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Game User Interface Artist Jobs (NOW HIRING)

Are you on a mission to create games that bond players together into deeply invested communities? Are you fascinated by IPs that blend genres and approach UX/UI in potentially novel ways? Are you ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... What We Need: We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... What We Need: We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer ...

Lead UI Engineer

San Mateo, CA · On-site

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... What We Need: We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer ...

Lead UI Engineer

San Mateo, CA · On-site

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... What We Need: We're seeking a Lead UI Engineer, to provide tech direction for our AAA multiplayer ...

Senior UX/UI Design Lead

$173K - $259K/yr

Are you on a mission to create games that bond players together into deeply invested communities? Are you fascinated by IPs that blend genres and approach UX/UI in potentially novel ways? Are you ...

We are looking for an artistic and creative UX designer and artist excited to force-multiply their UX and UI art skills with AI-tools. Our flagship game, Metalstorm, is a real-time 5v5 air combat ...

UI Technical Designer

Los Angeles, CA · Remote

$83K - $148K/yr

Our company is known for having a distinct perspective on what games can be, and crafting unique ... Degree in Graphic Design, UI/UX, Fine Arts, or related field We look forward to meeting you! Perks ...

UI Technical Designer

$83K - $148K/yr

Our company is known for having a distinct perspective on what games can be, and crafting unique ... Degree in Graphic Design, UI/UX, Fine Arts, or related field We look forward to meeting you! Perks ...

Lead UI Engineer

Cary, NC · On-site

$96K - $128K/yr

ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time ... programmers, designers, and artists to deliver cutting-edge features that enhance player ...

Senior Product Manager, UI Ecosystems

San Mateo, CA · On-site

$144K - $190K/yr

Stay informed about industry trends and emerging technologies in user interface design and gaming to inform product decisions. * Research and deploy AI to drive efficiency and innovation at scale.

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Work with the UX/UI Lead to design a steller user experience when creating the design and art

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Work with the UX/UI Lead to design a steller user experience when creating the design and art

Lead UI Engineer

Cary, NC · On-site

$57.25 - $73.25/hr

Epic Games is a leading interactive entertainment company that creates award-winning games and engine technology. They are seeking a Lead UI Engineer who will be responsible for core UI features and ...

Work closely with developers, artists, and project managers to ensure design feasibility and ... Experience in the Simulation & Training, Entertainment, Gaming industries, Software Development, or ...

UI/UX Game Design Lead

Miami, FL · On-site +1

$159K/yr

As our lead UI/UX Video Game Designer, you will craft the end-to-end experience that makes game creation immersive, intuitive, and fun. You will design how players work with the AI to guide the game ...

UI/UX Game Design Lead

Miami, FL · On-site +1

$159K/yr

As our lead UI/UX Video Game Designer, you will craft the end-to-end experience that makes game creation immersive, intuitive, and fun. You will design how players work with the AI to guide the game ...

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Game User Interface Artist information

See salary details

$42K

$111.8K

$146.5K

How much do game user interface artist jobs pay per year?

As of Jun 19, 2026, the average yearly pay for game user interface artist in the United States is $111,753.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,000.00 and $140,000.00 per year, depending on experience, location, and employer.

What is the difference between Game User Interface Artist vs Game UI Designer?

AspectGame User Interface ArtistGame UI Designer
Primary FocusCreating visual elements and assets for game interfacesDesigning overall user experience and layout of game interfaces
SkillsGraphic design, illustration, visual storytellingUX design, wireframing, user flow planning
ToolsPhotoshop, Illustrator, animation softwareSketch, Figma, prototyping tools
Work EnvironmentCollaborates with UI designers and developersWorks closely with artists and programmers to implement UI

While both roles contribute to game interfaces, the Game User Interface Artist focuses on creating visual assets, whereas the Game UI Designer emphasizes designing the user experience and layout. Both roles are essential for a cohesive and engaging game interface.

More about Game User Interface Artist jobs
What cities are hiring for Game User Interface Artist jobs? Cities with the most Game User Interface Artist job openings:
What states have the most Game User Interface Artist jobs? States with the most job openings for Game User Interface Artist jobs include:
What job categories do people searching Game User Interface Artist jobs look for? The top searched job categories for Game User Interface Artist jobs are:
Infographic showing various Game User Interface Artist job openings in the United States as of June 2026, with employment types broken down into 86% Full Time, 5% Part Time, and 9% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $111,753 per year, or $53.7 per hour.

Other

Posted 17 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Are you fascinated by IPs that blend genres and approach UX/UI in potentially novel ways? Are you delighted by game interfaces that make it frictionless to play with friends? Are you drawn to dissecting trends in game UX and interaction design?

As the Senior UX/UI Design Lead on teamLFG, you will drive the UX/UI of an Unannounced Project from pre-production and beyond. Through collaborating with Directors and other Leads, you will develop product and staffing strategies for the UX/UI discipline. Through research, prototyping and collaboration with other disciplines, you'll turn player experience goals into user experiences that support both player needs and product goals. Most importantly, you will work with a fun, dedicated, cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Establish and maintain the UX/UI development roadmap, upholding the vision of the game by understanding its product and player needs, working with the Game Director

Proactively represent UX/UI in discussions, feature prioritization, and goal creation, ensuring the UX/UI and player experiences effectively support aspects of the game such as core gameplay mechanics, social mechanics, monetization strategies, live events, and player progression systems

Collaborate with the Art Director to capture the look and feel of the user interface, communicating the direction, feedback and thoughts to the UX/UI team

Deliver functional wireframe specs, user flow diagrams, information architecture, interactive prototypes and more to drive alignment on UX/UI vision to cross-functional teammates

Design from first principles, through deeply understanding the game genre, analyzing competitive references, actively participating in playtesting sessions, and collaborating with User Research to uncover player needs and motivations, and address usability concerns

Establish and maintain robust UX standards and best practices across the studio in coordination with the UX/UI department, encompassed by UX/UI pillars, design systems, pipelines, and component libraries to enhance development efficiency, consistency, and quality

Build and maintain a healthy UX/UI team through managing, staffing planning, hiring, and exdev management, embracing a "we" culture

REQUIRED SKILLS

Experience leading or directly supporting leadership in an ongoing live service game

Expert skills of clear written and verbal communication, such as Slack messages, presentations, wireframes, flows, prototypes, and design documentation

Expert ability to articulate UX/UI design decisions and work effectively with cross-disciplinary teams (Game Design, Art, Engineering, Test, etc.)

Expert ability to give constructive feedback, receive feedback, and determine next steps Proficiency in design tools such as Figma, Sketch, Adobe XD, or similar

Expert ability to create functional prototypes and accompanying technical documentation

Strong management, strategy, planning, and team building experience

Strong understanding of design and user-center principles

Strong understanding of game development pipelines and technical constraints

Experience bridging the gap between technical specs and player experiences

Experience with multiplayer genres and across a variety of platforms (PC, console)

NICE-TO-HAVE SKILLS

Experience with global gaming markets and the competitive gaming/esports landscape

Familiarity with development using Unreal Engine

REQUIRED

Strong portfolio showcasing previous UX/UI design work in games