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Graduate Game Developer Jobs in Illinois (NOW HIRING)

SoD offers a variety of undergraduate and graduate programs including Digital Communication and ... Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ...

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Graduate Game Developer information

See Illinois salary details

$31.5K

$105.1K

$174.4K

How much do graduate game developer jobs pay per year?

As of Jul 15, 2026, the average yearly pay for graduate game developer in Illinois is $105,111.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $120,200.00 per year, depending on experience, location, and employer.

What is the 80 20 rule in game development?

The 80/20 rule in game development suggests that approximately 80% of the effects come from 20% of the causes, meaning a small portion of features or tasks often deliver the majority of value. For graduate game developers, focusing on core gameplay mechanics and essential features can maximize productivity and project impact while minimizing unnecessary work.

Is 30 too late to get into game development?

Graduate game developers can enter the industry at any age, as many employers value skills, portfolio work, and relevant experience over age. Learning programming languages like C++ or C# and gaining experience through personal projects or internships can help regardless of age, making 30 not too late to start a career in game development.

What is a Graduate Game Developer job?

A Graduate Game Developer is an entry-level role for recent graduates looking to start a career in game development. They typically work as part of a team, assisting in coding, designing, and testing video games. Responsibilities may include developing game mechanics, troubleshooting bugs, and collaborating with artists and designers. This role provides an opportunity to gain hands-on experience using industry-standard tools and technologies. Employers usually seek candidates with a relevant degree and a strong portfolio showcasing their work.

What types of projects and responsibilities can a Graduate Game Developer expect in their first role?

As a Graduate Game Developer, you can expect to work on a variety of tasks, such as writing code for gameplay features, fixing bugs, assisting with prototyping, and collaborating with artists and designers to bring game concepts to life. You may also be involved in playtesting, optimizing performance, and learning about the full game development lifecycle. Entry-level developers typically work under the guidance of senior engineers and are encouraged to contribute fresh ideas while developing their technical and teamwork skills. This supportive structure helps new graduates quickly build experience in both technical and creative aspects of game production.

Will AI replace game devs?

As a graduate game developer, AI is a tool that can automate certain tasks like asset generation or testing, but it is unlikely to fully replace human developers. Creativity, problem-solving, and understanding player experience remain essential skills that AI cannot replicate entirely. Developers will continue to adapt by integrating AI tools into their workflows to enhance productivity and innovation.

What are the key skills and qualifications needed to thrive in the Graduate Game Developer position, and why are they important?

To thrive as a Graduate Game Developer, you need a degree in computer science or a related field, solid programming skills (often in C++, C#, or Unity), and a foundational understanding of game design principles. Familiarity with popular game engines like Unity or Unreal Engine, version control systems such as Git, and relevant portfolio projects are highly valued by employers. Strong teamwork, effective communication, creativity, and a willingness to learn help new graduates stand out in collaborative development environments. These skills enable you to contribute effectively to project goals, adapt to evolving technologies, and work well within a dynamic and creative team.

What can I do with a game dev degree?

A game developer with a degree can work in roles such as game programmer, designer, or artist, contributing to the creation of video games across various platforms. They often use programming languages like C++ or C# and tools such as Unity or Unreal Engine. Graduates can also pursue careers in related fields like interactive media, simulation development, or virtual reality design.
What are the most commonly searched types of Graduate Game Developer jobs in Illinois? The most popular types of Graduate Game Developer jobs in Illinois are:
Adjunct Faculty in Game Programming

Adjunct Faculty in Game Programming

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Re-posted 21 days ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

345th of 555 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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