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Game Studio Graphic Designer Jobs (NOW HIRING)

Graphic Designer

De Pere, WI · On-site

$19 - $26/hr

About Harmann Studios Inc.: Join our premier family-owned professional photography studio, Harmann ... This role involves creating high-quality graphic designs and contributing to various marketing and ...

About Harmann Studios Inc.: Join our premier family-owned professional photography studio, Harmann ... This role involves creating high-quality graphic designs and contributing to various marketing and ...

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Graphic Designer

Londonderry, NH · On-site

$55K - $70K/yr

Graphic Designer By consistently performing their duties to the required level of quality, the ... Lay out assorted game elements to printer specifications. * Work with external artists to get ...

This role will work across the full game experience, from packaging and game boards to cards ... an agency, studio, or in-house creative environment. * Experience designing for board games ...

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GRAPHIC DESIGNER

Lynn, MA · On-site

$1.0K - $2.0K/wk

Overview Join our dynamic creative team as a Graphic Designer and unleash your artistic talent to ... Studio Locations We have positions available in our Providence RI & Lynn, MA locations for ...

Creating multiple mobile "looks" for our clients, including themed-game looks, game-day looks, non ... in graphic design and mobile UI/UX, particularly for sports. * Love of designing for sports ...

Graphic Designer

Manhattan, NY · On-site

$75K - $85K/yr

The Graphic Designer works as an integral part of the Design Team whose responsibilities include ... Minimum 3-5 years staff experience in a leading advertising agency or in-house design studio. * Art ...

Graphic Designer

Miami, FL · On-site

$30 - $35/hr

BODYROK is a premier boutique Pilates reformer studio franchise with locations nationwide and in ... Reporting to the Creative Director , the Graphic Designer will work collaboratively with the ...

Graphic Designer

Manhattan, NY · On-site

$30 - $35/hr

BODYROK is a premier boutique Pilates reformer studio franchise with locations nationwide and in ... Reporting to the Creative Director , the Graphic Designer will work collaboratively with the ...

Graphic Designer

Manhattan, NY · On-site

$30 - $35/hr

BODYROK is a premier boutique Pilates reformer studio franchise with locations nationwide and in ... Reporting to the Creative Director , the Graphic Designer will work collaboratively with the ...

Graphic Designer

Chicago, IL · On-site

$30 - $35/hr

BODYROK is a premier boutique Pilates reformer studio franchise with locations nationwide and in ... Reporting to the Creative Director , the Graphic Designer will work collaboratively with the ...

Graphic Designer

Chicago, IL · On-site

$30 - $35/hr

BODYROK is a premier boutique Pilates reformer studio franchise with locations nationwide and in ... Reporting to the Creative Director , the Graphic Designer will work collaboratively with the ...

Graphic Designer The Graphic Designer plays a key role in bringing the Hunter brand to life across ... Experience with photography, particularly studio product photography, is highly valued. Brand ...

Graphic Designer

Manhattan, NY · On-site

$60 - $80/hr

BODYROK is a premier boutique Pilates reformer studio franchise with locations nationwide and in ... Reporting to the Creative Director , the Graphic Designer will work collaboratively with the ...

Graphic Designer The Graphic Designer plays a key role in bringing the Hunter brand to life across ... Experience with photography, particularly studio product photography, is highly valued. Brand ...

Graphic Designer The Graphic Designer plays a key role in bringing the Hunter brand to life across ... Experience with photography, particularly studio product photography, is highly valued. Brand ...

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Game Studio Graphic Designer information

See salary details

$12

$26

$43

How much do game studio graphic designer jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for game studio graphic designer in the United States is $26.90, according to ZipRecruiter salary data. Most workers in this role earn between $19.95 and $31.25 per hour, depending on experience, location, and employer.

What is a game studio graphic designer?

A Game Studio Graphic Designer is a creative professional responsible for designing visual elements used in video games, such as characters, environments, user interfaces, and promotional materials. They collaborate closely with game developers, artists, and animators to bring the game's vision to life through engaging and cohesive graphics. Their work ensures that the game's visuals enhance the overall player experience and align with the game's style and narrative.

How does a game studio graphic designer typically collaborate with other team members during a game's development cycle?

Game Studio Graphic Designers work closely with game developers, animators, and art directors to ensure that visual assets align with the overall vision of the game. They often participate in regular meetings to review progress, discuss feedback, and make necessary adjustments to their designs. Collaboration is essential, as designers must frequently exchange ideas with narrative writers to ensure consistency in the game's story and aesthetic. They may also coordinate with UI/UX specialists to create user-friendly interfaces and contribute to marketing materials alongside the promotional team.

What are the key skills and qualifications needed to thrive as a game studio graphic designer, and why are they important?

To thrive as a Game Studio Graphic Designer, you need a strong background in visual design principles, digital art, and proficiency with industry-standard design software, often supported by a relevant degree or portfolio. Expertise in tools like Adobe Creative Suite, Blender, or Unity, and familiarity with asset pipelines and version control systems, is typically required. Creativity, collaboration, and effective communication are crucial soft skills for translating concepts into engaging visual assets and working within multidisciplinary teams. These abilities ensure that game visuals are both high-quality and cohesive, directly impacting user experience and the game's overall success.

What is the difference between Game Studio Graphic Designer vs Game Artist?

AspectGame Studio Graphic DesignerGame Artist
CredentialsPortfolio, sometimes a degree in graphic design or related fieldPortfolio, often a degree in fine arts, illustration, or related field
Work EnvironmentCollaborates with designers, developers, and marketing teams within game studiosWorks closely with art directors and development teams, often focusing on visual assets
Industry UsageCommonly employed in game studios for UI, branding, and marketing visualsPrimarily involved in creating in-game assets, character designs, and environments

While both roles require strong visual skills and portfolios, Game Studio Graphic Designers focus on UI, branding, and marketing visuals, whereas Game Artists create in-game assets and character designs. Understanding these differences helps clarify career paths and job expectations in the gaming industry.

What are popular job titles related to Game Studio Graphic Designer jobs?

For Game Studio Graphic Designer jobs, the most frequently searched job titles are:

Infographic showing various Game Studio Graphic Designer job openings in the United States as of September 2026, with employment types broken down into 3% Internship, 64% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $55,951 per year, or $26.9 per hour.

Principal Graphic Designer - TCG

Seattle, WA • On-site

Full-time

Posted 6 days ago


Job description

About the Company

Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.

About the Team

Fanatics TCG is a new Seattle-based trading card game studio within the Fanatics Collectibles family, founded by industry veterans with a long-term mandate: to build enduring franchises that live across tabletop, digital, community, and culture. We're looking for the most skilled and passionate talent in the games industry and beyond to help us create the best trading card games in the world.

Who We're Looking For

Fanatics TCG is seeking a Principal Graphic Designer to serve as a senior individual contributor and studio-level craft leader. In this role, you will define and steward the graphic design systems that shape our trading card game franchises, translating creative direction and gameplay needs into distinctive, scalable, and production-ready solutions.

Your work will span franchise identity, card-frame architecture, typography, iconography, color systems, templates, packaging, and marketing materials. You will remain actively involved in design execution while also establishing the principles, standards, and tools that enable other designers and cross-functional partners to create consistent, high-quality work.

In close partnership with the Creative Director, Art Directors, Game Design, Product Development, and Production teams, you will lead the studio's most complex graphic design challenges, influence high-impact visual decisions, and elevate design quality through hands-on work, thoughtful critique, and mentorship.

Responsibilities

  • Define and steward the visual design language for Fanatics TCG franchises, ensuring each property has a distinctive, recognizable, and scalable identity.
  • Lead the development and ongoing evolution of card-frame systems, including frame architecture, information hierarchy, typography, iconography, color, and the visual grammar used to communicate gameplay information.
  • Develop and maintain comprehensive franchise identity systems, including logos, color systems, typography, graphic elements, and brand standards.
  • Translate creative concepts into documented design systems, templates, shared libraries, and production tools that can be applied consistently across cards, packaging, marketing materials, and related brand touchpoints.
  • Serve as the hands-on design lead for high-impact, highly complex, or ambiguous initiatives, guiding work from early exploration and concept development through production-ready execution.
  • Partner with Game Design to ensure graphic systems support readability, information hierarchy, and gameplay comprehension without compromising the distinct character of each franchise.
  • Collaborate with Creative, Product Development, and Production partners to balance creative ambition with product requirements, print capabilities, manufacturing constraints, schedules, and business objectives.
  • Establish and uphold graphic design quality standards across the product line, reviewing key work and identifying solutions when designs do not meet established creative, functional, or production requirements.
  • Act as a trusted design authority by clearly articulating design rationale, evaluating creative tradeoffs, and building alignment among creative and non-creative stakeholders.
  • Provide actionable critique, mentorship, and technical guidance to other designers, helping the team apply shared standards while continuing to develop their individual craft.
  • Identify recurring design, workflow, and production challenges and lead improvements to templates, documentation, review practices, asset management, and cross-functional handoffs.
  • Maintain organized, accurate, and accessible design files, standards, and shared assets that support efficient collaboration and long-term franchise development. 

Qualifications & Experience

  • 8 or more years of professional graphic design experience, or equivalent experience demonstrating ownership of complex brand, identity, or design-system work.
  • A portfolio demonstrating advanced craft in typography, hierarchy, composition, color, and information design, including work for highly constrained or information-dense formats.
  • Demonstrated experience creating and evolving scalable visual systems, templates, standards, and shared tools that support consistent execution across products and contributors.
  • The ability to lead complex or ambiguous design challenges, translate creative direction into practical solutions, and influence decisions through clear design rationale and constructive collaboration.
  • Experience partnering across creative, product, game design, and production disciplines, while providing mentorship, critique, or craft guidance to other designers.
  • Advanced proficiency in Adobe Creative Suite and strong working knowledge of print production, packaging, file preparation, and template-based design. 

Location

All employees of Fanatics TCG are expected to be onsite in our Seattle office five days per week.

Ensure your Fanatics job offer is legitimate and don't fall victim to fraud.  Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com).  For added security, where possible, apply through our company website at www.fanaticsinc.com/careers