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Game Simulation Programmer Jobs in Orlando, FL (NOW HIRING)

Game Design or Game Development * Simulation Technology or Human Factors Engineering ... Instructional Design or Educational Technology * Aerospace Science, Aviation Management, or a ...

Game Design or Game Development * Simulation Technology or Human Factors Engineering ... Instructional Design or Educational Technology * Aerospace Science, Aviation Management, or a ...

Software Engineering * Game Development * Simulation Technology * Aerospace Science * Instructional Design * A related technical discipline * An Associate's degree, technical certification, military ...

Software Engineering * Game Development * Simulation Technology * Aerospace Science * Instructional Design * A related technical discipline * An Associate's degree, technical certification, military ...

As a OneArc Customer Success Engineer, you will ensure customers achieve success with OneArc ... simulation gaming. * Communication & Presentations: Excellent overall communication skills ...

As a OneArc Customer Success Engineer, you will ensure customers achieve success with OneArc ... simulation gaming. * Communication & Presentations: Excellent overall communication skills ...

C++ Senior Software Engineer Four Squared Solutions is seeking a C++ Software Engineer for a remote ... within simulation environments and game engines, supporting both new features and system ...

Showing results 21-40

Game Simulation Programmer information

See Orlando, FL salary details

$10.3K

$86.5K

$162K

How much do game simulation programmer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for game simulation programmer in Orlando, FL is $86,477.00, according to ZipRecruiter salary data. Most workers in this role earn between $22,400.00 and $135,800.00 per year, depending on experience, location, and employer.

What are some common challenges faced by game simulation programmers in their day-to-day work?

Game Simulation Programmers often tackle the challenge of balancing realism with game performance, as accurately simulating physics, AI, or complex game systems can be computationally demanding. Debugging and optimizing large-scale simulations to run smoothly across multiple platforms is a frequent and rewarding part of the role. Additionally, close collaboration with designers and other developers is necessary to ensure game mechanics integrate seamlessly with the simulations. These challenges make the work dynamic and intellectually stimulating, while also contributing directly to the player’s overall experience.

What is the salary for game simulation programmer?

The average salary for a game simulation programmer typically ranges from $60,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions may start lower, while experienced programmers with skills in physics, AI, and game engines like Unity or Unreal can earn higher salaries.

What are the key skills and qualifications needed to thrive as a game simulation programmer, and why are they important?

To thrive as a Game Simulation Programmer, you need strong proficiency in programming languages like C++ or C#, a solid grasp of mathematics and physics concepts, and often a bachelor’s degree in computer science or a related field. Experience with game engines such as Unity or Unreal Engine, as well as familiarity with version control systems and occasionally certifications in software development, are commonly required. Effective problem-solving skills, teamwork, and the ability to communicate complex technical concepts clearly are key soft skills for this role. These capabilities ensure that simulation systems are both robust and realistic, supporting the overall quality and innovation of game development projects.

What is a game simulation programmer?

A Game Simulation Programmer develops and implements complex systems that simulate real-world physics, AI behaviors, and game mechanics. They work with game designers to create realistic interactions, from character movement to environmental effects. This role requires strong programming skills, typically in languages like C++ or Python, and knowledge of mathematics, physics, and algorithms. They ensure that game simulations run efficiently and accurately, contributing to an immersive player experience.

What are popular job titles related to Game Simulation Programmer jobs in Orlando, FL? For Game Simulation Programmer jobs in Orlando, FL, the most frequently searched job titles are:
What job categories do people searching Game Simulation Programmer jobs in Orlando, FL look for? The top searched job categories for Game Simulation Programmer jobs in Orlando, FL are:
Infographic showing various Game Simulation Programmer job openings in Orlando, FL as of July 2026, with employment types broken down into 66% Full Time, 23% Part Time, 2% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $86,477 per year, or $41.6 per hour.

ATC Training Scenario Developer

SAIC

Orlando, FL

Full-time

Posted 14 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

76th of 221 rated it services


Job description

Job ID: 2614862

Location: Orlando, FL, US

Date Posted: 2026-07-23

Category: Administration

Subcategory:

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: None

Clearance Level Must Be Able to Obtain: Public Trust

Potential for Remote Work: ORA_ON_SITE


Description

The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field. In this role, you will assist in the design, development, modification, validation, and management of air traffic control (ATC) training scenarios. Working within a fast-paced, collaborative environment, you will support nationwide ATC simulation training across FAA Air Traffic Control Towers (ATCTs). You will help translate FAA training objectives into realistic, operationally accurate simulation experiences that prepare controllers for real-world operations across the National Airspace System (NAS).

This is an excellent opportunity for students or recent graduates looking to apply their game development, scripting, simulation, or software skills in a meaningful, real-world aviation training environment.

Responsibilities: 

  • Assist in designing and developing ATC training scenarios based on FAA-provided scripts and operational training objectives, ensuring each scenario accurately reflects real-world controller workflows and decision-making environments
  • Help develop training scenarios for designated ATCTs incorporating realistic and varied traffic mixes including large jets, regional jets, general aviation, helicopters, military aircraft, balloons, and ground vehicles
  • Support configuration of scenario elements 
  • Assist in developing scenarios that support multiple simultaneous training positions including Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and Remote Pilot Operator (RPO)
  • Modify existing training scenarios in response to FAA and instructor requests
  • Apply agile development skills to implement scenario modifications on short notice
  • Conduct validation steps including logic checks, conflict detection, and functional run-throughs to ensure scenarios meet requested end-states prior to delivery
  • Perform quality reviews of developed and modified scenarios before submission for approval
  • Document and report discrepancies, resolutions, and validation outcomes for each scenario development cycle
  • Ensure scenarios meet established performance requirements
  • Coordinate with instructors, system operators, FAA facility personnel, and program management to understand training objectives and translate them into effective simulation scenarios
  • Support instructor-led training sessions by providing scenario configuration assistance and technical support
  • Collaborate with Virtual Database (VDB) developers to ensure scenario traffic, weather, and environmental elements align with airport visual representations
  • Participate in program reviews and provide status updates on scenario development activities

Qualifications

Required:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Science or Software Engineering
    • Game Design or Game Development
    • Simulation Technology or Human Factors Engineering
    • Instructional Design or Educational Technology
    • Aerospace Science, Aviation Management, or a related STEM discipline
    • Must be able to obtain and maintain an FAA Public Trust

Desired:

  • 1–2 years of experience (including academic projects, internships, or personal projects) in one or more of the following areas:
    • Game development, level design, or simulation scenario creation
    • Software development, scripting, or programming
    • Instructional design or technical training support
    • Aviation, military, or operational simulation environments
  • Demonstrated experience developing or modifying simulations, game levels, or interactive scenarios in a time-constrained environment
  • Familiarity with scripting languages (e.g., Python, Lua, C#, JavaScript, or similar)
  • Experience with version control systems such as Git
  • Strong problem-solving skills with attention to detail in technical environments


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