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Gaming Designer Jobs in Wisconsin (NOW HIRING)

Summary: Northern Lights Drone Shows is seeking a Drone Show Designer that's excited to bring ... Associate degree or equivalent coursework in computer science, engineering, game design/animation ...

Civil Designer

Fond Du Lac, WI ยท On-site

$80K - $140K/yr

A DAY IN THE LIFE OF A CIVIL DESIGNER * Any good day starts with a coffee. Head over to the commons ... Wrapping up the day, grab a drink in the Excellar with the team or shoot a game of pool. WHAT ...

Cares about redefining how energy is designed, applied and consumed. Cares about thoughtfully ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Direct experience leading a game design studio, including supervising a team of developers and designers, production, creative direction, and game design experience. * Experience in creative game ...

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Video Game Design Tutor

Madison, WI ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Milwaukee, WI ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Mechanical Designer/Engineer

Milwaukee, WI ยท On-site

$74K - $101K/yr

Understand both constant and variable flow systems, and properly apply equipment What your experience looks like * 2+ years in designing HVAC systems for gaming, hospitality, entertainment, health ...

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Gaming Designer information

See Wisconsin salary details

$47.4K

$157.5K

How much do gaming designer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for gaming designer in Wisconsin is $150,512.00, according to ZipRecruiter salary data. Most workers in this role earn between $156,400.00 and $156,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a gaming designer, and why are they important?

To thrive as a Gaming Designer, you need a strong grasp of game mechanics, storytelling, and user experience, typically supported by a degree in game design, computer science, or a related field. Proficiency in industry-standard tools like Unity, Unreal Engine, and graphic design software, as well as knowledge of scripting languages, is highly valued. Creativity, teamwork, and effective communication are essential soft skills for collaborating on multidisciplinary teams and bringing innovative ideas to life. These skills are crucial for creating engaging, playable games that meet both player expectations and project objectives.

How do you become a gaming designer?

To become a gaming designer, individuals typically pursue a bachelor's degree in game design, computer science, or a related field. Developing strong skills in programming, graphic design, storytelling, and using tools like Unity or Unreal Engine is essential, along with building a portfolio of game projects and gaining experience through internships or entry-level positions.

What are some common challenges gaming designers face when working on collaborative projects?

Gaming designers often collaborate with developers, artists, and writers, which can present challenges in aligning creative visions and managing feedback from multiple stakeholders. Balancing gameplay mechanics with visual and narrative elements requires clear communication and flexibility. Additionally, meeting tight deadlines while accommodating changes in scope or design can be demanding. Successful gaming designers are proactive in soliciting input, open to iteration, and skilled at resolving conflicts to keep the project on track.

What jobs can a gaming designer get?

A gaming designer can pursue roles such as game developer, level designer, game artist, or user experience designer within the video game industry. These positions often require skills in programming, graphic design, storytelling, and familiarity with game engines like Unity or Unreal Engine.

What does a gaming designer do?

A Gaming Designer is responsible for creating the concepts, rules, and structure of video games. They work with a team to develop the game's storylines, characters, gameplay mechanics, and levels. Gaming Designers often collaborate with artists, programmers, and writers to ensure the game offers a compelling and enjoyable experience. Their work involves both creative and technical skills, including problem-solving, prototyping, and playtesting to refine ideas. Ultimately, they help shape the player's experience from the initial idea to the final product.

What is the difference between Gaming Designer vs Game Developer?

AspectGaming DesignerGame Developer
CredentialsTypically a degree in game design, computer science, or related fieldsUsually a degree in computer science, software engineering, or programming
Work EnvironmentDesign studios, creative teams, collaborative settingsProgramming environments, coding teams, technical development
Industry UsageFocuses on game concept, mechanics, and user experienceFocuses on coding, software architecture, and technical implementation

While both roles are essential in game development, Gaming Designers primarily focus on creating game concepts, mechanics, and user experience, whereas Game Developers handle the technical coding and software development. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

What are popular job titles related to Gaming Designer jobs in Wisconsin? For Gaming Designer jobs in Wisconsin, the most frequently searched job titles are:
What job categories do people searching Gaming Designer jobs in Wisconsin look for? The top searched job categories for Gaming Designer jobs in Wisconsin are:
What cities in Wisconsin are hiring for Gaming Designer jobs? Cities in Wisconsin with the most Gaming Designer job openings:
Infographic showing various Gaming Designer job openings in Wisconsin as of July 2026, with employment types broken down into 85% Full Time, 14% Part Time, and 1% Temporary. Highlights an 49% Physical, 1% Hybrid, and 50% Remote job distribution, with an average salary of $150,512 per year, or $72.4 per hour.

Senior Game Designer - AI & Encounters (Apex Legends)

Electronic Arts Inc.

Madison, WI โ€ข On-site

$127K - $190K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 19 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

  • Location: Madison
  • State: Wisconsin
  • Country: United States of America

Role ID
214845
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We're hiring a Senior Game Designer - AI & Encounters to create engaging AI-driven combat encounters that elevate gameplay across Apex Legends. You will partner with multidisciplinary teams to design, implement, and refine encounters that deliver challenge, variety, and memorable player experiences while supporting the game's long-term vision.
Responsibilities
  • Design, prototype, tune, and iterate on AI encounters from initial concept through implementation and once live.
  • Create encounter scenarios that support gameplay, pacing, and player progression.
  • Collaborate with AI Engineering, Level Design, Art, and Production to deliver gameplay features.
  • Balance AI behaviors using playtest feedback, gameplay metrics, and player insights.
  • Document encounter systems, design intent, and implementation guidelines.
  • Review gameplay experiences and iterate to improve quality, readability, and player satisfaction.
  • Mentor designers through design reviews and collaborative feedback.
Required Qualifications
  • Experience designing AI systems, encounters, or combat gameplay for shipped AAA titles.
  • Experience owning gameplay features from concept through release.
  • Experience collaborating with multidisciplinary development teams.
  • Portfolio demonstrating encounter design, gameplay systems, or AI-focused work.
  • Experience balancing gameplay using qualitative and quantitative feedback.
Core Skills and Experience
  • Knowledge of AI enemy design, combatant archetypes, and encounter pacing.
  • Proficient in scripting and programming tools to implement systems within modern game editors.
  • Clear documentation and communication across design and development teams.
  • Experience evaluating gameplay through playtesting and data-informed iteration.
  • Familiarity with live service development and ongoing gameplay improvements.
  • Experience designing AI systems or encounters for PvP or PvE gameplay is an asset.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$127,700 - $190,600 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.