1

Gaming Localization Jobs in Nevada (NOW HIRING)

Experience with asset pipelines, including spritesheets, audio, localization, and preloading * Familiarity with game audio systems (e.g. Howler.js or similar) * Experience with TypeScript-based ...

Gaming Localization information

How to get into game localisation?

To enter game localisation, develop strong language skills and cultural knowledge, and gain experience with translation or localisation tools like CAT software. A background in linguistics, gaming, or related fields can be beneficial, and building a portfolio of localisation projects helps demonstrate your abilities to potential employers.

Is game localization worth it?

Game localization is a valuable role that involves translating and adapting video games for different markets, requiring language skills and cultural knowledge. It is essential for reaching global audiences and can be a rewarding career for those interested in gaming and languages, often involving collaboration with developers and quality assurance processes.

How much do game localizers make?

Game localizers typically earn between $30,000 and $70,000 annually, depending on experience, language pairs, and project complexity. Freelance localizers may charge per word or hour, with rates ranging from $0.08 to $0.20 per word or $20 to $50 per hour. Advanced skills in translation tools and industry knowledge can influence earning potential.

What jobs pay $400 an hour?

In the field of gaming localization, highly specialized freelance translators or project managers with extensive experience and rare language skills can command rates of $400 an hour or more. Such roles typically require advanced expertise, industry reputation, and often involve working on high-profile projects or consulting for major gaming companies.

Game Developer

Spinplay Games

Las Vegas, NV

Full-time

Posted 29 days ago


Job description

Description
The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.


Skills, Knowledge and Expertise
Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL–based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraints
  • Experience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc