1

Games Developer Jobs in Chicago, IL (NOW HIRING)

Fullstack Developers at HRT work either on our platform team (i.e. you work on infrastructure ... At HRT we're friends and colleagues - whether we are sharing a meal, playing the latest board game ...

Senior Backend Engineer

Chicago, IL · Remote

$150K - $250K/yr

Wand makes gaming magical. Through game customization and guidance, we build tools that helps ... You'll partner closely with our Head of Engineering and the application teams who build on top of ...

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it's all about the games, and ... Job Summary As a Senior Advanced Software Engineer at Light & Wonder, you will be a key contributor ...

.Net Developer

Chicago, IL · On-site

$49.75 - $65.75/hr

We are currently looking for passionate, driven and energetic software developers to join our fast ... Elevate the game of the entire team. REQUIREMENTS: 7+ years of experience in software development ...

Lead Software Engineer

Chicago, IL · On-site

$140 - $180/hr

SteelSeries is the original esports brand at the intersection of gaming and culture, celebrating ... As a Lead Software Engineer, you will be responsible for working closely with our hardware and ...

Data Engineer II

Chicago, IL

$117K - $141K/yr

... and unforgettable gaming experiences -powered by worldclass content , strong technical and ... About the Role We are seeking a Data Engineer II to join our Global Data Platform & Engineering ...

Showing results 41-60

Games Developer information

See Chicago, IL salary details

$33.5K

$111.8K

$185.6K

How much do games developer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for games developer in Chicago, IL is $111,829.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,000.00 and $127,800.00 per year, depending on experience, location, and employer.

What is the difference between Games Developer vs Game Designer?

AspectGames DeveloperGame Designer
Required CredentialsBachelor's in Computer Science, Software Engineering, or related field; programming skillsBachelor's in Game Design, Art, or related field; creative and conceptual skills
Work EnvironmentTypically in a tech or game development studio, coding and testingOften in a creative studio, focusing on game concepts, story, and mechanics
Employer & Industry UsageUsed by game studios, tech companies, and independent developersUsed by game studios, design firms, and entertainment companies
Common Search & Comparison IntentUnderstanding technical roles in game creationUnderstanding creative roles in game development

Games Developers focus on coding, programming, and implementing game features, while Game Designers concentrate on game concepts, mechanics, and storytelling. Both roles are essential in game development but differ in skills and responsibilities.

Infographic showing various Games Developer job openings in Chicago, IL as of August 2026, with employment types broken down into 73% Full Time, 23% Part Time, 2% Temporary, and 2% Contract. Highlights an 73% Physical, 1% Hybrid, and 26% Remote job distribution, with an average salary of $111,829 per year, or $53.8 per hour.

Adjunct Faculty in Information Technology

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Re-posted 17 days ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

383rd of 617 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
The program in Information Technology (IT) offers diverse courses in web development covering a variety of frameworks at both the front end and the server side. We seek instructors with professional experience and technical breadth, who can teach web development concepts that apply to a range of frameworks.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

What DePaul University employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom