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Game Technology Jobs in Oregon (NOW HIRING)

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... ARRISE USA represents our growing footprint in one of the world's most dynamic tech and ...

Game Producer

$123K - $125K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... ARRISE USA represents our growing footprint in one of the world's most dynamic tech and ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... ARRISE USA represents our growing footprint in one of the world's most dynamic tech and ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

... edge technology. Come be a part of what's next. Netflix is looking for a versatile Senior Game ... Producer, Party and Puzzle Games, to join our dynamic Games Production team and contribute to our ...

Senior Games Technician D&B's Senior Game Techs, (SGTs for short) are the best of the best! This ... SGTs are essential in the training and development of our Support Tech teams. D&B offers a lot of ...

OR · On-site

Your organization will build and utilize a wide range of technologies and workflows to develop, continuously deliver, and maintain a live production game service. As part of the project and studio ...

... technology. Come be a part of what's next. As a Slate Planning Manager for Netflix Games, you will ... support portfolio-level strategy for how our games slate shows up across discovery and promotional ...

OR

$230K - $360K/yr

... edge technology. Come be a part of what's next. Come join Netflix and help us shape our ... Whether you are having strategic conversations with Netflix Product or font conversations with game ...

... games to our members ... The Tech Director will partner with cross-disciplinary teams to define and execute high-quality ...

Video Game Design Tutor

OR · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... advanced technology, AI, and the latest in learning science to create personalized learning ...

Video Game Design Tutor

Eugene, OR · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... advanced technology, AI, and the latest in learning science to create personalized learning ...

Video Game Design Tutor

Portland, OR · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... advanced technology, AI, and the latest in learning science to create personalized learning ...

... technology and achieve their goals * Experience leading (direct management, mentoring, or guiding ... Experience with "games as a service" online game development * Working knowledge of Docker, Git ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

The Game Studio Tech Lab team is a small, dynamic team. We build focused, creative games to validate and steer Netflix's emerging technology investments that will make Netflix an amazing destination ...

... game REQUIRED SKILLS Ability to write, debug, and maintain code in C++ Ability to communicate with stakeholders of different technical and non-technical backgrounds to help them navigate technology ...

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Showing results 1-20

Game Technology information

See Oregon salary details

$13

$20

$28

How much do game technology jobs pay per hour?

As of Jul 28, 2026, the average hourly pay for game technology in Oregon is $20.98, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $23.12 per hour, depending on experience, location, and employer.

What careers are in gaming?

Careers in gaming include roles such as game designer, programmer, artist, animator, quality assurance tester, and sound engineer. These positions often require skills in programming languages, graphic design, and familiarity with game development tools like Unity or Unreal Engine.

What does a typical workday look like for someone in Game Technology?

A typical workday in Game Technology often involves collaborating with designers, artists, and other developers to implement new features, debug code, and optimize game performance. You may spend time integrating art assets, refining gameplay systems, or troubleshooting technical issues using development tools and game engines. Daily stand-up meetings and code reviews are common to ensure team alignment and high-quality output. This role balances independent technical work with frequent communication and problem-solving in a creative, deadline-driven environment.

Will Game Dev be replaced by AI?

Game technology professionals, including game developers, use AI tools to enhance game design, testing, and animation, but AI is unlikely to fully replace human creativity and problem-solving skills in game development. Instead, AI serves as a complementary tool that can improve efficiency and enable new experiences, requiring developers to adapt and learn new skills. Human oversight remains essential for storytelling, artistic direction, and complex decision-making in game creation.

What is a Game Technology job?

A Game Technology job involves developing and optimizing the technical aspects of video games, including game engines, graphics, physics, and networking. Professionals in this field work with programming languages, game development frameworks, and hardware to create smooth and immersive gaming experiences. They may specialize in areas such as engine development, rendering, AI, or tools programming. This role often requires expertise in software engineering, problem-solving, and collaboration with game designers and artists.

What jobs pay $500,000 a year in the US?

In the field of game technology, high-paying roles such as lead developers, technical directors, or executive positions in large gaming companies can reach or exceed $500,000 annually, especially with bonuses and profit sharing. These roles typically require extensive experience, advanced technical skills, and leadership responsibilities within the industry.

What does a game tech do?

A game technician, or game tech, develops, tests, and maintains the technical aspects of video games, including programming, debugging, and optimizing game performance. They often work with game engines, scripting languages, and tools like Unity or Unreal Engine to ensure smooth gameplay and technical stability.

What are the key skills and qualifications needed to thrive in the Game Technology position, and why are they important?

To thrive in Game Technology, you need a strong background in computer science, programming languages like C++ or C#, and a deep understanding of game engines such as Unity or Unreal Engine. Familiarity with development tools, version control systems (e.g., Git), and possibly certifications in game development or software engineering are highly valuable. Creative problem-solving, strong teamwork, and effective communication are crucial soft skills for success in this dynamic field. These qualifications enable professionals to efficiently build, optimize, and maintain interactive gaming experiences within collaborative, fast-paced environments.

Infographic showing various Game Technology job openings in Oregon as of July 2026, with employment types broken down into 70% Full Time, 19% Part Time, 2% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $43,628 per year, or $21 per hour.

$154K/yr

Full-time

Posted 10 days ago


Job description

ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world’s most dynamic tech and entertainment markets. With a remote team of product experts, we’re tapping into American talent to drive the next generation of iGaming innovation.
 
ABOUT THE ROLE
We’re building a brand-new, US-based, fully remote game studio developing new slot games, and we’re looking for an experienced Game Designer to drive the vision for our games.
In this role, you’ll collaborate with a small multidisciplinary team to lead the creation of new games from the ground up with a strong focus on delivering standout themes and high-performing mechanics.
 
WHAT YOU’LL BE DOING
  • Define and deliver the overall game vision, including game mechanics, play style, and theme
  • Collaborate closely with mathematicians, artists, animators, and sound designers to bring your game to life
  • Playtest and iterate on your game’s math, mechanics, game flow, and visual presentation with an eye toward creating the best player experience possible
  • Produce and maintain clear design documentation for your game
  • Collaborate with other game designers to provide gameplay feedback and recommendations for improvement on each other’s games
  • Regularly play competitors’ games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
WHAT WE ASK OF YOU
  • 5+ years of experience designing real-money slot games for iGaming or land-based markets
  • Degree in Mathematics, Game Design, or a related field, or equivalent experience
  • Excellent written communication skills, especially the ability to clearly communicate complex and creative concepts to stakeholders across the globe
  • Up-to-date knowledge of industry trends, emerging game mechanics, and player expectations
  • Familiarity with wireframing software such as Figma or Balsamiq
  • You should:
    • Be able to move comfortably between strategic and detailed levels
    • Bring strong organization and structure to a fast-moving environment
    • Be extremely creative, designing experiences that are intuitive and fun
    • Obsess over detail and refinement
    • Provide, accept, and act on feedback constructively

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