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Game Writing Jobs in Remote, OR (NOW HIRING)

Security Officer 1

North Bend, OR ยท On-site

$14.75 - $17.75/hr

Be part of a team that's shaping one of the premier destinations for gaming and hospitality. A ... Generate necessary written reports regarding security related incidents involving guests, employees ...

Floor Staff

North Bend, OR ยท On-site

$15.55 - $16/hr

At night's end make sure all auditoriums, restrooms and game room area(s) are empty * Conduct crowd ... Ability to follow oral and written instructions. * Ability to speak effectively before groups of ...

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Game Writing information

See Remote, OR salary details

$7

$20

$37

How much do game writing jobs pay per hour?

As of Jul 31, 2026, the average hourly pay for game writing in Remote, OR is $20.92, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

How do game writers typically collaborate with designers and developers during the production process?

Game writers work closely with designers and developers to ensure that narrative elements are seamlessly integrated into gameplay. This collaboration often involves attending regular team meetings, providing feedback on level design, and revising scripts to address technical constraints or gameplay changes. Writers may also create dialogue trees, character backstories, and in-game text, adapting their work based on input from other disciplines. Open communication and flexibility are key, as narrative elements often evolve in response to the game's development needs.

What is the difference between Game Writing vs Narrative Designer?

AspectGame WritingNarrative Designer
Primary FocusCreating dialogue, scripts, and story elements for gamesDesigning overall story structure, narrative flow, and player experience
Skills & CredentialsWriting, storytelling, scripting languages, game design knowledgeStorytelling, game design, narrative architecture, collaboration skills
Work EnvironmentCollaborates with writers, designers, and developers in game studiosWorks closely with designers, writers, and producers in game development teams

Game Writing primarily involves crafting scripts and dialogue, while Narrative Designers focus on shaping the overall story structure and player experience. Both roles require storytelling skills and collaboration within game development teams, but they differ in scope and responsibilities.

What is game writing?

Game writing involves creating the narrative elements of a video game, including dialogue, character backstories, plotlines, and world-building. Unlike traditional writing, game writers must account for player choices and interactive storytelling, ensuring the narrative adapts seamlessly to gameplay. Game writers collaborate closely with designers, artists, and developers to integrate story elements with game mechanics and visuals.

What are the key skills and qualifications needed to thrive as a Game Writer, and why are they important?

To thrive as a Game Writer, you need strong storytelling abilities, a deep understanding of narrative structure, and proficiency in creative writing, often supported by a background in literature, journalism, or game design. Familiarity with game engines, scriptwriting software like Final Draft, and branching narrative tools such as Twine is typically required. Outstanding collaboration, adaptability, and communication skills help Game Writers work effectively with designers, artists, and developers. These skills are crucial for crafting engaging, immersive narratives that elevate the player's experience and align with gameplay mechanics.
What job categories do people searching Game Writing jobs in Remote, OR look for? The top searched job categories for Game Writing jobs in Remote, OR are:
Infographic showing various Game Writing job openings in Remote, OR as of July 2026, with employment types broken down into 78% Full Time, and 22% Part Time. Highlights an 100% In-person job distribution, with an average salary of $43,518 per year, or $20.9 per hour.

Freelance Game Balancer (fully remote)

Stillfront

OR โ€ข On-site, Remote

Full-time

Posted 14 days ago


Job description

Nanobit, a Stillfront Group studio, is looking for a highly experienced freelance game balancer to strengthen Big Farm: Merge Game, our free to play mobile Merge-2 title. This is a hands-on role for someone senior enough to jump straight in and add value from day one.
Setup: Fully remote, start as soon as possible. Duration and weekly hours are flexible and scale with workload.
YOUR MISSION
  • Design, build and maintain gameplay systems with long term feature reusability in mind, aimed at maximising player engagement, effective monetisation and retention
  • Continuously refine features and events by combining player feedback, data analysis and AI insights
  • Build expected progression models in Excel or Google Sheets to predict how players move through the game
  • Use AI tools heavily in your daily work to boost your own output and keep the player experience cutting edge
  • Document and present your work through user stories, flowcharts and wireframes so every team and stakeholder stays aligned
  • Transfer and adapt proven mechanics from other genres
YOUR PROFILE
  • Deep expertise in F2P mobile games, experiences with Merge-2 games is a big plus
  • Strong grasp of LiveOps dynamics, including monetisation strategies, in game economies and community feedback
  • A real ownership mindset and the drive to get things done, getting your hands dirty in Google Sheets, ChatGPT and other AI tools
  • Resilient, detail oriented and a team player who keeps looking for ways to lift performance
  • Excellent written and spoken English

Department Game Design Locations Remote Remote status Fully Remote Studios Nanobit Employment types Contractor