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Gameplay Programmer Jobs in Milpitas, CA (NOW HIRING)

Lead Gameplay Engineer

San Ramon, CA · On-site

$112K - $147K/yr

They are seeking a Lead Gameplay Engineer to guide a team in implementing various gameplay features and systems, ensuring high-quality game development. Responsibilities : • Lead a team of Gameplay ...

Join the Game Services UI team to help build the Apple Games app and the user-facing gaming features, frameworks, and developer integrations that sit alongside it. We have an exciting roadmap ...

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Gameplay Programmer information

See Milpitas, CA salary details

$112.5K

$157.6K

$167.2K

How much do gameplay programmer jobs pay per year?

As of Aug 26, 2026, the average yearly pay for gameplay programmer in Milpitas, CA is $157,596.00, according to ZipRecruiter salary data. Most workers in this role earn between $150,300.00 and $166,600.00 per year, depending on experience, location, and employer.

What is a gameplay programmer?

A gameplay programmer helps develop, document, test, and debug online or mobile game systems. Responsibilities include writing code with scripting languages such as C++, JavaScript, HTML, and Python; looking for ways to modify code; implementing functionalities such as controls, AI, and NPC behaviors within an established framework; and fixing design issues. They must communicate and work closely with other programmers to provide technical and creative feedback and meet project goals. Qualifications to become a gameplay programmer include a bachelor’s or master’s degree in computer science or a similar field and fluency in programming languages.

What does a gameplay programmer do?

A Gameplay Programmer is responsible for implementing the interactive elements of a video game, such as character controls, game rules, and mechanics. They work closely with designers and artists to turn creative concepts into playable features, ensuring that gameplay is both fun and functional. Their tasks often include writing code for player actions, AI behavior, and in-game systems, as well as debugging and optimizing game performance. Gameplay Programmers play a crucial role in shaping the overall experience and feel of a game.

What are the key skills and qualifications needed to thrive as a gameplay programmer, and why are they important?

To thrive as a Gameplay Programmer, you need a strong background in computer science, proficiency in programming languages like C++ or C#, and experience with game engines such as Unity or Unreal Engine. Familiarity with version control systems, debugging tools, and, in some cases, relevant certifications in game development is also valuable. Creativity, teamwork, and problem-solving are crucial soft skills for collaborating with designers and artists to bring game mechanics to life. These skills ensure the creation of engaging, efficient, and high-quality gameplay experiences that meet both technical and creative goals.

How does a gameplay programmer typically collaborate with designers and artists during game development?

Gameplay programmers work closely with designers to translate creative concepts into interactive mechanics, implementing features such as controls, rules, and character abilities. They also collaborate with artists to ensure animations, visual effects, and assets integrate smoothly with the codebase. Regular communication, prototyping, and iterative testing are crucial, as gameplay programmers often participate in multidisciplinary meetings and provide technical feedback to refine the player experience. This dynamic teamwork helps ensure that gameplay elements are both fun and technically feasible.

What is the difference between Gameplay Programmer vs Game Developer?

AspectGameplay ProgrammerGame Developer
Primary FocusImplementing gameplay features, mechanics, and systemsDesigning, developing, and managing entire game projects
Skills & CredentialsProgramming skills, understanding of game engines, scriptingProgramming, design, project management, often with broader skill set
Work EnvironmentTypically within a development team, focused on coding and implementationVaries from coding to design, often in larger teams or studios

While both roles involve programming, Gameplay Programmers specialize in creating and implementing gameplay mechanics, whereas Game Developers oversee broader aspects of game creation, including design and project management. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.

What are popular job titles related to Gameplay Programmer jobs in Milpitas, CA?

For Gameplay Programmer jobs in Milpitas, CA, the most frequently searched job titles are:

What cities near Milpitas, CA are hiring for Gameplay Programmer jobs?

Cities near Milpitas, CA with the most Gameplay Programmer job openings:

Infographic showing various Gameplay Programmer job openings in Milpitas, CA as of August 2026, with employment types broken down into 79% Full Time, 11% Part Time, 1% Temporary, 8% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $157,596 per year, or $75.8 per hour.

Lead Gameplay Engineer

San Ramon, CA • On-site

Striking Distance Studios
PC Games • 51 - 200 employees

$112K - $147K/yr

Full-time

Re-posted 20 days ago


Job description

Job Summary:
Striking Distance Studios is a AAA development studio focused on delivering creative excellence in game development. They are looking for a Lead Gameplay Engineer to implement a wide variety of features and systems, leading a team to create best-in-class game modes and ensuring successful project execution.
Responsibilities:
• Lead a team of Gameplay Engineers to create best in class Game Modes.
• Lead the overall planning, development, and execution of the game, engine and architecture.
• Establish tech projects, initiatives, and processes in conformance with the studio’s goals and objectives.
• Take new products and features from the design phase to release.
• Work across disciplines to build, refactor and maintain a variety of robust, flexible, and well-architected gameplay features, including controls, abilities, AI, and RPG systems.
• Prototype and implement different game modes.
• Work with design team on different features like 3Cs, combat systems, inventory, etc. to get the best player experience.
• Implement metagame features, including save systems, game settings, etc.
• Work with UI engineers to integrate HUD elements with gameplay features in the best way.
• Review the work of other engineers and provide mentorship on your area of knowledge.
• Create and maintain technical design documents.
• Delve into code written by other engineers and take ownership of existing systems as needed.
• Keep current on technological developments and advancements.
• Research and develop coding techniques and algorithms.
• Collaborate with technology director on technical design and feature roll out.
• Write clear, maintainable, portable, and highly performant code.
• Communicate accurate status updates to your team leads, producers, and QA regarding tasks/features you are responsible for.
• Adhere to team coding standards and best practices.
• Foster a culture of open, honest, and respectful communication across all disciplines.
Qualifications:
Required:
• Bachelor's degree in software engineering, computer science, or equivalent.
• At least 7 years of games industry experience and preferably 3 years or more in a similar role.
• Advanced leadership skills, including high empathy, strategic thinking, positivity, organization, responsibility and conflict resolution skills.
• At least 1 year of experience with Unreal Engine.
• Experience shipping games on current generation consoles (PS5 or XSX) and PC.
• Expert ability to be self-directed, focused and detail oriented.
• Expert C++ skills.
• 3D math skills.
• Expert verbal and written communications skills.
• A demonstrable love / passion for playing and making video games.
• A highly communicative and collaborative disposition.
Company:
Striking Distance Studios specializes in the development of video and computer games. It is a sub-organization of Krafton. Founded in 2019, the company is headquartered in San Ramon, USA, with a team of 51-200 employees. The company is currently Growth Stage.