Working closely with Design, Production, Product, Engineering, User Research, you'll help bring clarity, usability, and the right level of tension to a game where every decision matters. In this role ...
Working closely with Design, Production, Product, Engineering, User Research, you'll help bring clarity, usability, and the right level of tension to a game where every decision matters. In this role ...
Senior UX Designer - Blight: Survival | Concepteurtrice UX seniore - Blight: Survival
Montreal, QC · On-site
Champion the player perspective to ensure every feature strengthens satisfaction, clarity, and enjoyment, collaborating closely with the Game design and UI Art teams. * Turn user research and ...
Senior UX Designer - Blight: Survival | Concepteurtrice UX seniore - Blight: Survival
Montreal, QC · On-site
Champion the player perspective to ensure every feature strengthens satisfaction, clarity, and enjoyment, collaborating closely with the Game design and UI Art teams. * Turn user research and ...
Design features, systems, and live ops events grounded in player research and behavioural data ... Prepare clear, detailed design documentation covering gameplay mechanics, UX flows, progression ...
Design features, systems, and live ops events grounded in player research and behavioural data ... Prepare clear, detailed design documentation covering gameplay mechanics, UX flows, progression ...
Senior UX Designer - Central Technology | Concepteurtrice UX seniore - Technologies centrales
Montreal, QC · On-site
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Leverage research, usability testing, and data insights to identify friction and drive improvements.
Senior UX Designer - Central Technology | Concepteurtrice UX seniore - Technologies centrales
Montreal, QC · On-site
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Leverage research, usability testing, and data insights to identify friction and drive improvements.
Senior UI Tech Artist
Quebec, QC · Remote
Create efficient and user friendly shaders for use in game. * Analyze and communicate the technical challenges for UI art and UX design concepts. * Research and develop prototypes for art pipelines ...
Senior UI Tech Artist
Quebec, QC · Remote
Create efficient and user friendly shaders for use in game. * Analyze and communicate the technical challenges for UI art and UX design concepts. * Research and develop prototypes for art pipelines ...
Marketing Product Manager
Montreal, QC · On-site
Collaborate with the Research, User Research, and Analytics teams to continuously deepen our ... Demonstrate strong expertise in PC gaming, the indie ecosystem, and player expectations to ...
Quick apply
Marketing Product Manager
Montreal, QC · On-site
Collaborate with the Research, User Research, and Analytics teams to continuously deepen our ... Demonstrate strong expertise in PC gaming, the indie ecosystem, and player expectations to ...
Assistant.e en recherche utilisateur.rice (CDD - 18 mois) / User Research Assistant (FTC - 18 mon...
Games Montreal compte plus de 300 employes et continue de croitre et de recruter de nouveaux ... User Research Assistant (Full-Time Contract - 18 months) who has a passion for gaming and the ...
Assistant.e en recherche utilisateur.rice (CDD - 18 mois) / User Research Assistant (FTC - 18 mon...
Games Montreal compte plus de 300 employes et continue de croitre et de recruter de nouveaux ... User Research Assistant (Full-Time Contract - 18 months) who has a passion for gaming and the ...
A Machine Learning research or AI model-building role. We are not developing novel neural network ... Architect and scale a distributed, multi-user backend on cloud infrastructure (AWS/GCP, Kubernetes)
Quick apply
A Machine Learning research or AI model-building role. We are not developing novel neural network ... Architect and scale a distributed, multi-user backend on cloud infrastructure (AWS/GCP, Kubernetes)
Implement game logic, math models, animations, audio, and UI using our game development platform ... Research technical challenges, evaluate solutions, and share best practices with the team. * Take ...
Quick apply
Implement game logic, math models, animations, audio, and UI using our game development platform ... Research technical challenges, evaluate solutions, and share best practices with the team. * Take ...
Chef.fe de Produit Marketing
Montreal, QC · On-site
... gameplay, FAQ et autres contenus permettant de développer une compréhension approfondie du jeu ... Collaborer avec les équipes Research, User Research et Analytics afin d'enrichir continuellement ...
Quick apply
Chef.fe de Produit Marketing
Montreal, QC · On-site
... gameplay, FAQ et autres contenus permettant de développer une compréhension approfondie du jeu ... Collaborer avec les équipes Research, User Research et Analytics afin d'enrichir continuellement ...
Create and implement research plans, study designs, briefs, and other tactical components critical to UX games research. * Analyze and summarize player survey and/or verbal feedback and other ...
Create and implement research plans, study designs, briefs, and other tactical components critical to UX games research. * Analyze and summarize player survey and/or verbal feedback and other ...
... games. In this role you will: * Using advanced SQL and Data Build Tools (dbt) on Snowflake, develop and improve the current data models to support the analysts, and user researchers. * Keep up to ...
... games. In this role you will: * Using advanced SQL and Data Build Tools (dbt) on Snowflake, develop and improve the current data models to support the analysts, and user researchers. * Keep up to ...
... the game engine and ensuring seamless integration with the client's UI and Ubisoft's online ... Analyze existing cheats in partnership with Security Researchers to understand their functionality ...
Quick apply
... the game engine and ensuring seamless integration with the client's UI and Ubisoft's online ... Analyze existing cheats in partnership with Security Researchers to understand their functionality ...
Team Lead, Product Marketing
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Oversee the execution of display advertising tactics, including keyword research and expansion, ad ...
Team Lead, Product Marketing
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Oversee the execution of display advertising tactics, including keyword research and expansion, ad ...
SEO Specialist
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Perform keyword research in coordination with business objectives to optimize existing content and ...
SEO Specialist
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Perform keyword research in coordination with business objectives to optimize existing content and ...
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... safe user experiences and empower our communities by celebrating diversity, inclusion, and ...
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... safe user experiences and empower our communities by celebrating diversity, inclusion, and ...
Sr. SEO Specialist
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Spearhead keyword research aligned with business objectives to optimize existing content ...
Sr. SEO Specialist
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Spearhead keyword research aligned with business objectives to optimize existing content ...
Sr. Legal Counsel
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Conduct legal research and prepare concise guidance on applicable laws, regulations and emerging ...
Sr. Legal Counsel
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Conduct legal research and prepare concise guidance on applicable laws, regulations and emerging ...
Legal Counsel
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Conduct legal research and prepare concise guidance on applicable laws, regulations and emerging ...
Legal Counsel
Montreal, QC · On-site +1
Established in 2004, we are a tech pioneer offering world-class adult entertainment and games on ... Conduct legal research and prepare concise guidance on applicable laws, regulations and emerging ...
Game User Research information
What is a game user researcher?
A Game User Research (GUR) job involves studying player behavior, preferences, and experiences to improve game design and usability. Researchers use methods like playtesting, surveys, interviews, and data analysis to identify issues and opportunities for enhancing player enjoyment. They work closely with designers, developers, and producers to ensure games are engaging, accessible, and fun. The goal is to provide data-driven insights that help create more user-friendly and commercially successful games.
What are the key skills and qualifications needed to thrive in the game user research position, and why are they important?
To thrive in Game User Research, you need strong analytical skills, expertise in research methodologies, and typically a degree in psychology, human-computer interaction, or a related field. Familiarity with usability testing tools, data analysis software (such as SPSS or Excel), and qualitative research platforms is often required. Excellent communication, empathy, and collaborative skills help you convey complex findings and work with multidisciplinary teams. These abilities ensure you can effectively evaluate player experiences and provide actionable insights to improve game design.
What are the typical daily tasks of a game user researcher?
Game User Researchers typically split their time between planning and conducting user tests, analyzing quantitative and qualitative data, and presenting their findings to the development team. On a daily basis, they might design research studies, recruit participants, observe gameplay sessions, and identify usability issues or design opportunities. Collaboration is key, as researchers regularly meet with designers, producers, and other stakeholders to integrate player feedback into ongoing development. The role requires balancing detailed research work with practical communication to influence game improvements effectively.

UX Director - 7 Days to Die | Directeurtrice UX - 7 Days to Die
Montreal, QC • On-site
Full-time
Re-posted 26 days ago
Job description
Help shape the next era of an iconic survival franchise.
For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we're entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players.
We're looking for a UX Director to define and elevate the player experience across a complex, evolving live game.
This is a rare opportunity to become the first dedicated UX leader on the game, building the discipline from the ground up while staying deeply hands-on in the short term. Working closely with Design, Production, Product, Engineering, User Research, you'll help bring clarity, usability, and the right level of tension to a game where every decision matters.
- Own the end-to-end player experience across core journeys such as menus, HUD, onboarding, progression, crafting, and survival loops.
- Define the UX/UI vision and establish the foundations of the discipline, including principles, standards, documentation, and future team structure.
- Be deeply hands-on in the short term, driving UX architecture, user flows, wireframes, prototypes, and direct design execution.
- Partner closely with Design, Production, Engineering, Product, and User Research to rapidly iterate and ship improvements into the live game.
- Build UX pipelines and scalable design systems that support major updates, new features, and long-term franchise growth.
- Use player feedback, telemetry, research, and strong product judgment to improve usability, retention, and long-term engagement.
- 8+ years in UX, including 2+ years in leadership within video game production.
- Proven ability to build UX foundations, pipelines, or teams from scratch.
- Strong hands-on expertise in UX architecture, player flows, wireframing, prototyping, and systems-heavy gameplay experiences.
- Deep understanding of player behavior, usability, accessibility, and long-term engagement loops.
- Strong product judgment, using research, telemetry, and player feedback as inputs not crutches.
- Excellent cross-discipline communication and leadership skills, with the ability to influence Design, Production, Engineering, and Product teams.
- Assumer de bout en bout l'experience joueur sur les parcours cles, tels que les menus, le HUD, l'onboarding, la progression, le crafting et les boucles de survie ;
- Definir la vision UX/UI et etablir les fondations de la discipline, incluant les principes, standards, documentation et la structure future de l'equipe ;
- Etre fortement impliquee operationnellement a court terme, en pilotant l'architecture UX, les parcours utilisateurs, les wireframes, les prototypes et l'execution directe du design ;
- Collaborer etroitement avec les equipes Design, Production, Ingenierie, Produit et Recherche Utilisateur afin d'iterer rapidement et de livrer des ameliorations dans le jeu en live ;
- Mettre en place des pipelines UX et des systemes de design evolutifs soutenant les mises a jour majeures, les nouvelles fonctionnalites et la croissance a long terme de la franchise ;
- Exploiter les retours des joueurs, la telemetrie, la recherche et un solide sens du produit pour ameliorer l'utilisabilite, la retention et l'engagement a long terme.
- Plus de 8 ans d'experience en UX, dont plus de 2 ans en leadership au sein de la production de jeux video ;
- Capacite demontree a construire des bases UX, des pipelines ou des equipes a partir de zero ;
- Solide expertise pratique en architecture UX, parcours joueur, wireframes, prototypage et experiences de gameplay axees sur des systemes complexes ;
- Excellente comprehension du comportement des joueurs, de l'utilisabilite, de l'accessibilite et des boucles d'engagement a long terme ;
- Fort sens du produit, en utilisant la recherche, la telemetrie et les retours des joueurs comme des leviers d'aide a la decision, et non comme des bequilles ;
- Excellentes competences en communication et en leadership interdisciplinaire, avec la capacite d'influencer les equipes de design, de production, d'ingenierie et de produit.