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Games Programmer Jobs in Illinois (NOW HIRING)

Adjunct Faculty in Game Programming Full-time Faculty Positions Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants

Game Night Staff

Moline, IL · On-site

$50 - $100/hr

The Quad City Storm is searching for energetic, responsible and service oriented team members to support the organization's operation on game day. Selected candidates will have a proven track record

Your growth matters. Let's do this together. Hiring location: Chicago, IL Work setup: Hybrid, connected to the local office in Chicago, IL. What You Will Do As a Game Mathematician , you will play a

IGT , where innovation meets entertainment on a global scale! From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences -powered by

Your growth matters. Let's do this together. Hiring location: Chicago, IL Work setup: Hybrid, connected to the local office in Chicago, IL. What You Will Do As a Game Mathematician , you will play a

At IGT, we design and build casino games played by millions of players worldwide! Overview Do you love video games and thought 'hey, I can make that!' Well, here is your chance! At IGT, we design and

Senior Game Designer

Chicago, IL · On-site

$80 - $150K/hr

Description: Join the Fun at Arrow International! Arrow International is the world's #1 maker of charitable gaming products, from pull tabs and bingo paper to cutting-edge electronic gaming systems.

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Games Programmer information

See Illinois salary details

$11

$38

$66

How much do games programmer jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for games programmer in Illinois is $38.31, according to ZipRecruiter salary data. Most workers in this role earn between $24.90 and $49.86 per hour, depending on experience, location, and employer.

What is the difference between Games Programmer vs Game Developer?

AspectGames ProgrammerGame Developer
Primary RoleFocuses on coding, implementing game mechanics, and optimizing performanceInvolves designing, developing, and managing overall game projects, including both programming and creative aspects
Required SkillsProgramming languages (C++, C#), graphics APIs, debuggingProgramming, design, project management, teamwork
Work EnvironmentTypically within a development team, often in tech or gaming companiesBroader environment including design, production, and sometimes marketing teams

While both roles require programming skills and are integral to game creation, Games Programmers primarily focus on coding and technical implementation, whereas Game Developers oversee the entire game development process, including design and project coordination.

What cities in Illinois are hiring for Games Programmer jobs?

Cities in Illinois with the most Games Programmer job openings:

Infographic showing various Games Programmer job openings in Illinois as of August 2026, with employment types broken down into 77% Full Time, 20% Part Time, 2% Temporary, and 1% Contract. Highlights an 67% Physical, 1% Hybrid, and 32% Remote job distribution, with an average salary of $79,687 per year, or $38.3 per hour.

Adjunct Faculty in Game Programming

Chicago, IL • On-site

DePaul University
Colleges, Universities, and Professional Schools • 1 - 5K employees

Full-time, Part-time

Re-posted 20 days ago


DePaul University rating

7.5

Company rating: 7.5 out of 10

Based on 30 frontline employees who took The Breakroom Quiz


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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