Collaborate with other engineering leads to ensure Unreal Engine systems support gameplay, tools, pipeline, and content workflows. * Mentor and support engine programmers through code reviews ...
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Collaborate with other engineering leads to ensure Unreal Engine systems support gameplay, tools, pipeline, and content workflows. * Mentor and support engine programmers through code reviews ...
Quick apply
Collaborate with other engineering leads to ensure Unreal Engine systems support gameplay, tools, pipeline, and content workflows. * Mentor and support engine programmers through code reviews ...
Montreal, QC · On-site
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Collaborate closely with design, art, and programming teams to deliver robust and scalable features.
Montreal, QC · On-site
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Collaborate closely with design, art, and programming teams to deliver robust and scalable features.
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Senior Online Programmer? * Highly proficient in Nodejs/Typescript with at least 5 years ...
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Senior Online Programmer? * Highly proficient in Nodejs/Typescript with at least 5 years ...
Montreal, QC · On-site
At Light & Wonder, It's all about the games, and our digital teamleads the global iGaming market ... The developer will also be in charge of maintaining, updating and fixing bugs in the products their ...
Montreal, QC · On-site
At Light & Wonder, It's all about the games, and our digital teamleads the global iGaming market ... The developer will also be in charge of maintaining, updating and fixing bugs in the products their ...
As Lead Tools Programmer , you are responsible for defining, building, and guiding tools and ... Collaborate with Pipeline, Gameplay, UI, and Production teams to integrate tools into daily ...
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As Lead Tools Programmer , you are responsible for defining, building, and guiding tools and ... Collaborate with Pipeline, Gameplay, UI, and Production teams to integrate tools into daily ...
As Lead Tools Programmer , you are responsible for defining, building, and guiding tools and ... Collaborate with Pipeline, Gameplay, UI, and Production teams to integrate tools into daily ...
Quick apply
As Lead Tools Programmer , you are responsible for defining, building, and guiding tools and ... Collaborate with Pipeline, Gameplay, UI, and Production teams to integrate tools into daily ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...
CA$165K - CA$248K/yr
... games will be built over the next five years. Join us and help create a product that will enable game developers to bring their ideas to life in an entirely new way. As a Staff Software Engineer on ...
CA$165K - CA$248K/yr
... games will be built over the next five years. Join us and help create a product that will enable game developers to bring their ideas to life in an entirely new way. As a Staff Software Engineer on ...
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... What you'll do This programmer will be responsible for anything related to NPC behavior tech: * ...
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Company Description Ubisoft is a global leader in gaming with teams across the world creating ... What you'll do This programmer will be responsible for anything related to NPC behavior tech: * ...
Montreal, QC · On-site +1
Oversee game development pipelines, from pre-production to launch ... Work closely with design, art, and engineering teams to maintain project timelines and deliverables.
Montreal, QC · On-site +1
Oversee game development pipelines, from pre-production to launch ... Work closely with design, art, and engineering teams to maintain project timelines and deliverables.
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... With more paths to profits and ways to win, developers have all the things needed to enjoy the game.
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... With more paths to profits and ways to win, developers have all the things needed to enjoy the game.
Collaborate with rendering and gameplay engineers to ensure Unreal Engine features are mobile‑friendly. * Maintain and improve Unreal Engine code to support a wide range of mobile hardware ...
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Collaborate with rendering and gameplay engineers to ensure Unreal Engine features are mobile‑friendly. * Maintain and improve Unreal Engine code to support a wide range of mobile hardware ...
With more paths to profits and ways to win, developers have all the things needed to enjoy the game. For more information, visit xsolla.com. Responsibilities * Lead technical strategy and ...
With more paths to profits and ways to win, developers have all the things needed to enjoy the game. For more information, visit xsolla.com. Responsibilities * Lead technical strategy and ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...
Montreal, QC · On-site
We produce and distribute premier filmed entertainment and programming through our powerhouse film ... games, with multiple shipped AAA titles * Strong demo reel showcasing either gameplay animation ...
Montreal, QC · On-site
We produce and distribute premier filmed entertainment and programming through our powerhouse film ... games, with multiple shipped AAA titles * Strong demo reel showcasing either gameplay animation ...
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... As an Engine Programmer at Ubisoft Montréal, you will contribute to the development and evolution ...
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Company Description Ubisoft is a global leader in gaming with teams across the world creating ... As an Engine Programmer at Ubisoft Montréal, you will contribute to the development and evolution ...
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... We're looking for hands‑on developers with a strong execution mindset, ownership, and pride in ...
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Company Description Ubisoft is a global leader in gaming with teams across the world creating ... We're looking for hands‑on developers with a strong execution mindset, ownership, and pride in ...
Company Description Ubisoft is a global leader in gaming with teams across the world creating ... What you'll do The role of a Far Cry Online Programmer is to support production teams in creating ...
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Company Description Ubisoft is a global leader in gaming with teams across the world creating ... What you'll do The role of a Far Cry Online Programmer is to support production teams in creating ...
Join the team who's helped build 300+ games ranging from Call of Duty, Halo, PUBG, and Bioshock You ... Establish Unreal best practices across the engineering team * Balance competitive feel with network ...
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Join the team who's helped build 300+ games ranging from Call of Duty, Halo, PUBG, and Bioshock You ... Establish Unreal best practices across the engineering team * Balance competitive feel with network ...
| Aspect | Games Programmer | Game Developer |
|---|---|---|
| Primary Role | Focuses on coding, implementing game mechanics, and optimizing performance | Involves designing, developing, and managing overall game projects, including both programming and creative aspects |
| Required Skills | Programming languages (C++, C#), graphics APIs, debugging | Programming, design, project management, teamwork |
| Work Environment | Typically within a development team, often in tech or gaming companies | Broader environment including design, production, and sometimes marketing teams |
While both roles require programming skills and are integral to game creation, Games Programmers primarily focus on coding and technical implementation, whereas Game Developers oversee the entire game development process, including design and project coordination.

Montreal, QC • On-site
Full-time
Re-posted yesterday
Lead the design and implementation of core Unreal Engine systems, frameworks, and engine‑level architecture.
Oversee engine performance, memory usage, platform constraints, and drive optimization efforts.
Mentor and support engine programmers through code reviews, technical guidance, and best‑practice Unreal development.
8.2
Based on 133 frontline employees who took The Breakroom Quiz
As a Lead Engine Programmer, you are responsible for defining, building, and guiding the core Unreal Engine–based systems that underpin gameplay, rendering, physics, tools, and pipelines on an AAA title. You provide technical leadership for engine architecture and low‑level systems while collaborating closely with Gameplay, Rendering, Tools, Pipeline, and Production to ensure Unreal Engine is extended, optimized, and maintained to meet project needs. You balance hands‑on development with mentorship, system ownership, and long‑term technical direction.
RESPONSIBILITIES
À titre de Programmeur ou programmeuse moteur Lead, vous êtes responsable de définir, développer et orienter les systèmes centraux fondés sur Unreal Engine qui soutiennent la jouabilité, le rendu, la physique, les outils et les pipelines d’un titre AAA. Vous fournissez un leadership technique pour l’architecture moteur et les systèmes de bas niveau tout en collaborant étroitement avec les équipes Gameplay, Rendering, Tools, Pipeline et Production afin de garantir qu’Unreal Engine est étendu, optimisé et maintenu pour répondre aux besoins du projet. Vous conciliez le développement pratique, le mentorat, la responsabilité des systèmes et l’orientation technique à long terme.
RESPONSABILITÉS
QUALIFICATIONS
Basic Requirements:
Desired Characteristics:
Exigences de base :
Atouts souhaités :
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