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Game Software Developer Jobs in Michigan (NOW HIRING)

The Stellantis Software Engineering (SWE) is a global fast-growing group within Product Development ... We are looking for technology game changers to join our internship program and contribute to our ...

AI DevOps Engineer

Auburn Hills, MI ยท On-site

$50 - $68.50/hr

... software strategies and the creation of an innovative ecosystem of strategic, game-changing ... Key Responsibilities: * DevOps Platform Leadership: * Lead the design, implementation, and ...

AI DevOps Engineer

Auburn Hills, MI ยท On-site

$50 - $68.50/hr

... software strategies and the creation of an innovative ecosystem of strategic, game-changing ... Key Responsibilities: * DevOps Platform Leadership: * Lead the design, implementation, and ...

We are looking for technological game changers to lead Stellantis into a fundamental transformation ... As part of that foundation, we are seeking enthusiastic engineers to design and execute the ...

As part of that foundation, we are seeking enthusiastic engineers to design and execute the software architecture for the ADAS and Automated Driving software features for next generation vehicle ...

The Stellantis Software Organization (SWE) was established in 2021 with an entirely new vision for ... We are seeking technology game changers to lead the digital transformation to this new world of ...

Salesforce Developer

Ann Arbor, MI ยท On-site

$100 - $125/hr

... games * Implementing Menlo Software Factory key practices, such as Co-Location, Paired Programming ... Expert Within Earshot, Collective Code Ownership, Test-First Programming, Unit Tests Run ...

The Stellantis Software Organization (SWE) was established in 2021 with an entirely new vision for ... We are seeking technology game changers to lead the digital transformation to this new world of ...

Showing results 21-40

Game Software Developer information

See Michigan salary details

$41.8K

$97.5K

$144.7K

How much do game software developer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for game software developer in Michigan is $97,484.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,400.00 and $113,300.00 per year, depending on experience, location, and employer.

What is a game software developer?

A Game Software Developer designs, develops, and maintains video game software. They write code, implement game mechanics, optimize performance, and collaborate with designers, artists, and testers to create engaging gaming experiences. Developers typically use programming languages like C++, C#, or Python and work with game engines such as Unity or Unreal Engine. Their role may also include debugging, testing, and ensuring games run smoothly across different platforms.

What are some typical daily responsibilities for a game software developer?

As a Game Software Developer, your daily tasks often include designing and coding game features, fixing software bugs, and collaborating with artists and designers to integrate assets and refine gameplay. You'll frequently participate in code reviews, test new features, and optimize game performance to ensure a smooth player experience. Communication with other team members is a key part of the job, as is adapting to feedback from playtesting sessions and design reviews. You may also help write technical documentation and support junior team members, contributing to a dynamic and creative work environment.

What are the key skills and qualifications needed to thrive in the game software developer position, and why are they important?

To thrive as a Game Software Developer, you need strong programming skills (such as proficiency in C++, C#, or Python), a solid understanding of computer science fundamentals, and often a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and experience with debugging and performance profiling tools are highly beneficial. Creative problem-solving, effective collaboration, and clear communication are standout soft skills for this position. These abilities are crucial for creating engaging, high-performance games while working effectively in multidisciplinary teams under tight deadlines.

Can I get a job as a game software developer?

Game software developers create and program video games using programming languages like C++ and tools such as game engines like Unity or Unreal Engine. A bachelor's degree in computer science, software engineering, or a related field is typically required, along with strong coding skills and experience with game development tools. Entry-level positions may require a portfolio of projects or internships to demonstrate relevant skills.

How much does a game software developer make?

The average salary for a game software developer varies by experience and location but typically ranges from $60,000 to $120,000 annually. Entry-level developers may earn less, while experienced professionals with specialized skills or working on popular titles can earn higher salaries, often supplemented with bonuses and benefits.
Infographic showing various Game Software Developer job openings in Michigan as of August 2026, with employment types broken down into 81% Full Time, 16% Part Time, and 3% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $97,484 per year, or $46.9 per hour.

Senior Software Engineer, World Modeling & Simulation

Ann Arbor, MI โ€ข On-site

Applied Intuition
Software Developmentย โ€ขย 201 - 500 employees

$125 - $150/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 26 days ago


Job description

About Applied Intuition

Applied Intuition, Inc. is powering the future of physical AI. Founded in 2017 and now valued at $15 billion, the Silicon Valley company is creating the digital infrastructure needed to bring intelligence to every moving machine on the planet. Applied Intuition services the automotive, defense, trucking, construction, mining and agriculture industries in three core areas: tools and infrastructure, operating systems, and autonomy. Eighteen of the top 20 global automakers, as well as the United States military and its allies, trust the companyโ€™s solutions to deliver physical intelligence. Applied Intuition is headquartered in Sunnyvale, California, with offices in Washington, D.C.; San Diego; Ft. Walton Beach, Florida; Ann Arbor, Michigan; London; Stuttgart; Munich; Stockholm; Bangalore; Seoul; and Tokyo. Learn more at applied.co.

We are an inโ€‘office company, and our expectation is that employees primarily work from their Applied Intuition office 5 days a week. However, we also recognize the importance of flexibility and trust our employees to manage their schedules responsibly. This may include occasional remote work, starting the day with morning meetings from home before heading to the office, or leaving earlier when needed to accommodate family commitments.

About the role

Weโ€™re seeking a Senior Software Engineer to architect the world representation layer at the heart of Applied Intuitionโ€™s Acuity autonomy stack. If youโ€™ve spent your career building the spatial worlds that games, simulations, or autonomous systems inhabit, defining how environments are structured, queried, and updated at high frequency this role was written for you.

This is a senior, deeply technical position sitting at the intersection of computational geometry, realโ€‘time world modeling, and largeโ€‘scale simulation. Youโ€™ll own the foundational scene and mapping systems that downstream sensor fusion and path planning both depend on: defining 4D spatial abstractions, Entity Component Systems, and the highโ€‘performance data structures that make multiโ€‘agent reasoning across air, ground, and maritime domains possible.

The ideal candidate has built world representations from the ground up, whether in a game engine, a robotics simulator, or an autonomous vehicle stack and knows what it takes to make those representations fast, accurate, and scalable under real operational constraints.

At Applied Intuition, you will:
  • Architect World & Scene Representation Systems: Design and implement core spatial data structures, including Entity Component System frameworks, spatial indexing, occupancy representations, and 4D object management for largeโ€‘scale multiโ€‘agent environments.
  • Own Mapping & Geometry Pipelines: Build and optimize the computational geometry and worldโ€‘state systems that sit between raw sensor data and the path planning stack โ€” including coordinate frame management, spatial queries, and environment abstraction layers.
  • Drive Performance to the Metal: Write highly optimized C++ (C++20) with a focus on lowโ€‘latency, cacheโ€‘efficient, and memoryโ€‘conscious design. You should be comfortable profiling hot paths, eliminating allocations, and squeezing realโ€‘time performance out of complex spatial systems.
  • Lead Technical Strategy & Integration: Drive architectural decisions and design clean APIs that enable crossโ€‘domain integration across air, ground, and maritime autonomy stacks.
  • Collaborate & Mentor: Act as a technical anchor across teams โ€” engaging proactively with sensor, planning, and simulation engineers to ensure the scene layer meets the needs of the full autonomy stack.
Weโ€™re looking for someone, who has:
  • 7+ years of professional software engineering experience, with deep expertise in spatial systems, world modeling, or simulation environments
  • Expertโ€‘level C++ skills (C++20 or later), including template metaprogramming, move semantics, SIMD, and performance optimization at the systems level
  • Handsโ€‘on experience building world or scene representations โ€” from a game engine, sim platform, or autonomous system โ€” including managing dynamic object state, spatial indexing, and realโ€‘time updates
  • Strong background in computational geometry: coordinate transformations, spatial data structures (BVH, octrees, kโ€‘d trees), geometric algorithms, and collision/proximity systems
  • Deep intuition for lowโ€‘latency, highโ€‘throughput software design in realโ€‘time environments
  • Strong proficiency in Python and shell scripting for tooling and automation
  • Experience with agentic coding tools (Cursor, Claude Code, GitHub Copilot) and AIโ€‘assisted development workflows

Travel Requirements:

  • Must be willing to travel as projects requires; average travel varies, but can be up to once a month for up to 1 week (~20%)

Security Requirements:

  • Must be a U.S. Citizen
  • Must hold or be eligible to obtain and maintain a U.S. security clearance

For more information about U.S. security clearances: click here.

Nice to have:
  • Expertise with the Linux/Docker/C++ toolchains (including build systems like Nix and Bazel) and crossโ€‘compilation.
  • Experience with temporal reasoning systems and 4D scene representation (space + time)
  • Background in game development, simulation, or virtual environments
  • Knowledge of physics engines and collision detection systems
  • Understanding of autonomous systems or robotics software architectures

Compensation at Applied Intuition for eligible roles includes base salary, equity, and benefits. Base salary is a single component of the total compensation package, which may also include equity in the form of options and/or restricted stock units, comprehensive health, dental, vision, life and disability insurance coverage, 401k retirement benefits with employer match, learning and wellness stipends, and paid time off. Note that benefits are subject to change and may vary based on jurisdiction of employment.

Applied Intuition pay ranges reflect the minimum and maximum intended target base salary for new hire salaries for the position. The actual base salary offered to a successful candidate will additionally be influenced by a variety of factors including experience, credentials & certifications, educational attainment, skill level requirements, interview performance, and the level and scope of the position.

Please reference the job posting subtitle for where this position will be located. For pay transparency purposes, the base salary range for this fullโ€‘time position in the location listed is: $120,000 - 160,000 USD annually.

Donโ€™t meet every single requirement? If youโ€™re excited about this role but your past experience doesnโ€™t align perfectly with every qualification in the job description, we encourage you to apply anyway. You may be just the right candidate for this or other roles.

Applied Intuition is an equalโ€‘opportunity employer and federal contractor or subcontractor. Consequently, the parties agree that, as applicable, they will abide by the requirements of 41 CFR 60โ€‘1.4(a), 41 CFR 60โ€‘300.5(a) and 41 CFR 60โ€‘741.5(a) and that these laws are incorporated herein by reference. These regulations prohibit discrimination against qualified individuals based on their status as protected veterans or individuals with disabilities, and prohibit discrimination against all individuals based on their race, color, religion, sex, sexual orientation, gender identity or national origin. These regulations require that covered prime contractors and subcontractors take affirmative action to employ and advance in employment individuals without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status or disability. The parties also agree that, as applicable, they will abide by the requirements of Executive Order 13496 (29 CFR Part 471, Appendix A to Subpart A), relating to the notice of employee rights under federal labor laws.

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