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Google Game Developer Jobs in Texas (NOW HIRING)

Principal Graphics Engineer

Austin, TX · On-site

$138K - $171K/yr

Our founding team and advisors are serial entrepreneurs and technologists from Google, Mozilla, MIT ... We are equally interested in candidates with a deep graphics engineering background (game engines ...

Senior AI Engineer

Dallas, TX · On-site

$103K - $142K/yr

Whether that experience is online or in-person, streaming video, theatrical, games, merchandise ... You have hands-on experience using AI coding agents or tools such as Claude Code, Google ...

Whether that experience is online or in-person, streaming video, theatrical, games, merchandise ... You have hands-on experience using AI coding agents or tools such as Claude Code, Google ...

Senior Security Engineer

Dallas, TX · On-site

$113K - $155K/yr

Whether that experience is online or in-person, streaming video, theatrical, games, merchandise ... or Google Chronicle * Experience with EDR tooling such as Crowdstrike, Microsoft Defender for ...

Senior AI Automation Engineer

Austin, TX · On-site

$103K - $135K/yr

But for people with fire in their belly, it's a game-changing, career-defining, soul-lifting move ... Slack, Jira, Salesforce, Okta, Workday, Google Workspace, AWS * Set the bar for effective, safe and ...

Showing results 21-40

Google Game Developer information

See Texas salary details

$30.3K

$101.1K

$167.7K

How much do google game developer jobs pay per year?

As of Jul 25, 2026, the average yearly pay for google game developer in Texas is $101,057.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,900.00 and $115,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Google Game Developer position, and why are they important?

To thrive as a Google Game Developer, you need strong programming skills (such as C++, Java, or Python), experience with game engines like Unity or Unreal, and a solid background in computer science or a related field. Familiarity with cloud platforms (like Google Cloud), version control systems (such as Git), and industry-standard tools is highly valued, along with relevant certifications. Creative problem-solving, teamwork, and effective communication are essential soft skills for collaborating across multidisciplinary teams. These competencies are critical for developing innovative, scalable, and engaging gaming experiences that align with Google's high technical standards.

What is a Google Game Developer job?

A Google Game Developer is responsible for designing, developing, and optimizing games for Google's platforms, such as Android, Stadia (before its shutdown), and other emerging technologies. They work with teams of engineers, designers, and artists to create engaging gaming experiences, often utilizing Google's tools and frameworks like Firebase, Google Play Services, and machine learning APIs. The role may involve coding, debugging, performance optimization, and integrating monetization strategies. Developers in this role often collaborate with third-party studios or internal teams to enhance Google's gaming ecosystem.

What are some typical projects or tasks a Google Game Developer might work on?

As a Google Game Developer, you may work on building new gaming titles, developing backend infrastructure for multiplayer games, optimizing existing codebases, or integrating advanced technologies like machine learning into gameplay. Your daily tasks often include collaborating with designers, artists, and UX specialists to create seamless player experiences, as well as running regular playtests and troubleshooting issues. While you may specialize in certain programming areas, cross-functional teamwork is common, and many projects leverage Google’s cloud services and machine learning resources. This role offers opportunities for skill growth, portfolio development, and contributing to innovative projects seen by millions of users worldwide.

What are the most commonly searched types of Google Game Developer jobs in Texas? The most popular types of Google Game Developer jobs in Texas are:
What job categories do people searching Google Game Developer jobs in Texas look for? The top searched job categories for Google Game Developer jobs in Texas are:
Infographic showing various Google Game Developer job openings in Texas as of July 2026, with employment types broken down into 27% Internship, 43% Full Time, and 30% Part Time. Highlights an 74% In-person, and 26% Remote job distribution, with an average salary of $101,057 per year, or $48.6 per hour.

Principal Graphics Engineer

Parallelz

Austin, TX • On-site

$138K - $171K/yr

Other

Medical, Dental, Vision, Retirement

Posted 15 days ago


Job description

About Parallelz

Parallelz is building a new technology platform that enables new ways of delivering, discovering, and extending mobile applications, ways that were never thought possible. We allow developers to, with no modifications to their code, transform existing mobile apps into web-native apps that can run anywhere, all without a walled garden app store.

You will be getting in at a pivotal stage, contributing to the technical strategic roadmap, helping build a world-class technical team, and working in a small, agile, flat organization to evolve our R&D initiatives into a live, scaled operational platform that will have an impact across the industry.

Parallelz is an AI-native organization. We expect every engineer to use AI tools and agentic systems as a core part of how they design, build, debug, and ship. Not as a side experiment, but as a multiplier on judgment, velocity, and quality.

Our founding team and advisors are serial entrepreneurs and technologists from Google, Mozilla, MIT Media Labs, and other top organizations. The company is joined by top-tier and global venture funds and angel investors.

About the Role

We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile apps execute and stream pixel-perfect, low-latency experiences to any browser.

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and the cross-stack interactions between Android/Linux graphics, browser engines, and WebGL/WebGPU. The role demands first-principles thinking, an instinct for getting to the root of difficult problems, and the maturity to ship performance-critical code that holds up at scale.

We are equally interested in candidates with a deep graphics engineering background (game engines, browser graphics, GPU systems, real-time rendering) and candidates from adjacent low-level systems backgrounds with demonstrated graphics depth.

What You'll Do
  • Own the design, implementation, and evolution of our graphics and rendering stack across native (Android/Linux) and web (WebGL, WebGPU) targets.
  • Write efficient, maintainable, performance-critical C/C++ for system-level and rendering components, with hard requirements on frame budgets, memory, and latency.
  • Profile and tune the full pipeline: CPU/GPU bottlenecks, shader cost, texture and buffer management, compositor interactions, and end-to-end streaming latency.
  • Investigate and resolve faults in complex environments, tracing issues from the browser engine down through the runtime to the OS, kernel, and graphics driver.
  • Drive upgrades to the underlying platforms (AOSP versions, browser engines, GLES/WebGPU evolution) while keeping the system stable and shippable.
  • Partner with other teams to define and implement robust testing strategies for rendering correctness, performance regressions, and cross-device fidelity.
  • Operate as a senior independent contributor: scope your own work, drive it to completion, and communicate clearly with a small, high-trust team.
  • Work natively with AI coding agents and tooling (Claude Code, Cursor, agentic workflows, custom internal agents) to accelerate research, prototyping, code generation, debugging, and review, treating these tools as a junior pair you direct and verify, not a passenger.

Requirements

This is a technically demanding role that rewards resilience, creative problem-solving, and out-of-the-box thinking.

Must-Haves
  • Strong systems programming foundation: C/C++ proficiency on performance-critical, low-level codebases, with deep familiarity with Linux and OS-level internals.
  • Deep experience with one or more real-time graphics stacks: OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting.
  • Track record of owning complex, multi-component graphics or systems products end-to-end, from research prototype through production at scale.
  • Daily fluency with AI coding agents and LLM tooling, with a clear bias toward verifying and pushing back on AI output rather than accepting it.
  • A "dig until it bleeds" investigative instinct: the drive to understand every layer of the system.
  • Strong written communication and a self-directed working style suited to a small, senior, high-trust team.

We'd love to see depth in two or more of the following:

  • Browser engine internals (Chromium/Blink, Gecko, WebKit), particularly the graphics, compositor, or rendering subsystems.
  • Game engine internals, real-time renderers, or GPU compute frameworks.
  • Android internals and custom AOSP development (kernel, HAL, SurfaceFlinger, System Services, GMS, Android Build System).
  • Android/Linux graphics stack (EGL, Gralloc, DRM/KMS, Mesa) and graphics driver work.
  • Web platform technologies: WebAssembly, WebRTC, and the surrounding browser security/sandboxing model.
  • Containers and virtualization (LXC, namespaces, cgroups) and their interaction with hardware-accelerated graphics.
  • Real-time network and socket programming, including low-latency streaming protocols and frame pacing.
  • Linux device driver programming.
Nice-to-Haves
  • Experience building, fine-tuning, or evaluating internal AI/agent tooling that augments engineering work.
  • A data-driven mindset, relying on qualitative and quantitative signal to make informed decisions.
  • Mobile game development experience, including engines, SDKs, and the broader ecosystem.
  • Background in advanced compression, video codecs, or color management.
  • Graduate work or research background in computer graphics, systems, or a related area.

Benefits

  • Group Retirement Savings Plan matching and participation
  • Comprehensive benefits package (health, dental, vision), including Health and Wellness spending account
  • Generous time off policies
  • Access to leading AI tools and platforms