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Gameplay Engineer Internship Jobs in Reno, NV (NOW HIRING)

Gameplay Engineer Internship information

See Reno, NV salary details

$80.8K

$144.9K

$204.4K

How much do gameplay engineer internship jobs pay per year?

As of Aug 5, 2026, the average yearly pay for gameplay engineer internship in Reno, NV is $144,933.00, according to ZipRecruiter salary data. Most workers in this role earn between $115,700.00 and $172,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a gameplay engineer intern?

To thrive as a Gameplay Engineer Intern, you need a solid understanding of programming languages like C++ or C#, basic game development principles, and typically be enrolled in or have completed a computer science or related degree. Familiarity with game engines such as Unity or Unreal Engine and version control systems like Git is often required. Strong problem-solving skills, creativity, and effective communication help interns collaborate with designers and other team members. These skills and qualities are crucial for developing engaging gameplay features and efficiently contributing to a collaborative development environment.

What types of projects and tasks can a gameplay engineer intern expect to work on during their internship?

As a Gameplay Engineer Intern, you can expect to work on a variety of tasks ranging from prototyping new game features and mechanics to debugging and optimizing gameplay systems. Interns often collaborate closely with designers, artists, and senior engineers to implement interactive elements, refine user experiences, and ensure smooth integration of gameplay components. The work environment is typically collaborative and fast-paced, providing opportunities to contribute to both ongoing projects and internal tools. These experiences allow interns to develop technical skills and gain valuable insight into the full game development pipeline.

What is a gameplay engineer internship?

A Gameplay Engineer Internship is a temporary position designed for students or recent graduates who are interested in developing technical and creative skills in video game development. Interns in this role work with experienced engineers to design, prototype, and implement gameplay features such as character movement, controls, game mechanics, and user interactions. The internship provides hands-on experience with game engines, programming languages (like C++ or C#), and collaborative tools used in the gaming industry. It is an opportunity to learn how games are built from the ground up and to contribute to real projects, often working closely with designers, artists, and other developers.
What are popular job titles related to Gameplay Engineer Internship jobs in Reno, NV? For Gameplay Engineer Internship jobs in Reno, NV, the most frequently searched job titles are:
What job categories do people searching Gameplay Engineer Internship jobs in Reno, NV look for? The top searched job categories for Gameplay Engineer Internship jobs in Reno, NV are:
Infographic showing various Gameplay Engineer Internship job openings in Reno, NV as of July 2026, with employment types broken down into 93% Full Time, 5% Part Time, and 2% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $144,933 per year, or $69.7 per hour.

Research Intern on Generative and Protective AI for Content Creation

Sony

Carson City, NV • On-site

$50/hr

Other

Posted 5 days ago


Job description

Sony AI America, a branch of Sony AI, is a remotely distributed organization spread across the U.S. and Canada. Sony AI is Sony's new research organization pursuing the mission to use AI to unleash human creativity. Sony AI works closely with Sony's other business units, including Sony Interactive Entertainment LLC., Sony Pictures Entertainment Inc., and Sony Music Entertainment. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: https://ai.sony/

Position Summary

Sony AI is seeking research interns who are passionate about ML-based technologies that are useful in movie , game , and music creation, as well as technologies for the ethical operations of generative AIs. Our mission is to research and develop technologies for various Sony Group products and for scientific publication. The technologies developed during the internship will have the potential to be applied in film, game , and music production across entertainment studios worldwide.

Responsibilities

As a research intern, you will investigate and apply novel algorithms related to:

  • The generation and editing of video, sound, and 3D visual geometry (including 3D human motion).
  • The analysis and alleviation of ethical flaws in generative models, including techniques for memorization detection and mitigation, concept erasure, and data attribution.

Your goal will be to publish your findings in a top-tier conference. You are expected to be self-motivated and to implement innovative ideas using your research, coding, and problem-solving skills. You will receive support from internal scientists and engineers in your efforts.

Required Qualifications

  • Master's degree in Computer Science , Electrical Engineering, Applied Mathematics, or related fields.
  • Proven knowledge and expertise in generative AI applications, including deep generative modeling, computer vision, and audio signal processing.
  • Strong analytical and programming skills in deep learning using frameworks and tools for machine learning (e.g., PyTorch ) and visualization (e.g., TensorBoard ).
  • Experience in research communities, including published papers at top-tier conferences such as CVPR, ICCV, ECCV, NeurIPS , ICLR, and ICML.
  • Excellent communication and presentation skills.

Preferred Qualifications

  • Currently enrolled in a relevant Ph.D. program in fields such as Computer Science, Electrical Engineering, Applied Mathematics, or related disciplines.

Working Location

Location flexible (Tokyo, NYC, remote)

The target hourly rate for this internship is $50.00 per hour. The individual will be paid hourly and eligible for overtime .

LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page: www.sonyjobs.com . Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.

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