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Game Simulation Programmer Jobs in New York (NOW HIRING)

Programming fluency in Python and deep learning frameworks such as PyTorch. * Strong experimental ... Gaming & simulation passion: Interest in interactive environments, physics-based simulations, or ...

Senior Systems Engineer

Manhattan, NY · On-site

$115K - $157K/yr

Senior Systems Engineer Who is the Client? Our client is one of the top computer game companies in ... The ideal candidate is not only passionate about strategy and simulation video games but is also ...

Senior Systems Engineer

Manhattan, NY

$115K - $157K/yr

Senior Systems Engineer Who is the Client? Our client is one of the top computer game companies in ... The ideal candidate is not only passionate about strategy and simulation video games but is also ...

SENIOR iOS MOBILE DEVELOPER

Warren, NJ

$62.25 - $80.75/hr

Required 5-7 years with all the following: -OpenGL with iOS -Graphics programming without using an engine -Mobile development -Gaming preferred (not Unity) -Simulation experience not preferred -AAA ...

SENIOR iOS MOBILE DEVELOPER

Warren, NJ

$62.25 - $80.75/hr

Required 5-7 years with all the following: -OpenGL with iOS -Graphics programming without using an engine -Mobile development -Gaming preferred (not Unity) -Simulation experience not preferred -AAA ...

Warren,NJ- 07920 Skills 5+ years C++ programming 2+ years OpenGL Graphics programming without using a commercial engine Gaming preferred (not Unity) Simulation experience not preferred AAA app ...

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Game Simulation Programmer information

See New York salary details

$12K

$101.3K

$189.8K

How much do game simulation programmer jobs pay per year?

As of Jun 14, 2026, the average yearly pay for game simulation programmer in New York is $101,347.00, according to ZipRecruiter salary data. Most workers in this role earn between $26,300.00 and $159,200.00 per year, depending on experience, location, and employer.

What are some common challenges faced by Game Simulation Programmers in their day-to-day work?

Game Simulation Programmers often tackle the challenge of balancing realism with game performance, as accurately simulating physics, AI, or complex game systems can be computationally demanding. Debugging and optimizing large-scale simulations to run smoothly across multiple platforms is a frequent and rewarding part of the role. Additionally, close collaboration with designers and other developers is necessary to ensure game mechanics integrate seamlessly with the simulations. These challenges make the work dynamic and intellectually stimulating, while also contributing directly to the player’s overall experience.

What are the key skills and qualifications needed to thrive in the Game Simulation Programmer position, and why are they important?

To thrive as a Game Simulation Programmer, you need strong proficiency in programming languages like C++ or C#, a solid grasp of mathematics and physics concepts, and often a bachelor’s degree in computer science or a related field. Experience with game engines such as Unity or Unreal Engine, as well as familiarity with version control systems and occasionally certifications in software development, are commonly required. Effective problem-solving skills, teamwork, and the ability to communicate complex technical concepts clearly are key soft skills for this role. These capabilities ensure that simulation systems are both robust and realistic, supporting the overall quality and innovation of game development projects.

What is a Game Simulation Programmer job?

A Game Simulation Programmer develops and implements complex systems that simulate real-world physics, AI behaviors, and game mechanics. They work with game designers to create realistic interactions, from character movement to environmental effects. This role requires strong programming skills, typically in languages like C++ or Python, and knowledge of mathematics, physics, and algorithms. They ensure that game simulations run efficiently and accurately, contributing to an immersive player experience.

What are the most commonly searched types of Game Simulation Programmer jobs in New York? The most popular types of Game Simulation Programmer jobs in New York are:
What are popular job titles related to Game Simulation Programmer jobs in New York? For Game Simulation Programmer jobs in New York, the most frequently searched job titles are:

$169K/yr

Full-time

Posted 17 days ago


Job description

About the role
At General Intelligence, we're building highly-capable autonomous agents for startups. Our goal is to enable the one-person, one-billion-dollar company.
Our product, Cofounder, enables entrepreneurs to start and run companies. Using it should feel more like a company-building game where users coordinate agents, unlock roadmap nodes, run missions, build artifacts, grow departments, and make revenue go up.
We're looking for a game designer to make Cofounder more fun, intuitive, and strategically deep.
This is a game designer role for someone with real strategy game taste. You should be familiar with the grand strategy genre as well as gameplay loops involving the genre. You understand why games like Civilization, Stellaris, Factorio, StarCraft, RimWorld, XCOM, or EVE become addictive: macro loops, micro loops, compounding strategy, progression, complexity, constraints, feedback, and reward.
Your job is to translate those instincts into product.
What you'll do
  • Design gameplay loops for Cofounder: missions, goals, departments, progression, maps, unlocks, rewards, and recurring user actions. Translate these gameplay loops into actual direct product surface for our users.
  • Turn "run your company" into clear, intuitive game mechanics users understand.
  • Build compounding strategy into the product: decisions should matter, systems should interact, and progress should create new options.
  • Make agent workflows feel fun, fast, and rewarding instead of abstract or confusing.
  • Work with design and engineering to spec, ship, measure, and improve gameplay-driven product experiences.
  • Study user behavior to optimize and identify loops.
  • Push Cofounder toward the feeling of a great strategy game while keeping it useful for real companies.
Who you are
  • You have 5+ years of experience in game design, game systems design, or gameplay design.
  • You have worked in the gaming industry, ideally on strategy games, simulation games, live-service games, management games, MMOs, RPGs, or other systems-heavy products.
  • You have shipped player-facing gameplay systems, not just managed tasks or roadmaps.
  • You deeply understand strategy games: macro loops, micro loops, progression, pacing, compounding systems, tutorials, rewards, and retention.
  • You know how to balance fun, clarity, pacing, and utility.
  • You care about product quality and craft.
  • You are high agency.
  • You have aura. If you don't know what this means, it's not a fit.
How we work
In-person only in New York. You'll be in the room with founders daily. Relocation assistance is available.
High agency. We hire smart people and get out of their way.
Outcomes over inputs. You're measured on what ships and what gets better.
Direct feedback. You'll hear what's working and what's not; same applies in reverse.
Ship fast, iterate daily. Taste matters, but perfection is the enemy of progress.
What's different about General Intelligence?
Real leverage. You will have a legitimately unlimited token budget for AI tools.
No bureaucracy. You'll be frustrated by red tape everywhere else after working here.
Small, elite team. You work directly with founders and engineers building agents.
Craft matters. Speed is key, but sloppiness isn't tolerated.