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Gpu Software Developer Jobs (NOW HIRING)

GPU Software Engineer Location: San Jose, CA Duration: 6+ months contract (Long Term) Roles and Responsibilities: * As a GPU Software Engineer, you will be equipped to develop GPU IP from the early ...

GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and Responsibilities: * As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural ...

GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and Responsibilities: * As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural ...

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Gpu Software Developer information

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How much do gpu software developer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for gpu software developer in the United States is $111,845.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $130,000.00 per year, depending on experience, location, and employer.

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Infographic showing various Gpu Software Developer job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $111,845 per year, or $53.8 per hour.

GPU Software Engineer

San Jose, CA • On-site

Xoriant Corporation
IT Services • 1 - 5K employees

Other

Re-posted 13 days ago


Job description

Job Title: GPU Software Engineer

Location: San Jose, CA

Duration: 6+ months contract (Long Term)

Roles and Responsibilities:

  • As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural planning process until we productize and ship millions of devices to consumers.
  • You will be responsible for becoming a domain expert in at least one project area, and gaining knowledge and competencies for developing new features and debugging any customer issues related to your domain.

Requirements / Key responsibilities include:

  • Software Development in C/C++/Python
  • Best Practices using git, gerrit (code reviews), continuous integration
  • Debugging driver failures and performance issues using code and graphics debugging tools
  • Documentation and communication using common project management tools (JIRA, Confluence, Wiki, Chat, Email)
  • Researching new API changes and trends in graphics for future GPU enhancements
  • Familiarity with Linux, and Android Operating systems for coding environment and target device development

Skills And Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years of graphics software engineering experience or 1+ years of graphics software engineering experience with PhD
  • 5+ years of experience with C/C++ programming
  • Problem-solving and communication skills
  • 5+ years of object-oriented and component-based design experience

Preferred Qualifications

  • Experience delivering graphics APIs, graphics drivers or Game Engine subsystems for graphics
  • Experience with firmware development
  • Knowledge of ray tracing, rasterization, and linear algebra
  • Experience with low level performance profiling and optimization
  • Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems
  • Experience with either DirectX/Vulkan/OpenGL/Metal