaching experience, please include examples of both
      student work and evidence of curriculum development.
  • Unofficial/copy of transcripts
  • Names and contact information of three references. Note that only candidates who reach the final stage of the interview process will have their references contacted.

Additional Benefits:
The position includes full-time faculty benefits, eligibility for university funding competitions, and participation in promotion processes.
Other Information:
The Louisiana Tech University School of Design is committed to nurturing individuals who embrace the challenges of creative problem-solving and craftsmanship. As a community fostering the growth of future artists and designers, the School provides opportunities to learn the art, craft, and ethical practices essential to being a professional in the modern world. Guided by a diverse faculty actively engaged as professional artists, designers, architects, and scholars, the School of Design aims to equip students with focus, creativity, and purpose.
The Louisiana Tech University School of Design is comprised of four programs: Architecture, Graphic Design, Interior Design, and Studio Art (including Drawing, Painting, Ceramics, Printmaking, Sculpture, and Photography). Offering undergraduate degrees in Architectural Studies (BSAS), Interior Design (BID), Studio Art (BFA), and Graphic Design (BFA), the School also provides graduate degrees in Studio Art (MFA), Photography (MFA), Graphic Design (MFA), and Architecture (MARC). All degree programs hold accreditation from their respective national accreditation bodies.
Louisiana Tech University holds accreditation from the Southern Association of Colleges and Schools Commission on Colleges to confer associate, baccalaureate, masters, and doctoral degrees. Accredited since 1927, the university maintains its accredited status through ongoing evaluations against established standards.
Additionally, the School of Design is an accredited institutional member of the National Association of Schools of Art and Design (NASAD), the Council for Interior Design Accreditation (CIDA), and the National Architectural Accrediting Board (NAAB).
Qualifications:
Applicants must have at the time of appointment:
• A terminal degree (MFA , M.Des, or Ph.D. in Design) in Graphic Design, Visual Communication Design, Motion Design, Interaction Design, or related fields from an accredited institution.
• Demonstrated professional design experience (client-driven or self-initiated) with a focus on creative practice and/or research, encompassing areas like graphic design foundations, 2D/3D motion design, web design, experience design, or data visualization.
• Experience teaching at the university level, with a proven ability to address contemporary, emerging, and experimental design topics.
• Proficiency in contemporary design tools, technologies, and software.
• Experience in collaborative design processes.
• Strong interpersonal skills demonstrated through student work, teaching evaluations, or professional recommendations.
Application Materials:
  • Cover letter - explaining interest in the position;
  • Updated Curriculum Vitae (C.V.) or Resume;
  • Personal statement addressing teaching pedagogy and research interests;
  • Brief statement describing your specific contributions to equity, diversity, and inclusion (EDI);
  • Provide a portfolio that includes examples of visual assets for print and digital applications. The portfolio can be:
    • a pdf portfolio or
    • a link to a website of recent professional work
    • If you have teaching experience, please include examples of both
      student work and evidence of curriculum development.
  • Unofficial/copy of transcripts
  • Names and contact information of three references. Note that only candidates who reach the final stage of the interview process will have their references contacted.

Additional Benefits:
The position includes full-time faculty benefits, eligibility for university funding competitions, and participation in promotion processes.
Other Information:
The Louisiana Tech University School of Design is committed to nurturing individuals who embrace the challenges of creative problem-solving and craftsmanship. As a community fostering the growth of future artists and designers, the School provides opportunities to learn the art, craft, and ethical practices essential to being a professional in the modern world. Guided by a diverse faculty actively engaged as professional artists, designers, architects, and scholars, the School of Design aims to equip students with focus, creativity, and purpose.
The Louisiana Tech University School of Design is comprised of four programs: Architecture, Graphic Design, Interior Design, and Studio Art (including Drawing, Painting, Ceramics, Printmaking, Sculpture, and Photography). Offering undergraduate degrees in Architectural Studies (BSAS), Interior Design (BID), Studio Art (BFA), and Graphic Design (BFA), the School also provides graduate degrees in Studio Art (MFA), Photography (MFA), Graphic Design (MFA), and Architecture (MARC). All degree programs hold accreditation from their respective national accreditation bodies.
Louisiana Tech University holds accreditation from the Southern Association of Colleges and Schools Commission on Colleges to confer associate, baccalaureate, masters, and doctoral degrees. Accredited since 1927, the university maintains its accredited status through ongoing evaluations against established standards.
Additionally, the School of Design is an accredited institutional member of the National Association of Schools of Art and Design (NASAD), the Council for Interior Design Accreditation (CIDA), and the National Architectural Accrediting Board (NAAB).
Louisiana Tech is an Equal Opportunity/Affirmative Action/ADA Employer and places a high priority on the creation of an environment supportive of ethnic minorities, women, veterans, and persons with disabilities.
Posting Close Date: This position will remain open until filled.
Please Note: Applications must be completed by 11:59 p.m. on the Job Closing Date to ensure consideration.
Note to Applicant:
Applicants should fully describe their qualifications and experience with specific reference to each of the minimum and preferred qualifications in their cover letter. The search committee will use this information during the initial review of application materials.
References will be contacted at the appropriate phase of the recruitment process.
This position may require a criminal background check to be conducted on the candidate(s) selected for hire.
As part of the hiring process, applicants for positions at the Louisiana Tech University may be required to demonstrate the ability to perform job-related tasks.

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