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Game User Interface Artist Jobs in Rochester, NY

... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Game User Interface Artist information

See Rochester, NY salary details

$41.4K

$110.3K

$144.5K

How much do game user interface artist jobs pay per year?

As of Aug 22, 2026, the average yearly pay for game user interface artist in Rochester, NY is $110,264.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,700.00 and $138,100.00 per year, depending on experience, location, and employer.

What is the difference between Game User Interface Artist vs Game UI Designer?

AspectGame User Interface ArtistGame UI Designer
Primary FocusCreating visual elements and assets for game interfacesDesigning overall user experience and layout of game interfaces
SkillsGraphic design, illustration, visual storytellingUX design, wireframing, user flow planning
ToolsPhotoshop, Illustrator, animation softwareSketch, Figma, prototyping tools
Work EnvironmentCollaborates with UI designers and developersWorks closely with artists and programmers to implement UI

While both roles contribute to game interfaces, the Game User Interface Artist focuses on creating visual assets, whereas the Game UI Designer emphasizes designing the user experience and layout. Both roles are essential for a cohesive and engaging game interface.

What are popular job titles related to Game User Interface Artist jobs in Rochester, NY?

For Game User Interface Artist jobs in Rochester, NY, the most frequently searched job titles are:

What job categories do people searching Game User Interface Artist jobs in Rochester, NY look for?

The top searched job categories for Game User Interface Artist jobs in Rochester, NY are:

What cities near Rochester, NY are hiring for Game User Interface Artist jobs?

Cities near Rochester, NY with the most Game User Interface Artist job openings:

Infographic showing various Game User Interface Artist job openings in Rochester, NY as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 3% Part Time, and 8% Contract. Highlights an 73% Physical, 4% Hybrid, and 23% Remote job distribution, with an average salary of $110,264 per year, or $53 per hour.

Career and Technical Education Teacher - Interactive Media and Game Design

Monroe One BOCES

Fairport, NY

$49K - $79K/yr

Full-time, Contractor

Posted 15 days ago


Job description

LOCATION OF POSITION:  Fairport NY 14450; Eastern Monroe Career Center (EMCC)
TERM OF EMPLOYMENT:  10-Month Position, Full-Time, Tenure Track
STARTING DATE:  September 2026
SALARY RANGE:  $49,470 - $79,820 per school year
*Actual Salary Is Dependent Upon Education, Experience and Contract.
 







Inspire the Next Generation of Digital Creators: Do you enjoy combining creativity, technology, design, and problem-solving to build engaging digital experiences? Are you passionate about helping others transform ideas into interactive media through storytelling, programming, collaboration and innovation?

Eastern Monroe Career Center (EMCC) is seeking an enthusiastic, creative, and student-centered educator to lead our Interactive Media & Game Design program. This innovative Career and Technical Education (CTE) program prepares high school students for post-secondary education and careers in interactive media, game design, digital art, computer science, software development, animation, user experience (UX), and emerging technologies.

Students in this two-year program learn through authentic, project-based experiences that mirror today's creative technology industries. From concept development and visual design to programming, 3D modeling, game production, and professional portfolio development, students develop the technical and professional skills needed to succeed in a rapidly evolving digital world.

DUTIES:

1.  Design engaging learning experiences by providing high-quality instruction in Interactive Media & Game Design using project-based, hands-on learning experiences,
2.  Teach creative and technical skills in the principles of game design, player experience, interactive storytelling, and digital media,
3.  Develop industry-ready professionals,
4.  Support student success through differentiated instruction to meet the diverse learning needs of students, including implementing Individualized Education Programs (IEPs) as appropriate,
5.  Assessment of student learning through authentic performance tasks, technical projects, presentations and portfolio development,
6.  Building positive relationships with students, families, colleagues, business partners, and post-secondary institutions, 
7.  Maintaining a safe, organized, inclusive, and technologically current learning environment,
8.  Participate in curriculum development, advisory committee meetings, professional learning and school initiatives.






QUALIFICATIONS

Required:

1. New York State teacher certification in an approved certification area of eligibility and willingness to obtain appropriate New York State certification.
2. Demonstrated knowledge and/or experience in several of the following areas:

  • Interactive Media
  • Game Design
  • Game Development
  • Computer Science
  • Software Development
  • Digital Media Production
  • Digital Art
  • Animation
  • 3D Modeling
  • Graphic Design
  • User Experience (UX)/User Interface (UI)
  • Computer Programming
  • Web or Mobile Application Development
  • Technology Education

3.  Ability to integrate creativity, design, technology, and problem-solving into engaging instructional experiences.
4.  Commitment to creating an inclusive learning environment where students develop technical, creative, and professional skills.
5.  Physically able to perform the essential functions of the position (with or without reasonable accommodation).

Preferred:

1.  Experience developing interactive applications or games using Unity or comparable game engines.
2.  Experience creating digital assets using Blender, Adobe Creative Cloud, or similar industry-standard software.
3.  Experience programming with C# or comparable object-oriented programming languages.
4.  Experience with 3D modeling, animation, user interface design, or digital content creation.
5.  Experience using collaborative development practices such as project management, version control, or production workflows.
6.  Experience teaching, mentoring, coaching, or supervising students or adult learners.
7.  Bachelor's degree or higher in Computer Science, Interactive Media, Game Design, Digital Media, Graphic Design, Animation, Technology Education, Visual Arts, or a closely related field.





Approved New York State Certification Areas:

Canidates holding certification in any of the following areas are encouraged to apply:

  • Computer Science (all Grades)
  • Computer Science (SOCE)
  • Technology Education
  • Computer Technology