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Gameplay Engineer Internship Jobs in Madison, WI

The successful candidate will build core game systems while guiding engineering practices ... Experience mentoring interns or early-career developers. * Experience building rapid prototypes and ...

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Gameplay Engineer Internship information

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$81.6K

$146.5K

$206.6K

How much do gameplay engineer internship jobs pay per year?

As of Aug 21, 2026, the average yearly pay for gameplay engineer internship in Madison, WI is $146,468.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,900.00 and $174,300.00 per year, depending on experience, location, and employer.

What is a gameplay engineer internship?

A Gameplay Engineer Internship is a temporary position designed for students or recent graduates who are interested in developing technical and creative skills in video game development. Interns in this role work with experienced engineers to design, prototype, and implement gameplay features such as character movement, controls, game mechanics, and user interactions. The internship provides hands-on experience with game engines, programming languages (like C++ or C#), and collaborative tools used in the gaming industry. It is an opportunity to learn how games are built from the ground up and to contribute to real projects, often working closely with designers, artists, and other developers.

What are the key skills and qualifications needed to thrive as a gameplay engineer intern?

To thrive as a Gameplay Engineer Intern, you need a solid understanding of programming languages like C++ or C#, basic game development principles, and typically be enrolled in or have completed a computer science or related degree. Familiarity with game engines such as Unity or Unreal Engine and version control systems like Git is often required. Strong problem-solving skills, creativity, and effective communication help interns collaborate with designers and other team members. These skills and qualities are crucial for developing engaging gameplay features and efficiently contributing to a collaborative development environment.

What types of projects and tasks can a gameplay engineer intern expect to work on during their internship?

As a Gameplay Engineer Intern, you can expect to work on a variety of tasks ranging from prototyping new game features and mechanics to debugging and optimizing gameplay systems. Interns often collaborate closely with designers, artists, and senior engineers to implement interactive elements, refine user experiences, and ensure smooth integration of gameplay components. The work environment is typically collaborative and fast-paced, providing opportunities to contribute to both ongoing projects and internal tools. These experiences allow interns to develop technical skills and gain valuable insight into the full game development pipeline.

What are popular job titles related to Gameplay Engineer Internship jobs in Madison, WI?

For Gameplay Engineer Internship jobs in Madison, WI, the most frequently searched job titles are:

What job categories do people searching Gameplay Engineer Internship jobs in Madison, WI look for?

The top searched job categories for Gameplay Engineer Internship jobs in Madison, WI are:

What cities near Madison, WI are hiring for Gameplay Engineer Internship jobs?

Cities near Madison, WI with the most Gameplay Engineer Internship job openings:

Software Engineer/developer

University of Wisconsin-Madison

Madison, WI • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago

New


University Of Wisconsin-Madison rating

8.3

Company rating: 8.3 out of 10

Based on 56 frontline employees who took The Breakroom Quiz

126th of 620 rated colleges and universities


Job description

Current Employees: If you are currently employed at any of the Universities of Wisconsin, log in to Workday to apply through the internal application process.
Job Category: Academic Staff
Employment Type: Regular
Job Profile: Software Engineer/Developer I
Job Summary:
We are seeking a Lead Developer who combines strong software engineering skills with technical leadership. This role is approximately 70% hands-on development and 30% technical leadership, mentoring, and coordination. The successful candidate will build core game systems while guiding engineering practices, supporting other developers, and helping shape the technical direction of multiple educational game projects.
Field Day Lab is a research and development group at the University of Wisconsin-Madison that creates educational games and digital tools for teaching and learning. Their focus is on designing interactive experiences that blend game-based learning with academic research, aiming to engage students and teachers in subjects such as science, history, and social studies.
The lab collaborates with educators, scientists, and other researchers to develop these digital tools, often grounded in real-world data and classroom environments. They explore how games can enhance learning by providing students with interactive, immersive environments where they can experiment, explore, and apply concepts in new ways.
Key Job Responsibilities:
  • Prepares program documentation and training requirements
  • Maintains and troubleshoots applications, systems, or websites
  • Implements data structure and systems performance strategies
  • Reviews application design specifications, codes new applications, and makes enhancements to existing applications
  • Develops or modifies technical specifications for low-complexity projects using disciplined software development practices
  • Tests and debugs programs, and prepares systems test data

Department:
School of Education / Wisconsin Center for Education Research- Field Day Lab
Compensation:
Minimum: $70,000
Commensurate with qualifications and experience. This position offers a comprehensive benefits package, including generous paid time off, competitively priced health/dental/vision/life insurance, tax-advantaged savings accounts, and participation in the nationally recognized Wisconsin Retirement System (WRS) pension fund.
Required Qualifications:
  • Minimum of 7 years of professional software development experience, including experience developing games and interactive applications.
  • Demonstrated expertise with Unity and a strong understanding of game development principles.
  • Advanced proficiency in C# and experience with additional programming languages such as JavaScript and Python, with the ability to adapt to new programming languages as needed.
  • Experience independently developing game prototypes from concept through implementation.
  • Ability to read, understand, and refactor code efficiently.
  • Experience translating project goals into technical implementation plans and engineering solutions.
  • Experience leading technical decision-making for complex software projects.
  • Demonstrated leadership experience mentoring, coaching, and providing technical guidance to software developers.
  • Experience breaking large projects into technical workstreams, estimating engineering effort, prioritizing and assigning tasks, tracking progress, providing coaching and feedback to ensure timely completion.
  • Ability to collaborate effectively with multidisciplinary teams, including designers, artists, producers, researchers, and educators.
  • Strong written and verbal communication skills, including writing and maintaining clear documentation.
  • Ability and comfort at moving across domains and mathematically model them into simulations.
  • Experience mentoring interns or early-career developers.
  • Experience building rapid prototypes and creating a culture of experimentation where prototypes are viewed as learning tools rather than miniature products, enabling the team to iterate quickly and discard ideas that are not working.
  • Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs.
Preferred Qualifications:
  • Bachelor's or Master's degree in Computer Science, Software Engineering, Game Development, or a closely related field.
  • Experience leading development teams or serving as a technical lead.
  • Experience with mathematical modeling or simulation development.
  • Experience with educational games, serious games, or learning technologies.
  • Experience collaborating in research or academic environments.
  • Experience with audio editing and recording software.
  • Experience establishing engineering best practices, code review processes, and development workflows.
Education:
Bachelor's Degree, Computer Science preferred
How to Apply:
To begin the application process, click on the "I am a current employee" button or "I am not a current employee" button under Apply Now. You will then be prompted to upload your application materials.
Important: The application has only one attachment field. Upload the following documents in that field, either as a single combined file or as multiple files in the same upload area.
Upload a copy of:
  • Current Resume/CV -Include 5 published or completed games you have worked on
  • Cover Letter addressing how your training and experience align with the required and preferred qualifications listed above

Notes:
  • Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs.

  • References will be requested from final candidates. All applicants will be notified once the search concludes and a candidate is selected. Incomplete application packages that do not include all the requested documentation will not be considered

  • Please note that successful applicants are responsible for ensuring their eligibility to work in the United States (i.e., a citizen or national of the United States, a lawful permanent resident, a foreign national authorized to work in the United States without need of employer sponsorship) on or before the effective date of appointment. UW-Madison is not an E-Verify employer and therefore is not eligible to employ F1 STEM OPT Extension participants

Contact Information:
Sarah Gagnon
Games Studio Creative Director
Gagnon3@wisc.edu
Institutional Statement on Diversity:
Diversity is a source of strength, creativity, and innovation for UW-Madison. We value the contributions of each person and respect the profound ways their identity, culture, background, experience, status, abilities, and opinion enrich the university community. We commit ourselves to the pursuit of excellence in teaching, research, outreach, and diversity as inextricably linked goals.
The University of Wisconsin-Madison fulfills its public mission by creating a welcoming and inclusive community for people from every background - people who as students, faculty, and staff serve Wisconsin and the world.
The University of Wisconsin-Madison is an Equal OpportunityEmployer.
Qualified applicants will receive consideration for employment without regard to, including but not limited to, race, color, religion, sex, sexual orientation, national origin, age, pregnancy, disability, or status as a protected veteran and other bases as defined by federal regulations and UW System policies. We promote excellence by acknowledging skills and expertise from all backgroundsand encourage all qualified individuals to apply. For more information regarding applicant and employee rights and to view federal and state required postings, visit the Human Resources Workplace Poster website.
To request a disability or pregnancy-related accommodationfor any step in the hiring process (e.g., application, interview, pre-employment testing, etc.), please contact the Divisional Disability Representative (DDR)in the division you are applying to.Please make your request as soon as possible to help the university respond most effectively to you.
Employment may require a criminal background check. It may also require your references to answer questions regarding misconduct, including sexual violence and sexual harassment.
The University of Wisconsin System will not reveal the identities of applicants who request confidentiality in writing, except that the identity of the successful candidate will be released. See Wis. Stat. sec. 19.36(7).
The Annual Security and Fire Safety Report contains current campus safety and disciplinary policies, crime statistics for the previous 3 calendar years, and on-campus student housing fire safety policies and fire statistics for the previous 3 calendar years. UW-Madison will provide a paper copy upon request; please contact the University of Wisconsin Police Department.

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About University of Wisconsin

Sourced by ZipRecruiter

The University of Wisconsin, based in Madison, WI, US, functions in the educational industry and is a renowned and respected institution for higher education. Its official website is wisc.edu. Established in 1848, this public research university is recognized globally for its innovative approach to education, research, creativity, and public service. It embodies a strong commitment to academic freedom and academic excellence. As a major contributor to the Wisconsin Idea, it aims to accomplish its mission of generating well-rounded individuals who will contribute substantially to society, the local community, and the global economy.

Industry

Colleges, universities, and professional schools

Company size

10,000+ Employees

Headquarters location

Madison, WI, US

Year founded

2005