NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Senior System Software Engineer - Neural Graphics SDKs
Santa Clara, CA · On-site
$164K - $203K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Senior System Software Engineer - Neural Graphics SDKs
Santa Clara, CA · On-site
$164K - $203K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Expertise in classic ML and statistics, deep learning, Gaussian processes, transformers+self attention * Zeal for best practices in group development and coding to production * Past experience ...
Expertise in classic ML and statistics, deep learning, Gaussian processes, transformers+self attention * Zeal for best practices in group development and coding to production * Past experience ...
Senior Software Engineer - VLM Microservices for Neural Reconstruction
Santa Clara, CA · On-site
$143K - $189K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Senior Software Engineer - VLM Microservices for Neural Reconstruction
Santa Clara, CA · On-site
$143K - $189K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Experience in approximating the real world with data simulation, which might include physics simulation, animation capture, light transport, photogrammetry, NeRFs, or Gaussian splats * Experience in ...
Experience in approximating the real world with data simulation, which might include physics simulation, animation capture, light transport, photogrammetry, NeRFs, or Gaussian splats * Experience in ...
Senior Software Engineer - VLM Microservices for Neural Reconstruction
Santa Clara, CA · On-site
$143K - $189K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Senior Software Engineer - VLM Microservices for Neural Reconstruction
Santa Clara, CA · On-site
$143K - $189K/yr
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with ...
Senior Staff Engineer: 3D Reconstruction
South San Francisco, CA · On-site
$280K - $310K/yr
Develop tools for modeling and exploitation of Gaussian splats, including relighting. * Design and develop processes and tools for validating reconstructed data for use in specific digital twin and ...
Senior Staff Engineer: 3D Reconstruction
South San Francisco, CA · On-site
$280K - $310K/yr
Develop tools for modeling and exploitation of Gaussian splats, including relighting. * Design and develop processes and tools for validating reconstructed data for use in specific digital twin and ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
... Gaussian splatting, differentiable rendering) or generative AI for 3D content • Experience with PyTorch and real-time rendering engines • Familiarity with graphics APIs (Vulkan, OpenGL, DirectX ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
... Gaussian splatting, differentiable rendering) or generative AI for 3D content • Experience with PyTorch and real-time rendering engines • Familiarity with graphics APIs (Vulkan, OpenGL, DirectX ...
... Gaussian Splatting, NeRF, SLAM/SfM, spatiotemporal scene modeling and other directions, to build large-scale spatial understanding and reconstruction capabilities. • Build a synthetic data ...
... Gaussian Splatting, NeRF, SLAM/SfM, spatiotemporal scene modeling and other directions, to build large-scale spatial understanding and reconstruction capabilities. • Build a synthetic data ...
... Gaussian Splatting, NeRF, SLAM/SfM, spatiotemporal scene modeling and other directions, to build large-scale spatial understanding and reconstruction capabilities. • Build a synthetic data ...
... Gaussian Splatting, NeRF, SLAM/SfM, spatiotemporal scene modeling and other directions, to build large-scale spatial understanding and reconstruction capabilities. • Build a synthetic data ...
Senior/Staff Machine Learning Engineer, Sensor Simulation
Mountain View, CA · On-site
$193K - $291K/yr
The ideal candidate has hands-on experience in the research, development, and implementation of machine learning methods (e.g., NeRF or Gaussian splatting) for generating synthetic sensor data ...
Senior/Staff Machine Learning Engineer, Sensor Simulation
Mountain View, CA · On-site
$193K - $291K/yr
The ideal candidate has hands-on experience in the research, development, and implementation of machine learning methods (e.g., NeRF or Gaussian splatting) for generating synthetic sensor data ...
... Gaussian Splatting, NeRF, SLAM/SfM, spatiotemporal scene modeling and other directions, to build large-scale spatial understanding and reconstruction capabilities. • Build a synthetic data ...
... Gaussian Splatting, NeRF, SLAM/SfM, spatiotemporal scene modeling and other directions, to build large-scale spatial understanding and reconstruction capabilities. • Build a synthetic data ...
Contribute to data-driven and geometric modeling of eye imaging including NERF and Gaussian splatting for novel view synthesis, 3D graphical rendering of eye features, and classical feature and ...
Contribute to data-driven and geometric modeling of eye imaging including NERF and Gaussian splatting for novel view synthesis, 3D graphical rendering of eye features, and classical feature and ...
Contribute to data-driven and geometric modeling of eye imaging including NERF and Gaussian splatting for novel view synthesis, 3D graphical rendering of eye features, and classical feature and ...
Contribute to data-driven and geometric modeling of eye imaging including NERF and Gaussian splatting for novel view synthesis, 3D graphical rendering of eye features, and classical feature and ...
Pipeline Engineer (Graphics/3D)
San Francisco, CA · Remote
$164K - $203K/yr
Role Overview We are building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing , and we're looking for a Pipeline Engineer to help integrate cutting ...
Pipeline Engineer (Graphics/3D)
San Francisco, CA · Remote
$164K - $203K/yr
Role Overview We are building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing , and we're looking for a Pipeline Engineer to help integrate cutting ...
Design, implement, and evaluate novel algorithms for (Dynamic) Gaussian Splatting, 3D reconstruction, performance capture and relighting with a clear path from prototype to production applicability.
Design, implement, and evaluate novel algorithms for (Dynamic) Gaussian Splatting, 3D reconstruction, performance capture and relighting with a clear path from prototype to production applicability.
Mesh and texture, 3D Gaussian Splatting, or other volumetric representations * Interactive 3D experiences such as relighting or material interaction * Machine-learning driven representations of ...
Mesh and texture, 3D Gaussian Splatting, or other volumetric representations * Interactive 3D experiences such as relighting or material interaction * Machine-learning driven representations of ...
Senior/Staff Machine Learning Engineer, Sensor Simulation
Mountain View, CA · On-site
$193K - $291K/yr
The ideal candidate has hands-on experience in the research, development, and implementation of machine learning methods (e.g., NeRF or Gaussian splatting) for generating synthetic sensor data ...
Senior/Staff Machine Learning Engineer, Sensor Simulation
Mountain View, CA · On-site
$193K - $291K/yr
The ideal candidate has hands-on experience in the research, development, and implementation of machine learning methods (e.g., NeRF or Gaussian splatting) for generating synthetic sensor data ...
Gaussian information
What is the difference between Gaussian vs Chemist?
| Aspect | Gaussian | Chemist |
|---|---|---|
| Required Credentials | Typically a degree in chemistry, chemical engineering, or related field; familiarity with computational chemistry software | Degree in chemistry or related field; may include certifications in laboratory techniques |
| Work Environment | Research labs, computational centers, pharmaceutical or chemical industries | Laboratories, research institutions, manufacturing plants |
| Industry Usage | Used for quantum chemical calculations, molecular modeling, and simulations | Involved in experimental research, synthesis, and analysis |
Gaussian is a software tool used primarily for computational chemistry and molecular modeling, while a Chemist is a professional who conducts experiments and research in chemistry. Both roles often require similar educational backgrounds, but Gaussian focuses on software-based analysis, whereas Chemists work hands-on in labs. Understanding these differences helps clarify career paths and job expectations in the chemistry industry.
What is a Gaussian job?
A Gaussian job refers to a computational task performed using the Gaussian software, which is widely used for quantum chemistry calculations. It involves preparing an input file that specifies molecular structures, computational methods, and basis sets. The software then calculates electronic structure properties, optimizing geometries, and predicting spectroscopic and thermodynamic properties. Researchers and chemists use Gaussian for simulations in fields like materials science, drug discovery, and theoretical chemistry.
What types of projects do professionals working with Gaussian software typically collaborate on, and how is teamwork structured?

Senior System Software Engineer - Neural Graphics Performance
Santa Clara, CA • On-site
Full-time
Re-posted 13 days ago
Nvidia rating
9.6
Based on 17 frontline employees who took The Breakroom Quiz
7th of 243 rated software companies
Job description
Love GSplat? So do we! We are looking for a graphics performance engineer to push Gsplat and other accelerated libraries to speed of light, achieving full system utilization and occupancy and enabling our latest hardware capabilities. Your software will run on incredible amounts of data to bridge the gap between the real world and simulations. Join our amazing team and help us build the future of Physical AI!
What you'll be doing:
- Implement, validate, release and maintain highly-optimized reconstruction and rendering algorithms using CUDA and Slang.
- Optimize data processing pipelines for low latency and maximum throughput.
- Influence software architecture, validation strategy and technical roadmaps to ensure outstanding performance.
What we need to see:
- Master's of Science in Computer Science or Electrical engineering (or equivalent experience).
- 3 years of practical experience.
- Strong fundamentals in real-time computer graphics. Expertise in GPU-accelerated software with CUDA, Slang, or other shading languages (GLSL, HLSL, Metal) for low-latency, high-throughput applications.
- Expertise defining and driving performance metrics through profiling and benchmarking.
- Proficiency with Python and C++.
- Track record releasing production-grade software. Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization, release).
- Excellent written, visual, and verbal communication to present performance challenges, tradeoffs, and architectural alternatives.
- Curiosity and drive to learn new technologies and partner across teams and functions.
Ways to Stand Out from the Crowd:
- Contributions to 3D game engines, graphics or computer vision SDKs.
- Algorithmic expertise in neural reconstruction (NERFs, Gaussian Splats).
- Experience developing high-performance distributed systems.
- Grounding in mathematical fundamentals such as linear algebra, numerical methods, statistics, and exploratory data analysis.
- History of multidisciplinary creativity and innovation around performance in multiple problem domains.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until May 2, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
About Nvidia
Sourced by ZipRecruiter
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.
Industry
Computer and electronic product manufacturing
Company size
10,000+ Employees
Headquarters location
Santa Clara, CA, US
Year founded
1993