Job Summary:
NVIDIA has been transforming computer graphics and accelerated computing for over 25 years, focusing on harnessing AI's potential for the next era of computing. They are seeking a Senior DL Compiler Engineer for the CUDA Tile team to design and implement compiler transformations, optimize performance of tile-based kernels, and define public APIs while working collaboratively within a dynamic team.
Responsibilities:
• Design and implement compiler transformations
• Develop MLIR-based dialects and lowering passes
• Optimize the performance of tile-based kernels to ensure they execute efficiently across multiple generations of NVIDIA GPU architectures
• Define public APIs
• Craft and implement compiler and optimization techniques
• Performance optimization
• General software engineering work
Qualifications:
Required:
• Bachelors, Masters or Ph.D. in Computer Science, Computer Engineering or a related field (or equivalent experience)
• 3+ years of relevant work or research experience in compiler optimization, performance analysis and IR design.
• Ability to work independently, define project goals and scope, and lead your own development effort.
• Excellent C/C++ programming and software design skills, including debugging, performance analysis, and test design.
• Strong interpersonal skills are required along with the ability to work in a dynamic product-oriented team.
Preferred:
• Knowledge of CPU and/or GPU architecture.
• CUDA or OpenCL programming experience.
• Experience with the following technologies: MLIR, LLVM, XLA, TVM and deep learning models and algorithms.
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.