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Gpu Programming Jobs in Florida (NOW HIRING)

... with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or shading languages. Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms. Relevant coursework/projects in ...

Graphics Software Content Engineer

Orlando, FL · On-site

$130K - $161K/yr

Minimum Qualifications Experience with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or shading languages. Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms.

Graphics Software Content Engineer

Orlando, FL · On-site

$130K - $161K/yr

Minimum Qualifications Experience with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or shading languages. Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms.

AI Infrastructure Engineer

Lake Mary, FL · On-site

$94K - $123K/yr

They are seeking an AI Infrastructure Engineer to support enterprise-grade NVIDIA AI infrastructure ... Responsibilities : • Be hands-on with enterprise-grade NVIDIA AI infrastructure, supporting GPU ...

AI Infrastructure Engineer

Lake Mary, FL · Hybrid

$94K - $123K/yr

AI Infrastructure Engineer At BNY, our culture allows us to run our company better and enables ... Be hands-on with enterprise-grade NVIDIA AI infrastructure , supporting GPU-based compute, high ...

They are seeking an ML Ops Engineer to design, build, and maintain the infrastructure and pipelines ... GPU-enabled Kubernetes clusters and ensure efficient resource orchestration between training and ...

AI Infrastructure Engineer

Lake Mary, FL · On-site

$94K - $123K/yr

AI Infrastructure Engineer At BNY, our culture allows us to run our company better and enables ... Be hands-on with enterprise-grade NVIDIA AI infrastructure , supporting GPU-based compute, high ...

AI Infrastructure Engineer

Lake Mary, FL · Hybrid

$94K - $123K/yr

AI Infrastructure Engineer At BNY, our culture allows us to run our company better and enables ... Be hands-on with enterprise-grade NVIDIA AI infrastructure , supporting GPU-based compute, high ...

The ideal candidate is a hands-on technology leader with deep experience in infrastructure, servers, multi-GPU environments, and scaling complex engineering initiatives. Blockchain experience is a ...

... GPU environments--to support the company's long-term growth and operational excellence. As a key member of the executive leadership team, the CTO will build and lead high-performing engineering teams ...

DevOpsEngineer

Wellington, FL

$49.25 - $67.50/hr

Chief AI & Data Officer About the Role We're hiring a DevOps / SRE to deploy, operate, and harden ... GPU clusters, model serving (vLLM, TGI, Triton, Ollama, TensorRT-LLM), vector databases (pgvector ...

Showing results 21-40

Gpu Programming information

See Florida salary details

$24.7K

$48.6K

$71.4K

How much do gpu programming jobs pay per year?

As of Aug 7, 2026, the average yearly pay for gpu programming in Florida is $48,554.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,700.00 and $59,800.00 per year, depending on experience, location, and employer.

What is GPU programming?

A GPU Programming job involves writing and optimizing code to run on Graphics Processing Units (GPUs) for parallel computing tasks. This role is commonly found in fields like machine learning, scientific computing, gaming, and data analytics. GPU programmers use languages such as CUDA, OpenCL, or Vulkan to accelerate computations and improve performance. They work closely with software engineers and data scientists to optimize algorithms for high-performance applications.

What are the key skills and qualifications needed to thrive in GPU programming, and why are they important?

To excel in GPU Programming, you need a strong background in parallel computing concepts, mathematics, and proficiency in languages such as CUDA, OpenCL, or DirectX/OpenGL, often supported by a degree in computer science, engineering, or a related field. Familiarity with NVIDIA and AMD GPU development tools, performance profilers, and possibly certifications like NVIDIA's Deep Learning Institute courses are valuable. Teamwork, effective communication, and strong problem-solving abilities are essential soft skills in this field. These competencies enable efficient development, optimization, and integration of high-performance GPU code in real-world applications.

What types of projects or applications do GPU programmers commonly work on?

GPU Programmers are often involved in developing or optimizing software for high-performance applications such as machine learning, scientific simulations, real-time rendering in gaming and visualization, and video/image processing tools. Their daily work may include collaborating with software engineers, data scientists, and hardware teams to create efficient, scalable parallel algorithms that leverage GPU capabilities. The role frequently requires problem-solving to maximize computational efficiency and troubleshooting complex performance bottlenecks. By working across multidisciplinary teams, GPU Programmers help deliver robust solutions for data-intensive problems in areas like healthcare, finance, automotive technology, and entertainment.

What are the most commonly searched types of Gpu Programming jobs in Florida? The most popular types of Gpu Programming jobs in Florida are:
What cities in Florida are hiring for Gpu Programming jobs? Cities in Florida with the most Gpu Programming job openings:
Infographic showing various Gpu Programming job openings in Florida as of July 2026, with employment types broken down into 1% Internship, 81% Full Time, 13% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $48,554 per year, or $23.3 per hour.

Graphics Software Content Engineer

Apple

Orlando, FL

$130K - $161K/yr

Full-time

Re-posted 16 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Do you love problem solving and creating elegant solutions to highly complex technical challenges? As part of our Silicon Engineering team, you’ll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you’ll be responsible for designing and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU! In this highly impactful role, you will be responsible for graphics workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.
Description
Join the team to play a central role in developing upcoming Apple GPUs. You will have the opportunity to help develop the tools and techniques used to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work alongside many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, Software, and Manufacturing. Core responsibilities of this highly collaborative role are: - Developing critical workloads for GPU validation (architecture, functionality, performance, power). - Working with the GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues. - Working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues. - Create bit-accurate C/C++ models for hardware verification.","responsibilities":"Core responsibilities of this highly collaborative role are:
Developing critical workloads for GPU validation (architecture, functionality, performance, power).
Working with the GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues.
Working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.
Create bit-accurate C/C++ models for hardware verification.
Preferred Qualifications
Expertise and knowledge of graphics rendering algorithms
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML.
Architectural validation and design verification knowledge
Knowledge of hardware architecture and/or graphics hardware
Ability to work well in a team and be productive under aggressive schedules
Excellent communications skills, self-motivated and well organized
Minimum Qualifications
Experience with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or shading languages.
Excellent C/C++ programming skills.
Knowledge of key graphics rendering algorithms.
Relevant coursework/projects in Computer Graphics or Computer Architecture.
B.S. degree and 0 years of experience.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976